XCOM 2
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Pyromaniac Class - LWOTC
   
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16 Jul, 2023 @ 6:10pm
15 Mar @ 1:01pm
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Pyromaniac Class - LWOTC

In 1 collection by Captain Pet Rock
Pet Rocks Class Mods
48 items
Description
Where to Provide Feedback:
On this Steam Page
If you are in the Long War of the Chosen discord there is a non-mod jam classes feedback section in the mod jam balance section
If you are in the xcom 2 modding discord there is pet rocks classes feedback section
Or you can join my discord.
https://discord.gg/qnMRHCbu7R

If you wish to support me in my mod making feel free to follow me on twitch
https://www.twitch.tv/captainpetrock

Squaddie:
Flare: Fire your pistol a target, flushing them and setting them on fire.
Finest Control: Your chemthrower attacks no longer damage allies. No longer destroy loot with explosive/fire damage.
Arsons Watch: Aim your chemthrower at a target area, the first enemy to move in the area you will take a chemthrower attack with, Can hit other nearby enemies. Sentinel and Rapid Reaction grant additional attacks.
Magnum (LW): Removes long range penalites of pistols

LCPL:
Salt In The Wound: Deal +1 damage to enemies effected by dots, including the dots themself
Ever Vigilant: Go on overwatch after ending your turn after using only movement actions. (and certain exceptions depending on your modlist)
Shadowstep: Ignore reactionary fire.

CPL:
Surgical Precision: Ranged attacks ignore half of the cover bonus of the enemy
Cool Under Pressure: +10 Aim with reactionary attacks and they can now crit.
Predator: +15 Aim +10 Crit with ranged attacks against flanked enemies.

SGT:
Magnum (ShadOps): +1 damage +10 aim with pistols
Phosphorus: Your chemthrower attacks can now damage and shred immune enemies.
Bring Em On: Deal +1 Crit Damage for every 2 enemies you can see up to +8.

SSGT:
Concentration: Your grazes are upgraded to normal hits
Sentinel: Grants an additional overwatch attack
Warcrime Expertise: Your primary chemthrower attacks are non-turn ending.

TSGT:
Volatile Flare: Replaces Flares: Applies poison, acid burn, bleeding, and is now non-turn ending. 1 Turn Cooldown. With Intent to Murder perk allocated the cooldown is removed.
Run And Gun: Gain a Non-Movement Action.
Burning Retreat: using your chemthrower will grant a movement only action.

GSGT:
Heavy Hitter: +2 Damage to all attacks, +1 Damage to Dots.
Quick Burn: Activate to make your next chemthrower attack a free action.
Thousands To Go: After getting a kill with your primary weapon, gain a non-movement action once per turn.

MSGT:
Intent To Murder: Requires 2 Actions to activate but does not consume them. Gain 2 Standard Action Points this turn.
Rapid Reaction: If you successfully hit your overwatch shots, gain an additional overwatch shot up to 3.
Combustion: Your first chemthrower attack made each turn will refund the action used.