X4: Foundations

X4: Foundations

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Head Hunter
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20 Jun, 2023 @ 11:48am
4 Sep, 2023 @ 9:02am
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Head Hunter

In 1 collection by Chillmatica
Chill X4 Mods
16 items
Description
UPDATE FOR 7.0+: Make sure to update SirNukes Mod API to the latest version for 7.0

Overview:
Head Hunter is a spin-off of the bounty kill credit function of my Roaming Fleet mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2980971677. (This mod can be used along side Roaming Fleet. Head Hunter bounty function will automatically take precedence.)
Leaving it at that would have been too easy so I took it a few steps further. This can be used as an alternative to something like Better Kill Credit which reportedly doesn't seem to be working anymore in 6.0. Head Hunter has three main features:

1. General Bounties
Killing ships will reward you a small bounty credit paid by those that want them dead in the universe. If you destroy a ship that is the enemy of the sector you are in, you will also be rewarded a small reputation bonus with that faction for keeping their space clean of baddies.

2. Wanted Bounties
When faction ships are destroyed, the owning faction may put out a bounty directly on the killer. This is where the real money is. Ships will rack up bounties and can become quite lucrative and probably dangerous to go after. This also comes with a larger reputation increase for the faction that posted the wanted bounty.

3. Head Hunters
Maybe you like to kill faction ships too. They still don't like that and may put a bounty on your ships as well. This will attract bounty hunters coming for your head...
It would have been easy to spawn bounty hunters on your face like a common Kha'ak and call it a jump drive, but that's boring. Head Hunters will travel and actually search for your ships, so they can be juked or hidden from. No cheating. They also won't disclose their true ship transponder code until they find you...

Mod Support API is optional, however extremely recommended. It will technically work without it, but then how are you going to view the Wanted board and choose some options? Just grab it.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2042901274

New in v2.0:
- Big thanks to Mycu for adding a new map UI to view the bounty board without having to pause and go to options. See screenshot for location. You will need to install kuetee's UI extensions mod to view it: https://www.nexusmods.com/x4foundations/mods/552
- Double-clicking on a wanted row will center the map on the last known sector for that entry.
Popular Discussions View All (2)
3
18 Sep, 2023 @ 12:58am
will it give me -rep
callsign: malice
0
20 Jul, 2024 @ 2:06pm
Does contributing partial damage to a ship give partial credit, even if it's not the final shot, like better kill credit mod does?
Lenny Infinity
202 Comments
Judas 30 Jul @ 5:26pm 
Wayyyyyy to strong. The enemy headhunters will follow/find you no matter what, "actually search for your ships" pffff as if. And they are ALWAYS the perfect counter to whatever ship they are attacking. Its like the ship can see your ships stats and perfectly counter it, for example: if your ship has a max range of 5km then the enemy will only get weapons further than 5km and stay away and long range shoot you. Not only that but all the attacking ships will have this modification. DO NOT GET THIS MOD unless you like to have literally every single ship you have CONSTANTLY get attacked with perfect counters with absolutely NO penalty to the attacking enemies faction/industry. You could literally slaughter thousands of ships and the enemies econ would not change.
Chillmatica  [author] 11 Jul @ 9:45am 
Glad you like it Josh :)
Joshinya42 30 Jun @ 3:34pm 
WOW this is SO COOL when I do NOTHING to deserve a bounty except maybe kill one ship accidentally in OOS or something and a few hours later Antigone and Argon are sending hundred million dollar kill fleets to chase me accross the universe deep into xenon territory for an alleged bounty of a whopping 137k apparently. Multiple behemoths, 40+ S ships equppied with destroyer killer missiles up the wazoo. /sarcasm. Apparently I can go to a bounty office somewhere to pay off a bounty for a thing I didnt do or dont remember that was not a blip for anyone except for the headhunters sending MULTIPLE hundred million dollar fleets to chase me. Ridiculous. Cool for the money earned for kills part. Dont bother turning on the other bull.
[KurwaZoo] Chomik 1 Jun @ 5:13am 
This mod is amazing!
RaummarschallФZaruflex 28 May @ 1:24am 
Hi, nice mod :)
Which option disables the bounty hunters coming for me and does disabling them removes my bounty?
Wryson Rose 25 Apr @ 12:55pm 
Is there by chance a way to have one of my ships that has a bounty automatically pay it off if there's funds available?
Valtyr 2 Apr @ 6:00pm 
How to disable the voice prompt that a ship with a bounty is within range I am tired of hearing it lol
Wryson Rose 28 Mar @ 11:04pm 
I'm noticing that these bounty hunters are very...loose with their bounty targeting.

Example would be that I have a freighter with a bounty. They spawn in a good distance away, and pass by a smaller ship that does NOT have a bounty, but IS a member of my faction.

They'll engage, and completely destroy that target, and any others between them and the bounty target.

If they're going to be attacking ships at random, rather then their intended bounty, then they might as well just call themselves raiders instead of bounty hunters, right?
Priester 27 Mar @ 9:29am 
When i reset the Bounty board will new bounty's appear or did i break it ?
Chillmatica  [author] 22 Mar @ 12:51pm 
It is possible by hailing any of the bounty hunters