Garry's Mod

Garry's Mod

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Chainlifts STOOL (updated)
   
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Content Type: Addon
Addon Type: Tool
Addon Tags: Build, Fun
File Size
Posted
Updated
22.986 KB
1 Aug, 2023 @ 2:48pm
9 Sep, 2023 @ 8:41pm
2 Change Notes ( view )

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Chainlifts STOOL (updated)

In 1 collection by Blue
My Gmod Addons
12 items
Description
Usage guide: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3173099306

The chainlifts STOOL is a tool to create connected waypoints in a path, and spawn "mover" spheres that move along the path, great for creating factory transport systems, camera paths, ziplines, rollercoasters, etc.

This is a modification of another addon i liked, called the conveyors/chainlifts mod or something, that was recently removed from the workshop for unknown reasons.
As i occasionally do, i borrowed the code and modified it to my liking once i realized it was abandoned.

I wasnt going to post it but decided to do so anyway.
If you are the original author of the chainlifts/conveyors mod, and you want me to take this down or credit you more properly, please let me know. (i dont actually remember who the original author is at this time, though the lua hints at sombody named BlackNecro)


new features/changes compared to the original STOOL:

* no more conveyors functionality- there are other mods that do this better, so conveyors and the Stool to spawn them have been removed.
* waypoints now show a line to indicate that they are connected, and what direction it goes in
* waypoints now turn green if they are a mover hookup, and movers now turn green if they are hooked up
* movers no longer have an error if used as part of a dupe (specifically tested with advanced duplicator 2)
* movers and chainlifts turn invisible when using the Camera weapon (for use in videos. theres a known issue where shadows still draw though)
* some basic code cleanup

Potential planned features (not yet implemented and might not be):

* optional chainlift sound effects
* alternate model selection
13 Comments
Blue  [author] 10 Mar, 2024 @ 1:10pm 
@keeang

np. :)
Bloky 10 Mar, 2024 @ 5:11am 
@Blue thanks man
Blue  [author] 4 Mar, 2024 @ 8:59am 
@beaujex
@keeang

i created a steam guide instead. check the description.
Bloky 4 Mar, 2024 @ 2:14am 
agreed you should make a video please hard to understand
NextKurome76TheSoldier 2 Dec, 2023 @ 6:03am 
how did i not spot this addon, its pogger
carrot god 24 Sep, 2023 @ 7:30pm 
Uh this whole thing confuses me so much can you make a video?
Blue  [author] 20 Sep, 2023 @ 8:44am 
@KLARI

indeed, it would be awsome. my goal with my industry mod was originally to do that but i didnt structure my code very well and it just got too difficult to work with. might eventually revisit it, idk though
KLARI 19 Sep, 2023 @ 11:27pm 
I see, thank you!
It would be incredibly cool to one day see a mod like your Industry mod interacting with both Wiremod and Nium's Electricity (or a similar mod) to be in a mod list that turns Gmod sandbox into Factorio (or like modded Minecraft) without being its own separate gamemode, lol!
Blue  [author] 19 Sep, 2023 @ 7:34am 
*occurs (not accurs)


steam really needs an edit comment button
Blue  [author] 19 Sep, 2023 @ 7:33am 
@KLARI

this is one; it has a conveyor in it thats functionally indentical to the old version of this mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=115476405

theres also this one with a couple of it's own styles of conveyors, but it hasnt been updated by me in a while and the code was admittedly borrowed from the other one anyway
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2181484969


that all said, it accurs to me that this mod used to have the ability to change any prop into a conveyor, which these lack- so maybe i was wrong to say others do it "better."
with that in mind i might port the old mod's conveyors functionality as a seperate addon. no promises though.