Age of Wonders 4

Age of Wonders 4

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Age of Heroes
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Tags: Heroes
File Size
Posted
Updated
2.587 MB
11 Jun, 2023 @ 6:45am
6 Jul, 2023 @ 5:16am
12 Change Notes ( view )

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Age of Heroes

Description
This mod adds 19 hero classes to the game to spice up the RPG part. These are represented by chains of 10 linked skills that you can take while leveling up. Every hero can only take one class but these can be respecced normally.

Here are the classes:
Antipaladin (lowers enemy morale, debuffing auras)
Archmage (battle mage, deals cosmic damage, buffs other spellcasters, buffs tactical spells)
Bard (support hero, buffs allies and debuffs enemies)
Barbarian (rages and smashes face, can cleave enemies)
Cleric (support hero, heals allies, hurts undead and fiends)
Demonologist (fire mage, demon pet)
Dragon Disciple (support hero, gains dragon related buffs, buffs dragons)
Druid (battle mage, plant pet, buffs animals and plants)
Earth Shaman (battle mage, earth elemental pet, siege unit)
Gambler (support, makes enemies unlucky and your team lucky, grants random buffs and debuffs)
Necromancer (battle mage, undead pet, buffs undead)
Paladin (shields allies, improves morale, buff auras)
Ranger (buffs archers, animal pet, improves movement)
Rogue (flanking bonuses, improves mobility, army poisons)
Spiritualist (battle mage, attacks do spirit damage and apply condemned, can soulbind enemies)
Stormlord (lightning mage, gives allies flight)
Summoner (support hero, summons short lived but powerful units, buffs magical origin troops)
Warlord (battlefield commander, specializes in retaliation attacks for you and your troops)
Winter Witch (cold mage, curses enemies, has familiar)

Here is a Google doc link with the skill descriptions. They aren't all completely current but it is mostly correct.
https://docs.google.com/document/d/1rUMXoAYEHQ_mll4-jb9czZy0jmxTVIFPCmRv697UudI/edit?usp=sharing

Known Issues:
1. I am not that artistic so I reused icons and special effects. These don't always look great but everything should function correctly.
2. For the pet classes I had to do some strange things with skill prerequisites (so that the higher skills would override the lower skills) so it will sometimes be possible for example to take the level 9 skill before the level 8 skill.
3. I couldn't figure out how to link things in the text so the descriptions are fairly verbose.
Popular Discussions View All (3)
4
12 Jul, 2023 @ 1:23pm
Bug Reports
PawelS_AoW
1
2 Jul, 2023 @ 5:22am
Paradox Plaza
Raizan
0
25 Jun, 2023 @ 2:00pm
Skill Icon Artwork
Glorfy
95 Comments
Lord Vectra 26 Aug, 2024 @ 5:19pm 
Sorry for delay. ETA will definitely be this weekend. (Time goes by fast, jesus)
Lord Vectra 17 Aug, 2024 @ 10:21am 
Due to some bugs that occurred from the recent patch that broke Modding tools (has now been fixed), this will be delayed by a couple of days.
Lord Vectra 6 Aug, 2024 @ 4:48pm 
ETA is this weekend or sometime next week.
Evangelus 15 Jul, 2024 @ 1:59am 
Thank you Vectra
Lord Vectra 2 Jul, 2024 @ 11:54am 
I do have on in the works
shane_357 1 Jul, 2024 @ 6:59pm 
Has anyone done an update-patch for this?
Dunadd 11 Apr, 2024 @ 2:10pm 
Also how about buffing the warlord's first skill by making it also give all melee units taunt
Dunadd 9 Apr, 2024 @ 10:55pm 
This is a great mod but could do with some AOW3 style skills that give defence or resistance/ status resist bonuses to the whole army a hero commands. Also warrior and Archmage skills are a bit underwhelming. The first few archmage skills just give bonuses or increased rank at recruitment to battle mage and support units, which isn't worth having as you can get ranks from experience easily enough. Warrior skills could do with a bit of improvement ( e.g charge resist on its own is only any use against cavalry. Is it possible to give all units in a warrior hero's army resist to overwhelm and against attacks that usually remove them from defence mode?)
Lord Vectra 15 Mar, 2024 @ 2:24pm 
Do you plan on ever updating this mod?