Noita
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Monsters! Drop your guns! Remastered!
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File Size
Posted
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2.041 MB
9 Jun, 2023 @ 4:00am
22 Nov, 2023 @ 6:32am
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Monsters! Drop your guns! Remastered!

In 1 collection by Conga Lyne
Conga's Collection of Mods
12 items
Description
As of writing, MatoLabs is working on other projects in life and is no longer updating the mod.
With his permission, I have taken over the project and intend on continuing to update DYG from here on out
It may take some time before new content begins rolling out, but when it does, this is where it'll be
Happy Noiting All! - Conga Lyne

Recommended supplements
It's not mandatory, but the original creator designed this mod to be played with the following two mods. So it is highly recommended to install them:


Description
When they die, the monsters drop their guns and spells:







This mod is in "Early Access" state. It means:
- The drop system is done
- However, not all creatures have unique spell drops yet


This mod also works in symbiosis with the following mods
> These mods must be at the top of your modlist
New Enemies And Bosses Mod - by hornedkey
I recreate the spells for all the monsters in this mod.

Chasm Enemies Standalone - by Corona with Lyme
I recreate the spells for all the monsters in this mod.

Alternate Biomes - by PickledSosig
I recreate the spells for all the monsters in this mod.



> These mods must be at the end of your modlist
Potent Potion - by Evaisa
(Required to play with the mod below.)

Modifier Madness - by FlyingFinn
Thanks to the symbiosis with this mod, you can now loot the monsters' modifiers when they have them!

> And finally, place these mods in this precise order at the very end of your modlist
  • Monsters! Drop your guns!

  • Infinity - by Philadelphus (if you use it): Thanks to this mod that creates infinite versions of all spells that have limited ammo + Spells Evolutions = it is now possible to merge all these new infinite spells to get more powerful evolutions!

  • Spells Evolutions (at the very very end, because it takes all the other spells and also the Monsters! Drop your guns! spells into account)



Mods whose compatibility is validated



Mod Conficts with "Monsters! Drop your guns!"
  • Steve Drop Loots mod: The God already drops his wand thanks to my mod. If you activate this mod, there's no conflict, but there will be 2 wands at God's death... which is not very coherent.
  • Fungal Curses mod: by default, this mod disables angering gods in the Sacred Mountain, so if you want to loot the god's wand, you either have to disable that in the mod's options, or just don't play with it.
  • I haven't tested the compatibility with all the mods, so don't hesitate to tell if you find any problem "Bug Reports" topic.



Possible improvements
  • Potential performance optimisations
  • Fix bugs previously established in spells, ie, some spells not inheriting modifiers correctly
  • A probability and a price for all these new spells to appear in the store (setting togglable).
  • More cross-mod compatibility, including but not limited to: Worse Enemies, More Creeps, Apotheosis, More Stuff
  • Update the intro video to exclusively feature MDYG:R



Known issues
  • If you play with Modifier Madness the monsters that don't have loot yet, won't loot their modifier either.



Special thanks to
  • MatoLabs, original creator of Drop Your Guns!
  • Nolla for creating this incredibly fun game, and all the docs and tools that give us the power to create all these mods!
  • From Grotto for the OST of Noita and the music of the trailer: https://youtu.be/vQNvy_QM5L4
  • You who are going to play this mod!



Bug reporting
Preferably, please post your bugs in the "Bug Reports" topic below.



Link to the original mod



. . .⭒❃.✮:▹ Happy loot hunting to all! ◃:✮.❃⭒. . .
Popular Discussions View All (2)
4
12 Feb, 2024 @ 12:31am
[Bug Reports]
Conga Lyne
0
27 Apr, 2024 @ 12:20am
Are there mods that imitate what this mod does? Would that conflict?
Gauron
33 Comments
DukeyNukey 17 Apr, 2024 @ 5:54pm 
some shotguns do not have spell slots. ones in ice layer they do. might be causing crash but not sure by the grenaders.
zchaos40 31 Mar, 2024 @ 5:32pm 
Oh wait i didnt read the whole thing, it doesn't sorry
zchaos40 31 Mar, 2024 @ 1:57pm 
Does this mod with with apotheosis or other creature addition mods or only the ones listed?
Succubus 10 Feb, 2024 @ 12:36pm 
for some reason the shotgun does not shoot anything
Dan 12 Nov, 2023 @ 1:00am 
Oh ok thanks I did not see it :)
Conga Lyne  [author] 11 Nov, 2023 @ 5:30pm 
It should be configurable in the mod settings
Dan 11 Nov, 2023 @ 12:03pm 
Is there a way to tweak the drop rate of spells? it feels a bit high for me
mediumrarez 3 Nov, 2023 @ 4:07pm 
love it
Szmaka 21 Oct, 2023 @ 1:33pm 
Could you please make it so if the percentage of dropping something is set to 0, the effect of picking up a spell is also absent? Awesome mod btw, take my points!
Mashie 7 Oct, 2023 @ 6:42am 
I wish there was an option to disable the green effect that appears on enemies when you kill them while this mod is enabled