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I believe balancing so many scaling features accross such a range of rounds can be tricky
Still had a blast going to round 30 ! :D
that's my fav custom zombie map of all time and I guess i know some
feels like the MW3 survival experience mixed with zombie, genius.
It is a hard map indeed
The spell casting time I don't feel needs an explanation. After you use, you know it. Some figuring it out is important. That being said, I do think it's poorly executed in this map given there's never a showcase or a weak spell you start with to get you familiar with this idea.
Yes, a menu for all the items you had would've been nice. Without a doubt, but due to time constraints this wasn't a possibility. You're very valid in your critiques however.
Including the percentages would be, but the problem I had was conveying the fact that some items have flat caps, some have diminishing returns and so on. I feel like it'd be hard to explain, especially as the formulas are so different for each of them and wording that was hard for me.
Your critiques are very valid, and thank you for bringing them up! If we do ever make a continuation on this project (which isn't unlikely!), these will 100% be addressed.
I hope despite it's issues you enjoyed the experience.