ARK: Survival Evolved

ARK: Survival Evolved

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Configurable Variant Replacements
   
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Content Types: Mod, Creatures, Visuals/Sounds
File Size
Posted
Updated
676.216 KB
30 Aug, 2023 @ 9:59am
11 Nov, 2023 @ 8:20am
4 Change Notes ( view )

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Configurable Variant Replacements

In 4 collections by Eclipse
Configuration Mods
16 items
Eclipse's Spawn Mods
18 items
Eclipse of the Arks Modlist
75 items
Soft nofliers SE/AB/GEN1
61 items
Description
Mod ID: 3028221591

This mod allows you to selectively replace all spawns of a normal creature entirely with their variants (Aberrant, X, R, and mod variants, such as No Untameables' Element jugbug, and Scorched, Abyssal and Wooly from Ark Additions)
This mod does not require any load priority, you can place it anywhere in the load order and it will work fine

Supports the following mods:

Support is currently in progress for: Atlas Creatures: Fish, Atlas Creatures: Felines, The Sunken World Additions

This mod is only for wild spawns and will not affect tamed dinos. To convert tame dinos, use the converters in the Extra QoL Items mod, or Dino Storage's ConvertClass Config

Since this mod replaces the existing spawns of the creature- the amounts, locations, everything- will be identical to the existing spawns for that creature on that map. So, this mod will not add creatures to a map if the normal version of the creature isn't there already. If you want them to spawn along with, rather than replacing, normal creatures- Or not relying on the normal creature to add the variant to the map- use the Cross-Genesis 1 and 2 mods.


How to Use This Mod

Don't know how to edit your INI files? See this discussion post here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/3028221591/3827551537096166565/

You cannot have more than one replacement for one creature, eg you can have Bog OR Eden OR Aberrant Parasaur, but not Bog and Aberrant.
Each spawn being replaced is controlled by adding the associated name into the INI, each entry separated by a comma. So for example, to replace normal NU Deathworm with the Aberrant variant, the Ark Additions Deinosuchus with the Bog variant, and the vanilla Rex, Spino and Yuty with their Genesis variants, the config would look like this:
The config goes in your GameUserSettings.ini file:

[VariantReplacements]
Replacements=AbDeathwormNU,XDeinosuchusAA,XRex,XSpino,XYuty

The list of names is LONG, so find them in The Discussion Posts (Click Me)

I will look at supporting other mods (make a suggestion if there's a mod you'd like), and *maybe* variant to variant, but for anything more specific, use Spawn Configuration's remaps config.


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Responding to bugs, feedback, suggestions and questions is quicker- and easier- on my Discord: https://discord.gg/V5ymA8UGDk
I will not accept random friend requests. If you have a question please use the mod Discord (this is best), comments or discussion pages.

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If you'd like to donate to support my modding, you can do so through my Ko-Fi!
https://ko-fi.com/eclipsemodding
If you'd like to commission me to make spawns or textures, information can be found in my Discord
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My other mods:


I'm partnered with Bisect Hosting!
[www.bisecthosting.com]
Popular Discussions View All (8)
0
3 Sep, 2023 @ 6:47am
PINNED: How to Edit Your INI Files to use this mod
Eclipse
0
1 Oct, 2023 @ 2:02pm
Premade Configs: Svartalfheim S Dinos
Eclipse
0
1 Oct, 2023 @ 2:01pm
Premade Configs: TCR C Dinos
Eclipse
34 Comments
Eclipse  [author] 6 Jul @ 12:39am 
It's giga, I just checked it out and it's definitely set up correctly, sounds like it might be singleplayer settings enabled which turns them into regular gigas and carchs
Mello 6 Jun @ 2:18pm 
The R Gigant doesn't work, it completly removes gigas from maps that arent genesis 2, im not sure if R GIGANT is Giga or gigantopithicus(monkey)
BotDino9120 25 Feb @ 12:51pm 
Could you make it so the Dino that's spawns has a percentage of the variant you want, and not Replace the base variant altogether?
Chairman 6 Dec, 2024 @ 10:40am 
Can you update for TSW: Additions? Big thanks!
King Louie 28 Nov, 2024 @ 7:24pm 
is it possible to use this for monsters and more?
maxionline6 25 Jun, 2024 @ 4:59pm 
how i use the mod i dont understand so much i understood how to use the ini but how do i add those dinos to my world
Eclipse  [author] 20 Oct, 2023 @ 1:11am 
X Yutyrannus
Wakeless 19 Oct, 2023 @ 7:49pm 
What's the creature in the screenshot?
Vanta 10 Oct, 2023 @ 12:54pm 
Nice, thank you very much
Eclipse  [author] 9 Oct, 2023 @ 5:40pm 
Alright got permission to add Sunkens, so they'll be supported sometime soon