Barotrauma

Barotrauma

JC-04 Arkalys
Showing 1-10 of 18 entries
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Update: 21 Jan, 2024 @ 9:19am

-updated bot pathing, they should be able to access all ballasts and the coffin without problems
-fixed the extremely annoying water noise coming from the coffin dock after redocking it

Update: 16 May, 2023 @ 2:49pm

-connected a relay that accidentally wasnt wired to the power grid but still magically powered its pumps, in case the bug gets fixed in the future

Update: 13 May, 2023 @ 3:05am

-another improvement to add robustness against signal priority jank specifically for hostile detection

Update: 12 May, 2023 @ 4:38pm

-added an OR to emergency lights so they also turn on when distribution or misc JBs fail as the check to see if theres power doesnt work while its broken
-improved emma broken system warning wiring to be more robust with server jank, sometimes it got permanently disabled due to weird signal priorities

after spending around 20h playing coop campaign with it and fixing all issues i came across (apart from the annoying water sound still sometimes coming from the drone dock after redocking, cant figure this one out for the life of me) i can with decent certainty say it is at a stage now where its safe to start a campaign with it without missing out on big improvements or fixes.

Update: 12 May, 2023 @ 4:03pm

-forgot to hide one wire from the clock fix, it bothered me greatly xD

Update: 12 May, 2023 @ 3:27pm

-fixed bots struggling to reach outer airlock door for repairs
-fixed bots struggling to hit cockpit glass with welding tool
-fixed mission clock not resetting on mission start
-fixed campaign clock getting stuck at 09:59:59

Update: 12 May, 2023 @ 5:14am

-tripled coffin hull strenght, it can now easily withstand two hits by abyss creatures
-tripled coffin battery capacity, you now have enough time to actually search for abyss rocks with it

Update: 10 May, 2023 @ 11:13am

-added ladders to moonpool because the update apparently turned crewmen into sims
-reworked emergency lights because the update turned them very dim somehow
-reverted right moon pool door that got turned invisible by accident
-added battery charger on gun deck for convenience
-adjusted screen backlights as well as turret spotlights to be slightly more dim and orange
-improved boarder detection further to not pick up on enemies outside the sub

Update: 10 May, 2023 @ 1:56am

-buffed spinal flak to fire 4 shots per trigger press instead of 2 to make up for the 10s reload

Update: 9 May, 2023 @ 3:30pm

-reattached missing wire from outside moonpool button
-fixed decoration drawers under med fab being on top of dropped items
-another attempt at fixing the annoying water noise after redocking coffin