Left 4 Dead 2

Left 4 Dead 2

2,460 ratings
First Person Animations Recoded
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Survivors: Survivors
Game Content: Scripts, Miscellaneous
File Size
Posted
Updated
73.639 KB
26 Jun, 2023 @ 6:14am
1 Jul @ 1:17am
26 Change Notes ( view )

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First Person Animations Recoded

Description
NOTICE: This addon uses scripts. This will not work in Dedicated servers. Use local/listen servers, or singleplayer instead.
An upside to this is that if you can see this addon's effects, everyone else can.

Chat Commands (use with / or !)
!fpa - Add yourself to blacklist OR whitelist depending on server's OptListType setting
/fpagod - Toggle constant FPA mode on yourself

A built-from-the-ground-up version of First Person Animations made by Daroot Leafstorm, because I was tired of people suffering from old outdated code on this mod.
Main benefits of this version is it mostly fixes the camera attaching to zombies or map-origin issue, causes lesser conflicts with mods, and fixes the screen effects like boomer bile and Black-and-White vision. Other than that, not much is different aside from letting you control your body in certain circumstances like getting up from a pin, even in the camera.
(Okay I admit I was too lazy to freeze you in place)

First-person death may not be compatible with ragdoll mods, I haven't had the time to try and fix issues with it.
Just know that the main Survivor Ragdolls and Survivor Death Animations mods won't be fixed to attach to the client-side ragdoll because, well, it's a client-side ragdoll and I can't do sh*t.

Technical Stuff
Click here to know about other features of this mod like changeable settings.
Popular Discussions View All (3)
37
17 Apr @ 1:23am
PINNED: Bug Reports
Shadowysn
20
18 Jul @ 4:13pm
PINNED: Suggestions
Shadowysn
11
23 Aug, 2024 @ 4:00am
Technical Stuff (settings.cfg, etc)
Shadowysn
190 Comments
Ameliorist 1 hour ago 
Not sure if this was mentioned already, but is there a way to lock your head when you are grabbed by an infected? hunter slapping me around is gonna make me puke irl
Your Unreliable Teammate 28 Jul @ 6:58pm 
@jebediah that would be awesome
Wozhdovka 18 Jul @ 2:04pm 
SI support when
Jebediah 7 Jul @ 1:30pm 
Can you update it so the jockey's hands block your vision as it was originally intended in the beta versions of l4d2
kouga 2 Jul @ 10:48am 
@Shadowsyn what if you added support for incap crawling animations? :vvv
toolazy 2 Jul @ 2:27am 
would be work with special infected in versus?
笑死,朋友说被晃得想吐
Shadowysn  [author] 26 Jun @ 2:35am 
@Sayachii
Yeah well neither this or that mod can really do anything with custom models handling the eyes attachment poorly so it is what it is.
kouga 26 Jun @ 2:16am 
ahhh! no worries, im glad i asked then. thank you for your time and this amazing mod :>>
Shadowysn  [author] 26 Jun @ 12:13am 
@Kouga
Nope. Even if I can get around the high barrier of math and vector calculation to offset the camera, the client-sided movement prediction of the parented camera will be thrown off and make the camera very jittery.