Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Mineable Tyberium - Refineries
   
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Tags: Mods
File Size
Posted
Updated
4.751 MB
16 Aug, 2023 @ 11:55am
8 Sep, 2023 @ 6:29am
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Mineable Tyberium - Refineries

Description
This mod adds tyberium refineries to the game which are needed to refine tyberium. With these refineries, tyberium can be refined into other raw materials of your choosing.

Mineable Tyberium - Refineries needs Mineable Tyberium (Core Mod) to function properly.

Mineable Tyberium (Core Mod) can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3021218705

This mod adds 5 tyberium refineries which can refine tyberium into sulfur, iron, copper, carbon and tritanium.
This mod also adds 4 tyberium red refineries which can refine tyberium red into carbon, tritanium, uranium and gold.

Each resource you want to extract requires its own refinery. So if you want to extract iron, you need to build a refinery that extracts iron from tyberium specifically. The refineries are very cheap though as our technicians were able to rewire the existing steel factory diagrams.

The amount of raw materials refined will depend on the rarity of the extracted raw material. A tyberium refinery that extracts iron will yield more iron than a tyberium refinery that extracts copper. This is done for balancing reasons, so regardless of which resource you refine the tyberium in to, it should net into roughly the same value of resources. But you do get to pick which resource, so you can extract whatever you happen to need the most, when you need it. This makes tyberium really quite flexible when it comes to plugging holes in your resource industry when you really want more of a certain resource.

The Extended Tech Tree Mod version of this mod can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3021217736
Extended Tech Tree Mod (featuring Silver, Letalium and Duranium) can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2946411143






Legal stuff: I do not give permission to anyone to reupload or modify my mods without asking for permission from me first.
5 Comments
SirCampalot  [author] 30 Jul, 2024 @ 1:28am 
@Klonter77 von Planet77: The latter is probably true. I will consider it
Klonter77 von Planet77 30 Jul, 2024 @ 1:24am 
You don't have to worry about that hahahaha
There are enough mods for other games that do something with Tiberium and call it also Tiberium. It would just be better and above all easier to find for everyone ;)
SirCampalot  [author] 24 Jul, 2024 @ 3:55am 
@Klonter77vonPlanet77: Originally because I didn't want any like ehh... legal issues witha certain huge 'gaming' company sending an army of lawyers my way? xD
But tbh I kinda like it the way it is now, but you could change it to i in the localisation files if it really bothers you (you aren't the first one to have asked me this btw).

But anyway, that is why.
Klonter77 von Planet77 23 Jul, 2024 @ 7:01pm 
Why "tyberium" and not "Tiberium" like in CnC? ❤
SirCampalot  [author] 8 Sep, 2023 @ 6:30am 
Version 1.0.1 adds the tyberium conversion rates to the tooltip of each refinery (hold ALT and mouse over to see).