Stranded: Alien Dawn

Stranded: Alien Dawn

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Jaggid's General Research Projects
   
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15 May, 2023 @ 7:41pm
16 Nov, 2023 @ 3:58pm
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Jaggid's General Research Projects

Description
Finished with all available research projects and just looking for a way that your researchers can continue to hone their skills until you find the next Breakthrough tech project? Or maybe just want to keep them from idling when there is nothing to haul or handle?

This mod adds 10 'general research' projects which unlock absolutely nothing. That's right, a mod that adds nothing. These projects are tiered, with the first one taking a week, and each further one taking one more week. Should be good for keeping those researchers busy for a very long time, and getting their needed skill advancements.


"General Research Projects" are available under the "resources" tree in the research menu...because I didn't really know where else to put them.



For those interested in a version of this mod which includes a reward for each General Research project completed, see instead Jaggid's General Research w/ Breakthroughs.
Do NOT enable both that mod and this one at the same time.
5 Comments
Sythalin 14 Dec, 2023 @ 12:03pm 
Just wanted to pop in and say thanks for this mod. After reaching the "losing" point in the Guardian scenario (no more research available, Hope not at Int 10), this made it so I didn't have to restart completely over.
Muppethero 15 Nov, 2023 @ 10:21pm 
Jagged I added you as a friend. I would love to be able to tip you, I use a lot of your mods
Jaggid Edje  [author] 16 Jul, 2023 @ 1:43pm 
I have been using the mod since I created it and have yet to ever go all the way to the maximum number of General research projects that I set up.

The time required to get through all of them is many years of game time.
Player 1 16 Jul, 2023 @ 1:36pm 
Sound good... why not made it 999 Years per Research just to be Sure?
alanda_b 17 May, 2023 @ 5:35pm 
Love the concept! Let's see how it works in-game.