Space Engineers

Space Engineers

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Items (62)
KK91 - Animated Antennas (Rotating and Blinking) [REPLACES VANILLA]
Created by -=KptKosmit91=-
This mod adds animations to large grid and small grid antennas! Replaces vanilla antennas. This mod replaces vanilla antennas with the new animated ones. New Block version of this mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1972474988 Mod s...
KK91 - No Grid Angular Damping (More Realism)
Created by -=KptKosmit91=-
This mod will disable grid angular momentum/velocity damping, making grids without gyroscopes never stop rotating. Preview vid: https://www.youtube.com/watch?v=cFDM_LO-k3Q ...
Bot_spawner
Created by Chipstix213
List of available Bot types Robots Drone_Bot Boss_Bot Police_Bot Target_Dummy Humonoids Space_Skeleton Space_Zombie Ghost_Bot Animals RoboDog DO NOT USE THIS MOD IS FOR DEPENDENCY NOT FOR USE Please go to AiEnabled for the correct mod. This workshop item c...
Seismic surveying landing gear
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png Ever wanted to use high-energy, low-frequency sound waves that travel through rock layers to see what's there? Now you can! Find those difficult to see ore without digging unsightly holes. htt...
Small Spiders
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png This mod Spawns Smaller Sabaroids that are even more dangerous than the regular ones! just remember to keep the doors shut! to be used in conjunction with other bot mods like Alien Animals req...
[VSI] Recolorable Thrusters
Created by Darkmist
Void Star Industries proudly presents the technology to recolor any thruster flames from the control panel. No more predefined flame colors that don't match your paint job. Simply go into the thruster's control panel and set your preferred color with the c...
Advanced Welding - detaching and reattaching blocks!
Created by Digi
This mod adds 3 things: Weld Pad block (for smallship and largeship/station) Ultra-slim and cheap merge blocks that are only usable once because they get destroyed in the merge process. Also unlike mergers they don't have a magnetic ability but they do inf...
Aerodynamic Wings - blocks for planet atmosphere
Created by Digi
This mod adds 3 wing blocks for small ships. They're all slightly different wing variations, a straight, a slightly angled and a more angled one, all of which are 5 blocks wide, 1 block tall and 1 to 3 blocks in length. These blocks apply lift when moved a...
Build Info
Created by Digi
Displays more information about the block you're holding or aiming at, along with other features listed below. Air leak finder was moved to a standalone version! This means you can use that without all the other stuff this mod provides. Highlight features ...
Concrete Tool - placing voxels in survival
Created by Digi
This mod adds a tool that can place concrete asteroid voxels (not blocks!) which needs 'ammo' in order to work, primarily for survival use. Usage in survival Make the tool (Concrete Tool) in an assembler; Make some ammo (Concrete Mix) in the assembler as w...
Paint Gun - realistic painting for survival + special creative features
Created by Digi
This mod adds a Paint Gun hand tool giving an easier and more immersive way of coloring and skinning blocks. The biggest benefit is it aims like a hand welder/grinder, you can select blocks in between other blocks. Aim-down-sights even provides an option t...
Rotate skybox with the Sun
Created by Digi
This simple mod makes it seem like you are the one rotating with the planets, instead of the sun rotating around you like it actually does, by simply rotating the skybox (starfield) with the sun. At very low sun rotation speeds (1h per day or longer) it is...
Aerodynamic Physics
Created by DraygoKorvan
Adds lift profiles to all grids in the game. Adds deadly reentry to the game. Adds wind to the game. Physics simulation includes, drag forces, deflection forces, lift, differential lift, ground effect. Ground effect will calculate based on altitude from vo...
