Left 4 Dead 2

Left 4 Dead 2

First Person Animations Recoded
Showing 1-10 of 26 entries
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Update: 1 Jul @ 1:17am

* Fixed blacklist/whitelist issue with FPWhenClimbing enforcing third-person view for a long time on unlisted players.

Update: 25 Jun @ 10:16pm

* Bugfix for dead camera not being properly moved to dead body and getting stuck in the last animation you performed alive.

Update: 25 Jun @ 10:49am

* Added OptListType setting. (blacklist.cfg and whitelist.cfg will be generated upon using !fpa chat command)
* Added Constant FPA mode, A.K.A. !fpagod chat command. (alwaysfp.cfg will be generated upon using !fpagod chat command)

Update: 17 Apr @ 1:26am

* Fixed common infected killing incapacitated survivor causing the first-person camera of anyone reviving said survivor to not get disabled.
God damn you Valve.
* Fixed ledge release from survivor letting go of a non-lethal hang causing the first-person camera to not get disabled.

Update: 12 Sep, 2024 @ 10:02am

* Fixed witch killing incapacitated survivor causing the first-person camera of anyone reviving said survivor to not get disabled.

Update: 2 Sep, 2024 @ 2:46am

* Fixed tiny time-window where tongue grab and immediate release would trigger the first-person camera to activate and potentially disorient players.

Update: 29 Aug, 2024 @ 9:34pm

* Changed local constants for modes to be accessible by other scripts via a table in the root script table.

Update: 27 Aug, 2024 @ 12:42am

* Added DelayedTPZoomInFix (default true) to settings.cfg to control the third-person zoom in workaround.
* Adjusted the FP camera delay from 0.3 to 0.2 seconds.

Update: 20 Aug, 2024 @ 7:53am

* Hotfix for previous hotfix fuck this shit

Update: 20 Aug, 2024 @ 7:46am

* Hotfix for smoker tongue forcing FPA cam forever due to script error.