Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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HEROES OF LEGEND - NIGHT LORDS Edition (New Heroes)
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11 Jun, 2023 @ 3:40am
5 May, 2024 @ 8:45am
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HEROES OF LEGEND - NIGHT LORDS Edition (New Heroes)

In 1 collection by Devian
HEROES OF LEGEND
42 items
Description
Heroes of Legend - Night Lords Edition

This mod adds new heroic units from the lore of Warhammer 40K to the Chaos Space Marines and will feature heroes Night Lords from the three novels of Aaron Dembski-Bowden.

Compatible with Too Many Voices, you must use this patch. And Gladius+, you must use this patch.

Available in FRENCH and ENGLISH.

Regardless of the player color used, heroes will keep their own colors. They are mercenary like only available to Chaos Space Marines. Those new heroes come to Gladius Prime with their own color scheme, barks, heraldic and assets to prevail.

Talos Valcoran, the Soul Hunter

Role : DPS/Frontline support

Research needed : No

Skills :
  • 1st : Adds ranged damage reduction to adjacent allies.
  • 2nd : Temporarily increases the target's armor and accuracy.
  • 3rd : Powerful melee attack streak.
  • Elite : Orbital strike that annihilates its target.

Traits :
  • The Prophet of the Fall of Ulthwé : Talos takes more damage from the Eldar but will do his best to eliminate them all first.
  • Emboldened : This unit cannot receive Chaos gifts.
  • Member of the First Claw : This unit is part of the First Claw of the 10th Company of the Night Lords. They're more efficient if they work together.
  • Fear : The Night Lord's weapon of choice.

Variel, the Flayer

Role : Healer/Ressources harvester

Research needed : Captive Pens (Tier 2)

Skills :
  • 1st : A powerful healing.
  • 2nd : Sacrifices a weak allied unit (-33% HP) to gain influence/ore.
  • 3rd : Adds "feel no pain damage reduction".
  • Elite : A beacon that heals units in a great range and make them more resilient.

Traits :
  • Primary cynicism : Variel is more powerful when is moral is shaken or broken.
  • Emboldened : This unit cannot receive Chaos gifts.
  • Member of the First Claw : This unit is part of the First Claw of the 10th Company of the Night Lords. They're more efficient if they work together.
  • Fear : The Night Lord's weapon of choice.

Malcharion, the War Sage

Role : TANK/DPS

Research needed : Helbrute (Tier 4)

Skills :
  • 1st : Gains passive Invulnerable resistance damage.
  • 2nd : Buff the damage, range and penetration for the multimelta.
  • 3rd : Adds morale to allied units and makes them more offensive.
  • Elite : Adds influence/research.

Traits :
  • One last hunt : Malcharion heals 5% each turn and becomes more resistant near death.
  • Fear : The Night Lord's weapon of choice.

Uzas, the Aspirant Berzerker

Role : Melee DPS

Research needed : Khorne Berzerkers (Tier 2)

Skills :
  • 1st : Adds melee attacks. Cost morale.
  • 2nd : Adds movement and ranged damage resistance. Cost morale.
  • 3rd : Adds maximum morale.
  • Elite : Powerful melee skill that destroys the target and drops the moral of all units nearby.

Traits :
  • Berzerker Aspirant : When Uzas kill, he gains extra action but at morale cost.
  • Emboldened : This unit cannot receive Chaos gifts.
  • Member of the First Claw : This unit is part of the First Claw of the 10th Company of the Night Lords. They're more efficient if they work together.
  • Fear : The Night Lord's weapon of choice.

Mercutian, the Aristocrat

Role : Ranged DPS

Research needed : Havoc (Tier 3)

Skills :
  • 1st : Frag shells, useful against light armored and group of units.
  • 2nd : Staggers a target to make it more vulnerable.
  • 3rd : Krak shells, useful against heavy armored target.
  • Elite : More ranged attacks at the expanse of the mobility.

Traits :
  • Aristocratic legacy : Mercutian adds passive loyalty.
  • Emboldened : This unit cannot receive Chaos gifts.
  • Member of the First Claw : This unit is part of the First Claw of the 10th Company of the Night Lords. They're more efficient if they work together.
  • Fear : The Night Lord's weapon of choice.

