Kenshi
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UWE - No generic recruits, no spawn
   
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3 Jul, 2023 @ 2:10am
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UWE - No generic recruits, no spawn

Description
This mod removes all generic recruits from bars.
Designed to play with Universal Wasteland Expansion.

There is a softer version of this mod, "UWE - No generic recruits, now unique", which leaves generic recruits in the game but makes them unique.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2998326121

Versions of the mod for the game without global extensions are here. They are NOT REQUIRED for this mod to work.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2995365144
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2995366399

Why is this:

Building your own strong squad of unique and interesting personalities can in itself be an interesting challenge and lead to dramatic adventures. Some characters will join you only if special conditions are met, others need to be persuaded correctly, and others you will find in hard-to-reach locations. The addition of a new member to your team can be considered another victory.
If this is your view of the world of Kenshi, then the many random slackers who live in bars and are always ready to join you may seem strange. All of them are completely standard, guaranteed to love you, and never end, reappearing in the bars every time you import the game, like a product in stores. If your style of play is role-playing and not strategy, then all these characters will only get in the way of enjoying the game.

What it does:

This mod is based on the "No generic recruits, now unique" mod. Generic recruits are not only turned into unique ones, but also removed from all squads. Now they should never appear in the game at all.
Only those characters that are constantly in bars are affected. Potential recruits roaming outside the cities, such as escaped servants and slaves or lost drones, are not affected by this mod.
You can find out about generic and unique recruits here:
https://kenshi.fandom.com/wiki/Generic_Recruits
https://kenshi.fandom.com/wiki/Unique_Recruits

If you want to get as large a squad as possible, then there are many great mods at your service that add a variety of unique recruits to the game, as well as cheat mods that allow you to recruit prisoners. So your adventures will only become more interesting.

In order for the changes to take effect, you must start a new game or import.

Compatibility / required:

Universal Wasteland Expansion - required.

This mod does not affect unique recruits, all mods that change unique recruits are compatible. All mods that add new characters are also compatible.

This mod only affects generic recruits from the vanilla game and from UWE, it will not affect the spawning of non-unique recruits added by other mods. To work together with such mods, you will need patches.
2 Comments
Macropod  [author] 29 Nov, 2023 @ 1:08am 
@Brokenseal
If the world has already been created, then all the characters are created along with it. Installing this mod after creating a world will not remove existing characters from the world.
Thank you for reminding me of this fact, I will add it to the description of the mod.
Brokenseal 28 Nov, 2023 @ 8:50am 
Does this mod require import? Because it doesn't work.