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My only critique would be, that some rooms could use more decoration/greeble/window-dressing to make them feel more cohesive. Particularly, I think the airlocks, electrical and gunnery sections could use some decor to blend in the functional parts with background (or foreground). I really like the fabrication/loading area, and I would love to see other areas up to the same par.
That said, my perspective is biased toward ships that cover every base-game asset with some kind of decor. I don't use vanilla ships! And I'm sure there's reasons not to go overboard with a ship this size, like performance. So take my critique with a nice dose of NaCl and again, props for all the hard work. All the best!
Ive tried moving them around and locking position but the lock position doesn't remain locked after each round.
Could you also make it so that the liquid fuel restores overtime during missions? Also it doesn't refill when going thru formations, it only refills after passing an outpost, station, etc..
This desperation level my man