X4: Foundations

X4: Foundations

Head Hunter
Showing 1-10 of 18 entries
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Update: 4 Sep, 2023 @ 9:02am

v2.0.1: Changing Lua files to be compatible with Steam Workshop forced Cat packing

Update: 27 Aug, 2023 @ 12:10pm

New: Implement new UI on maps to display bounty board without having to pause - 100% added by Mycu. Thanks! Change: Split spotted notification text to better display credits together with ships with long names

Update: 13 Aug, 2023 @ 9:37am

Fix display error when bounty multiplier set to 0.0 (disabled)

Update: 12 Aug, 2023 @ 8:18pm

Implement menu option for disabling reputation gains

Update: 2 Aug, 2023 @ 4:24pm

Fix for head hunter drones giving reputation hits. Change notification of npc bounty claims to default to disabled.

Update: 27 Jul, 2023 @ 11:10am

v1.8
New: Add OTAS as possible hunter faction from XReemergence mod
Change: Entire Hunter fleet will now go hostile immediately on engagement instead of when they get in attack range.
Change: For hunter fleet sizing purposes, only offensive military ships are considered
Change: Boron are no longer a hunter faction option unless the story is progressed enough for Boron to enter the universe.
Change: Terran and Boron hunters should no longer select their light carriers (with no fighters) as a ship.
Fix: Added additional check so the sneaky cover using factions like Scale Plate and Yaki don't post wanted bounties.

Update: 23 Jul, 2023 @ 12:38pm

New: Add option for proximity notifications to only occur above a set value threshold.
Change: General bounty logbook entries now include additional location information.
Fix: Wanted bounty payout notifications were broken and now they are not.

Update: 21 Jul, 2023 @ 10:33am

v1.6
New: Added translation for Russian, French, Spanish, German and Chinese
New: Option in Extension Options to disable the faction representative "thanks" speech for killing a bounty
Change: Disabling NPC bounty claim notifications will also disable logbook entries for the same
Change: Reduced reputation gain on wanted bounty claims. Note for those that don't know: Rep changes between like -10 to +10 are extremely easy to make so small changes still seem like "big" changes. After +10, it becomes logarithmic so each level becomes harder to gain.
Fix: Killing Head hunter drones should not incur a reputation hit. I added code that should address this, but wasn't able to test before publishing.

Update: 12 Jul, 2023 @ 9:51am

v1.5
New: Ability to open comms the head hunter fleet and payoff 10x the bounty. Clears bounty and head hunters retreat.
New: Menu option to enable capture of head hunter ships
Change: Expanded potential Head Hunter races/ships to include DLC factions if installed
Change: Removed reputation hits for attacking/killing head hunters
Fix: Bug with head hunters ceasing offensive and retreating when player wanted target dies
Fix: Potentially fixed a report of turrets and stations not attacking head hunters. Turrets definitely work. Didn't test stations.

Update: 28 Jun, 2023 @ 9:24pm

- Implemented new option to disable faction ships from aquiring Wanted bounties (only Xenon, Khaak, Scaleplate and Buccaneers will)
- Changed wanted label on map to display dynamic bounty for each ship