Lucoryphus, the Bleeding Eye

Role : DPS Melee/Dots

Research needed : Warp Talons (Tier 6)

Skills :
  • 1st : Summon Warp Talons.
  • 2nd : Gains armor penetration and damage. Much more powerful against target with less of 66% health.
  • 3rd : Immunity to overwatch + Invulnerable damage reduction.
  • Elite : Powerful jump that makes the closest enemies bleeding and pinned. Stunning them if they are already injured.

Traits :
  • Blood Tax : Lucoryphus deals bleeding damage (for next turn) after each attack.
  • Feel no pain : Adds 33% feel no pain resistance
  • Fear : The Night Lord's weapon of choice.

Cyrion, the Lord of Smile

Role : Morale DPS

Research needed : Abominator's Genelab (Tier 1)

Skills :
  • 1st : Ammo that reduce morale on hit.
  • 2nd : Gains armor against shaken or broken targets.
  • 3rd : Reduce temporarily the morale max of the enemy unit.
  • Elite : More attacks against a shaken enemy. More penetration against a broken enemy.

Traits :
  • Psychic Vampirism : Cyrion heals himself when he hurts shaken or broken enemies.
  • Emboldened : This unit cannot receive Chaos gifts.
  • Member of the First Claw : This unit is part of the First Claw of the 10th Company of the Night Lords. They're more efficient if they work together.
  • Fear : The Night Lord's weapon of choice.
  • Psyker : This unit is a psyker.

Xarl, the Champion

Role : Melee DPS/TANK

Research needed : Khorne Berzerkers (Tier 2)

Skills :
  • 1st : Defensive stance, less damage dealt.
  • 2nd : Offensive stance, more damage received.
  • 3rd : Returned damage in melee and taunts the attacker.
  • Elite : Powerful melee skill that kills or weakens the target.

Traits :
  • Duelist : Xarl becomes more powerful when injured.
  • Emboldened : This unit cannot receive Chaos gifts.
  • Member of the First Claw : This unit is part of the First Claw of the 10th Company of the Night Lords. They're more efficient if they work together.
  • Fear : The Night Lord's weapon of choice.



My other mods

More Items and Artefacts - A mod that adds new items, artefacts and relics to the game + a loot drop system.
HEROES OF LEGEND - Mods that adds new heroic units.

Credits
Artwork of Jon Sullivan
Aaron Dembski-Bowden for the three novels
Popular Discussions View All (2)
0
24 Dec, 2023 @ 11:33am
HEROES OF LEGEND What's next ?
Devian
0
14 Jun, 2023 @ 4:22am
Your feedbacks
Devian
75 Comments
Paul59 25 May @ 4:32am 
Thanks Devian, yes, I have figured out how it's working now.
Devian  [author] 24 May @ 3:14pm 
I let the marks available, but they'll not receive any chaos gift or change into Chaos Child or Prince daemon. They not suffer the chaos corruption.
Paul59 24 May @ 3:07pm 
Just a quick question about the "Emboldened" trait. Does it actually do anything? I am able to give Talos the Mark of Nurgle, and I assumed that sort of thing would be prohibited by "Emboldened". Looking at the Emboldened Trait .xml file, there is nothing there apart from a reference to the icon to use.
Genx1313 11 Aug, 2024 @ 5:49am 
AVE!!!
Devian  [author] 5 May, 2024 @ 8:48am 
Icons are now more distinctive if the heroes are available or not to be produced.
Devian  [author] 21 Apr, 2024 @ 6:01am 
New helmet for Xarl (Night Lords pattern) and balance update.
Devian  [author] 21 Apr, 2024 @ 3:15am 
And a Chainaxe for Uzas (Thanks to DexGattaca for the Chainaxe model) !
Devian  [author] 21 Apr, 2024 @ 1:46am 
All the Night Lords gains a new icon/picture created by d1sarmon1a (who did a wonderful and stunning work on them !) => https://www.deviantart.com/d1sarmon1a/gallery
Devian  [author] 21 Apr, 2024 @ 1:45am 
Heavy Bolter model for Mercutian ! More balanced with his ammo ability. His ult will only reduce it's mobility instead of no movement at all. He gains "Relentless" during the effect.
Devian  [author] 20 Apr, 2024 @ 2:50pm 
Uzas and Cyrion received a new model (Cloak for Uzas and lightning bolt tears for Cyrion) and they have been more balanced.