Definition Extension API
Created by DraygoKorvan
API mod to add a custom <ModExtensions> Tag to any SBC file. Definitions can then be loaded by any mod using DefinitionExtensionsAPI.cs (included in this mod) and adding this mod as a dependency. Block mods do not need to add this mod as a dependency, just...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
[QoL] Radio Spectrometry
Created by DraygoKorvan
Investigate far away asteroids using radio spectrometry to get an idea about their composition before you actually travel to it. This is an LCD script, select it from the scripts list for any LCD Panel. Point your ore detector directly at a distant asteroi...
[QoL] Seismic Surveying
Created by DraygoKorvan
Frustrated with finding that Cobalt patch on Earthlike! Worry not science is here to alleviate your frustration! Clamp a thumper to the ground and with our advanced sensors you can detect far away ore spots. Designed to allow you to discover ore nodes on p...
Bigger Explosions
Created by Echthros
This mod is a support tool for other mods (including the "Kinetic Devastation" and "Nuclear Weapons" mods) to generate massive explosions through a shared system. The tool is also open for anyone else to make use via any scripting mods by sending a mod mes...
Kinetic Devastation
Created by Echthros
As any user of speed mods can attest, the physics engine is less than graceful in its handling of extremely high-velocity impacts. Flying straight through an asteroid or even a planet is all too easy at higher speeds. Not any more. With this mod, you will ...
Nuclear Weapons
Created by Echthros
Normal warheads not enough for you? Blast radii start at 100m and go up from there. Original explosion system allows for proper compounding of simultaneous explosions. Added Elements Blocks: Mini-Nuke (Small) (default blast radius: 50m) Nuclear Warhead (La...
Real Orbits
Created by Echthros
Ever wanted to put a relay satellite in orbit? Rendezvous with a moving space station? Drop from an orbiting flagship in a lander? Well now you can! With this mod you will have the tools to set your grids up in stable orbits around planetary bodies while v...
EDP - Titan Thruster Remastered
Created by Elachi Dance Party
Hello there fellow engineers! I present to you a remake/remaster of the Titan Engine by Darth Biomech. When creating this I decided to separated it into 3 parts and switch it to hydrogen fuel to make use of all the sections so with this you will get a 5x7x...
Adapted Economy
Created by GXTracker
An adaptation of the economy system to allow for more thorough and complicated play styles than what the default Keen economy system allows for. About Have you ever wanted to include the economy system in your playthrough, but felt it was lacking in option...
Animated Jump Drives
Created by Gwindalmir
Do you think the jump drive is missing something? So did we. In conjunction with SEModder4, we have animated the jump drives! Features: Animation state is dependent on jump drive status Spins faster the more depleted the charge Slow idle animation while re...
Starbird Enterprises (inc. 460mm) - Commission
Created by Harbinger Ace
Starbird Enterprises is a mod commissioned by Rhodor. Currently, it features four turrets with their own ammo types. This mod is designed, organized, and balanced to his specifications, and is released publicly as to provide global compatibility for his pe...
AzureNeb4k
Created by Herboren
Simple nebula, azure appearance and star field, 4k sky-box (4096)...
Starcore Reaction Control System
Created by Invalid
Adds a block that gives your ship differential thrust when turned on, and removes it when turned off. Search for "RCS" in the G menu. A partial rewrite of Knsgf's Reaction Control System with the large block model by CommanderChet. https://steamcommunity.c...
Water Mod
Created by Jakaria
The mod adds water that you can build boats with. There is audio, splashing, bubbles, waves, fish, and much better simulation performance compared to older water mods. This mod has support for Draygo's Aerodynamics Mod, it is not required but with it you c...
[QoL] MarkModdedBlocks
Created by Jakaria
This mod adds an overlay/icon to the corner of all modded blocks and items. The red outline is just for demonstration purposes and is not present in-game. The mod requires client-side scripts and does not work on Consoles. Join the discord to make suggesti...
Contour Highlight Vanilla Yellow
Created by KnarD
Inspired by Mattheus work All Credits for original Mod to Mattheus https://steamhost.cn/steamcommunity_com/id/mbk80/myworkshopfiles Original Contour Highlight Mods (by Mattheus): Contour Highlight Dark Orange https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=8560193...
