Black Mesa

Black Mesa

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Items (34)
bm_quarantine
Created by JamaicanDave
+++ Definitive edition +++ Gordons misadventures in the Black Mesa ventillation system left him trapped within Sector C's chemical research wing. Like many areas of the facility, the wing had gone into quarantine following the resonance cascade in a vain a...
bm_overtime
Created by JamaicanDave
+++ Definitive edition +++ Although Gordon managed to survive the resonace cascade and escape the laboratories, the situation was rapidly deteriorating. His only hope of reaching safety was the Black Mesa Transit System. Typically the one available tram wa...
bm_escapade
Created by JamaicanDave
+++ Definitive edition +++ The transit system had taken Gordon to within a whisker of the surface, and safety. However the military, ostensibly there to rescue the facilities personnel, had cut power to all the surface access doors. The test reactor housed...
bm_uncharted_territory
Created by JamaicanDave
+++ Definitive edition +++ On his return from activating the track power Gordon was having serious reservations about confronting the gargantuan creature lurking by the trains. Those soldiers who intercepted him must have come from elsewhere. Perhaps it's ...
bm_disarray
Created by JamaicanDave
+++ Definitive edition +++ A foolish scientist, whilst trying to establish contact with the lambda team, accidentally disabled the satellite communications network. It's upto Gordon to make his way through an old ground station on the Black Mesa perimeter ...
bm_stalwartXT
Created by JamaicanDave
+++ Definitive edition +++ In the depths of the Black Mesa Research Facility Gordon is beset by hungry aliens, failing infrastructure and government soldiers determined to silence everyone involved with the project. The situation's grim and he's not the on...
bm_cold_storage
Created by JamaicanDave
+++ Definitive edition +++ Cold Storage was an entry to the RTSL The Loop Complex mapping challenge (https://www.runthinkshootlive.com/posts/the-loop-complex/). The goal of the challenge was to create a map based around the concept of looping (ie returning...
bm_meltdown
Created by JamaicanDave
+++ Definitive edition +++ With the coolant systems offline the reactor core is overheating and the military don't seem to realise the danger they're in. Can Gordon prevent a meltdown and save the day? Meltdown was originally intended to be a single map bu...
[Escape] Escape from Black Mesa - Fluid Logistics
Created by TRIGGER_HURT
Lambda Builds Mapping Competition #3: "Escape from Black Mesa" entry Find a way to recover access to Black Mesa Transit System and leave partially flooded Sector E transit hub map name: lb_comp3_fluid_logistics...
Escape from Black Mesa | Imposter
Created by Dolmo
Imposter A Halloween Map Imposter is a gameplay focused level with puzzles, combat and exploration that is set in the empty and lonely laboratories, offices and lobbies of Black Mesa. Along the way, the player might encounter some strange happenings that m...
Escape from Black Mesa - Lockdown
Created by Skkubah
This map was created for the LambdaBuilds Escape from Black Mesa competition. ----- Brief Synopsis ----- Step into the HEV suit of an unknown scientist, that somehow ended up being uncouncious inside a locked storage area in a very questionable lab during ...
Crush Depth v1.7
Created by Dany 117
---IMPORTANT TO READ BEFORE PLAYING--- Since the necro patch almost every maps or campaign mod can't be launched from the workshop tab anymore, it crash the game. You need to launch it from the console type : map bm_of3a4 About This mod is a remake of the ...
Vicarious Reality Early Access
Created by Dany 117
About This is the early acess version for the remake of the half-life opposing force chapter called : Vicarious Reality (Currently in Development) Note that map 2 and 3 will not be included in this version. Play as Adrian Shephard again in black-mesa, biod...
We Are Not Alone (Remake V2)
Created by Dany 117
---IMPORTANT TO READ BEFORE PLAYING--- Since the necro patch almost every maps or campaign mod can't be launched from the workshop tab anymore, it crash the game. You need to launch it from the console type : map bm_of3a1 About Dear fans of Half-Life Oppos...
Communications Detour
Created by Skyms2663
The military has hindered your progress by shutting down a communications array on the far side of the facility. You need to power up the communications tower in order to reestablish a communication link with the scientists held up in the Lambda Complex. I...
bm_deepend
Created by Maki
Freeman is caught within a laboratory under quarantine. In order to escape, he must lift the quarantine and discover what caused it in the first place. PLEASE NOTE: Following the Necro Patch in April 2024, trying to run this map from the Steam Workshop tab...
Emergency 17
Created by HQDefault
VERY, VERY, IMPORTANT (How to launch the map): -Assuming Steam Workshop is working as intended, launch Black Mesa, go into the console, and type: "map bm_e17_m1" Welcome to Emergency 17! This is a 4-map mini campaign that follows the story of Dr. Reynolds ...
Stojkeholm
Created by Notewell
As the HECU tightens their grip on Black Mesa, an HEV-equipped scientist makes a desperate bid to escape the facility under the cover of darkness. - Occasionally entering a new area will cause the game to lag as new audio is cached. I attempted to mitigate...
