Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Saph's Maps: Fresh Water Navigable Rivers
   
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14 Aug, 2023 @ 3:52pm
19 Aug, 2023 @ 12:48am
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Saph's Maps: Fresh Water Navigable Rivers

In 1 collection by Skylar Saphyr
Saph's Maps with Fresh Water Navigable Rivers
12 items
Description
Navigable rivers now provide fresh water!

[buymeacoffee.com]
Do you like Civ and maps? Join the Saph's Maps Discord[discord.gg]!

Please give this mod a Like if you like it! Your support is a source of motivation for me to keep making maps! Comments & suggestions are also welcome! Thank you!

Add support for the "Great River" terrain from "Real Rivers for Random Maps" to the following Saph's Maps, giving fresh water to navigable rivers and selected large inland water bodies (e.g. Lake Baikal, Aral Sea, etc.):

將「真實河流地圖」當中的「大河」地形加入以下 Saph's 地圖,令內河航道及某些大型內陸湖(如貝加爾湖及鹹海等)供應淡水。

将「真实河流地图」当中的「大河」地形加入以下 Saph's 地图,令内河航道及某些大型内陆湖(如贝加尔湖及咸海等)供应淡水。

真實河流地圖」の「大河」の地形を次の「Saph's マップ」に追加して、内陸水路といくつかの大きな内陸湖(バイカル湖やアラル海など)が淡水を供給できるようにします。

Supported maps (which are all linked here) include:
  • Africa Plus
  • Africa Plus: Humid Edition
  • Americas
  • Atlantic: A Clash of Worlds
  • Britain and Ireland / British Isles
  • East Asia
  • Mediterranean: Mare Nostrum
  • Mediterranean: Ice Age
  • Middle East: Cradle of Civilization
  • Orbis Terrarum Redux
  • Twin Europes
18 Comments
shiv 21 May, 2024 @ 1:22am 
Do you have any plans on updating this for some of your other maps with navigable rivers?
Skylar Saphyr  [author] 6 Mar, 2024 @ 10:21pm 
@Profile Name: No. This mod implements Real Rivers for Random Maps on some of my maps. Please direct your questions there.
Profile Name 6 Mar, 2024 @ 2:43pm 
have you looked into the code for canals to see if it can be adapted at all to make these river terrains more convincing?

Also have you considered including a custom model for the river terrain to add river banks to the edges and make it less wide?
NGX.Smile 21 Sep, 2023 @ 2:16pm 
Big Thanks to you, Saph! This Mod is so much fun. Hoping to see even more Maps with navigable Rivers in the future, maybe even a Giant Earth Map or so?
Anyways, you made my last Month of Holidays with this Mod, love it!!!
Rogueduck526529 26 Aug, 2023 @ 6:32am 
saph thanks for responding i fixed it turns out it was a bug caused by a different mod. thanks for always making the best map mods :)
fsupple1 20 Aug, 2023 @ 6:09am 
Saphyr, Thanks for all your work and the answers you have provided for my questions over on the Real Rivers for Random Maps site. I have used the Real Rivers Mod with the two related maps on that site and they have worked well with no problems with over 100 other mods at the same time. I am now starting a game with the 4 mods you stated are needed and expect no problems. Will let you know the results as soon as I can. I will be playing multiplayer hot seat mode. Thanks again for all your work. They call it Sid Meier's Civilization 6, but it should be renamed Modder's and Sid Meier's Civilization 6 at this point.
hedrick24 19 Aug, 2023 @ 5:00pm 
Thank you for your quick response. Unfortunately, I have verified that I have all four mods active. I found it odd that I could use your mod to play your maps and then use the "Real Rivers for Random Maps" mod to play the author's maps but that when both mods were active, the game had a conflict. I was hoping that there was an easy solution. Unfortunately for me, I have over a hundred mods that could be causing an issue. Thank you for your time.
Skylar Saphyr  [author] 19 Aug, 2023 @ 3:48pm 
@hedrick24: To play one of the maps listed above with fresh water navigable rivers, you will need:

#1. Real Rivers for Random Maps
#2. This mod (which depends on #1)
#3. Yet (not) Another Map Pack
#4. One of the maps listed above (which depends on #3)

These four mods work together from my testing and playing. Given the lack of details I am unable to reproduce your situation as you may have other conflicts.
hedrick24 19 Aug, 2023 @ 11:42am 
Unfortunately, I was unable to get your mod to work with "Real Rivers for Random Maps". I tried both the Americas and Atlantic: A Clash of Worlds maps and in both cases the game would fail to load. The game would work if I deactivated the "Real Rivers..." mod.

I have been able to use "Real Rivers" mod with the author's standard maps. Any suggestions on resolving this issue. Thank you.
Skylar Saphyr  [author] 19 Aug, 2023 @ 5:55am 
@Stahlseele: Please read the description above as to what this mod does. As to how the "great river" tiles work, please direct the questions to Real Rivers for Random Maps .