Barotrauma

Barotrauma

29 ratings
Retalented
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
22.973 MB
24 Jul, 2023 @ 2:04pm
30 May @ 3:00pm
197 Change Notes ( view )

Subscribe to download
Retalented

Description
Much better Vanilla Campaign experience

Feel bored by having to use the same talents and items to keep the game playable and not irritating?
Do you feel like some talents and items haven't been ever used by ANYONE?

I don't need to explain what's done here, right?...
Everything is reworked to be closer to the Golden Center of Balace and Usability.


New job:
Quartermaster
= -10% health compared to most
= primary helm skill
= specializes in keeping the submarine always stocked up
= can be a stopgap in case of a missing mechanic/engineer
= boosts the crew and it's cash gains
= NOT meant for combat, left talent tree makes not dying easier

New subclasses/subjobs for jobs:
Engineer - Pyromaniac
Mechanic - Melee Tank
Assistant - The Cultist / Buffer
Captain - Charge leader
Medic - Could make everyone as good as medic - [Medic] tree

Reworked:
If it exists, it's propably reworked.


List of overrided items/things
=All talents
=All talent afflictions
=All Jobgear items
=Some coilgun and flak boxes (added combining)
=Coilgun loader
=Alien weapons and Power Cell
=All Vanilla guns
=Most Railgun shells
=Railgun
=Sonar beacon (it's quieter - for the sake of our ears)
=Protein Bar and Energy Drink
=All clothes
=All armor items
=Psychosis Resistance (the one from Ethanol / smoking)
=Watcher
=Watchers Gaze
=All intruments (hint: cultist clothes + accordion = other song)
=Genes
=Gene afflictions
=Gene Splicers
=Dementonite and Hardened Tools™
=Incendium Tank
=All bunks/beds

Ok, what's NOT overrided?...
=Non-talent diving suits
=Depth Charges
=Chaingun, Pulse Laser
=All other boxes of ammo not mentioned in override list
=All Other Basic Tools™
=All electronics, wires, components
=All materials
=Submarine parts

Available related addons:
=Armed Bandits

PS
For least problems put at the bottom of modlist.


Inspirations:
=Enhanced Armaments
=Immersive Ammunition Boxes
=Simple Gene Rebalance

P.S.
Not very compatible with Vanilla PVP gamemode.
79 Comments
ALE199 29 Apr @ 1:44pm 
why does it crash?
ALE199 29 Apr @ 1:44pm 
[Retalented] Error while reading a message from server.
Entity: Canister Railgun Shell (ID: 668)
Exception thrown while reading a message of the type "EntityEvent" at position 32.
Inner exception: Tried to read too much data from segment.
Kirb Your Enthusiasm 23 Apr @ 8:57am 
They don't seem to particularly break the game in any profound way, I've been seeing them pop up in the console for over a dozen hours at this point with no actual gamebreaking issues. So, probably not a huge deal.
Racc  [author] 23 Apr @ 2:52am 
Sigh.. I'll fix this when I get more time, for now you'll have to suffer, I'm sorry!
Kirb Your Enthusiasm 22 Apr @ 4:07pm 
Additionally, perks that let you upgrade tier 1 subs as if they're tier 2 or 3 don't seem to function at all.
Kirb Your Enthusiasm 22 Apr @ 3:44pm 
Also
Error in stattype:"EngineMaxSpeed-engineengineer"! "EngineMaxSpeed-engineengineer" is not a valid ItemTalentStats value
And
Potential error in StatusEffect (Navigation Terminal, Sonar). Target not defined, the effect might not work correctly. Use target="This" if you want the effect to target the entity it's defined in. Setting "This" as the target.
Not knowledgeable enough about the game to be certain if these last two are a problem with Retalented specifically, but I don't have any other overhaul-type mods installed.
Kirb Your Enthusiasm 22 Apr @ 3:44pm 
Getting a couple of fairly consistent errors with this:
[Retalented] WARNING: Potential error in StatusEffect (Chemical Suppressor, RepairTool). The effect is configured to set the tags of the use target, which will not work on most kinds of targets (only if the target is an item). If you meant to configure the tags for the StatusEffect itself, please use the attribute 'statuseffecttags'. If you are sure you want to set the tags of the target, use the attribute 'settags2.
[Retalented] WARNING: Could not compress a texture because the dimensions aren't a multiple of 4 (path: *goes through the file path to chemicalsuppressor.png: 30x91)
Racc  [author] 12 Feb @ 1:37pm 
OH... YEAH... I don't know what I was sniffing making this but holy shit you are right.
Lloyd3005 12 Feb @ 1:07pm 
I don't know why, but I have a bug all the time. A character with this talent swims too fast. Much faster than it should
Racc  [author] 12 Feb @ 6:29am 
From what I understand (because this ain't written in an easy-to-understand way because of broken English.):
I should change `Tasty Target` because it outshines the alternative talent option.

Would you think that:
removing bonus melee damage and adding 10% or 15% stun resistance would be fair instead?
or remove increased movement in water and keep the rest the way it is currently?