Further Data
Created by Chris 💞
Further Data is a brand new take on Half-Life: Uplink - Valve's demo of Half-Life. It's a personal project of mine featuring new maps, new voice lines, and miscellaneous assets. To play, press the "Steam Workshop" button on the main menu and Further Data w...
Xen Museum
Created by DIGITAL SPORTS
PLEASE READ THE DISCLAIMERS BEFORE PLAYING! As featured in the "Xen Museum Update". An official mod made by Crowbar Collective which showcases some cool Xen concept arts, sketches, plans, and most importantly: a hub to launch into old development versions ...
'Pre-Disaster' Anomalous Materials
Created by Admiral Sakai
Anomalous Materials, redone with the additional features of a 'Pre-Disaster' map. === You will need the PD Core mod for this mod to function properly === Includes redone lighting, documents, full access to security areas (no more one-way elevators!), a wor...
[QUESTS] Pre-Disaster: Sector B, Part 1
Created by Spyder
*UPDATED AND FIXED!* This is a working Pre-Disaster version of the Black Mesa Singleplayer map bm_c1a1c, which is the first map of Sector B. Imagine the day before the Resonance Cascade - scientists are working and Gordon (for some reason) now has unlimite...
Pre-Disaster: Sector B, Part 2
Created by Spyder
*UPDATED AND FIXED!* This is a working Pre-Disaster version of the Black Mesa Singleplayer map bm_c1a1d, which is the second map of Sector B. Imagine the day before the Resonance Cascade - scientists are working and Gordon (for some reason) now has unlimit...
Pre-Disaster: Sector B, Part 3
Created by Spyder
*UPDATED AND FIXED!* This is a working Pre-Disaster version of the Black Mesa Singleplayer map bm_c1a1e, which is the third/final map of Sector B. Imagine the day before the Resonance Cascade - scientists are working and Gordon (for some reason) now has un...
Black Mesa: Blast Pit Pre-Disaster [WIP, Maps A and E not included]
Created by VaraHunter682
Sector D's Rocket Test Labs, the day before the Resonance Cascade. (Currently kinda barebones, not many NPCs) To access this, simply go into the "Steam Workshop tab of the main menu. Alternatively, open the console and type "map pd_c1a4b" *Maps A and E are...
Pre-Disaster Apprehension
Created by TJ
A pre-disaster Apprehension, now de-flooded and ready to do some science stuff. To run, either type "map pd_c2a3a" into the console (~ key), OR go to the "Steam Workshop" tab with the new ui. Due to the vent-warp for the cannonical map B/C transition, it i...
Pre-Disaster Surface Tension (PD Stack Included!)
Created by TJ
A pre-disaster Surface Tension, with all the excitement sewers and high security storage has to offer. Currently included is the cut portion of Surface Tension, c2a5a through c2a5f. Surface Tension Uncut is more resource intensive, and needs custom assets ...
Pre-Disaster Questionable Ethics
Created by Admiral Sakai
Questionable Ethics as it was the morning before the Resonance Cascade, with full access to all security areas. DEFINITIVE EDITION NOW OUT Repaired decontamination box models by Sage J. Fox. Cleaned-up surgical console and robot by Raw_Bean. Cleaned-up ded...
Pre-Disaster Lambda Core (WIP)
Created by Magmatic
The lambda core restored to a much cleaner condition. If you find any bugs please tell me. Use "map bm_pdp_c3a2a" or "map bm_pdp_c3a2f" without the quotation marks in the console to access the maps. Includes: -Lambda Core Reactor Level A (bm_pdp_c3a2h) -La...
Black Mesa: We've Got Hostiles Pre-Disaster [WIP]
Created by VaraHunter682
Sector D's High Security Storage Facility, the day before the Resonance Cascade. (Currently kinda barebones, not many NPCs) To access this, simply go into the "Steam Workshop tab of the main menu. Alternatively, open the console and type "map pd_c1a3a" Cre...
bm_bravado
Created by Maki
While attempting to escape Black Mesa, Freeman's tram is halted by a military lockdown. PLEASE NOTE: Following the Necro Patch in April 2024, trying to run this map from the Steam Workshop tab causes Black Mesa to crash. To run this map, please use these l...
bm_oasis
Created by Maki
En route to the Lambda Core, Freeman explores the Oasis Arboretum, a recreational facility at Black Mesa, and finds himself forming an alliance with an unlikely individual. PLEASE NOTE: Following the Necro Patch in April 2024, trying to run this map from t...
This Is Not a Test!
Created by Grippy
This is Not a Test! Gordon is searching a way to access the surface. But he's about to discover Satan-III, a nuclear missile built by the Black Mesa research facility... Approximately 30-45 minutes of gameplay. Few puzzles. Composed of two maps. You can la...
Intake Prime
Created by HQDefault
NOTICE OF RECENT ERRORS: As of the 1.0 launch of Black Mesa, there has been several alterations to the game's ai/props/lighting/audio/etc. that have cause various issues for all mods on the workshop, especially maps. If you decide to play the map in its cu...