Animated Buttons
Created by Krynoc
DO NOT PUSH! Adds animations to all the vanilla buttons, panels and terminals that have a pushable button. This also includes the Large Sci-Fi Button Terminal, Vertical Button Panel and Access Panel, which require DLC to build. Go ahead, push it... you kno...
Animated Hatch Doors
Created by Krynoc
Spins the Hatch lock Adds a small animation to the wheel on the two Hatch Doors from Warfare II DLC Now Available: Animated Collection Other Mods: Cockpits Re-Animated... Again Animated Cryopods Animated Small Cryo Gone Large Animated Small Cryo Gone Large...
Animated Reactors
Created by Krynoc
Animated Emissive Glow This adds a bit of life to the reactors emissives. This contains the Large and Small Reactors for both grid sizes. Now Available: Animated Collection Other Mods: Cockpits Re-Animated... Again Animated Cryopods Animated Small Cryo Gon...
Animation Engine
Created by Math
This a scripting language for SE that allows modders to create block animations with relative ease, no C# knowledge required. This is not a mod, its more of a framework for modders If you run into any bugs or missing features please request them on the dis...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
NorthWind Heavy Equipment
This mod will contain all the more industrial and less combat related blocks for my NorthWind series. Block Info Bucket Wheel Excavator. An 8x7x3 large grid drill. Its a really big drill for digging big holes... not much else to say about it. Credits A big...
(MES) Lost Settlements
Created by Nostrodamos
This mod adds a selection of buildings and groups of buildings that spawn on a planet with a wasteland style theme to them. All the grids are custom built and although this is a small mod, it has both hostile and neutral grids to give some variety in explo...
Crew Enabled
Created by Patrick
https://i.imgur.com/fVVaDCS.gif Populates NPC Vessels and Stations This adds a crew of robots and astronauts to all NPC ships. This works with vanilla cargo ships NPC mods (including MES), and the economy ships and stations. Featured in Reclamation Project...
Crew Voices (Attack Robots)
Created by Patrick
https://i.imgur.com/fVVaDCS.gif Idle, Taunt, and Pain sounds for Crew Enabled This adds spoken lines for Crew Enabled. The lines are robotic voices uttering standard "combat" type statements. Once installed, the default "Attack Robot" crew (the thin bots w...
Crew Voices (Psychotic Robots)
Created by Patrick
https://i.imgur.com/fVVaDCS.gif Idle, Taunt, and Pain sounds for Crew Enabled This adds spoken lines for Crew Enabled. The lines are robotic voices uttering GLaDOS-style "psychotic" statements. Once installed, the default "Psychotic Robot" crew (the all-wh...
Freight Contracts
Created by Patrick
https://i.imgur.com/fVVaDCS.gif Just like normal hauling contracts, but you actually have to haul stuff! Now you have an actual reason to build ships with cargo bays. Works exactly like a normal contract. Go to contract block, accept contract Once accepted...
Meteor Menace
Created by Patrick
https://i.imgur.com/fVVaDCS.gif Meteors hit. Spiders crawl from the craters. What could be more fun? Attention all personnel in the area, a meteor storm is approaching. These meteors may contain unknown and potentially hazardous substances. You are advised...
Reanimation
Created by Patrick
https://i.imgur.com/fVVaDCS.gif When a player dies, a zombie raises to take it's place. Have fun! Whenever a player dies, a monster will rise. Whenever a monster dies, there is a chance another will rise. Bugs, Suggestions, Questions, and Comments -> Disco...
ACS Assertive Bunkers
Created by Pav
ACS Assertive Bunkers adds additional bases to further expand the life and challenge in your world. This mod currently include underground bases for planets, and will progressively increase in challenge as your threat increases inline with other ACS bases....
Planetary Derelicts [Reworked]
Created by QBFreak
A collection of abandoned structures that spawn on planets. Requires Modular Encounters System. At present it is comprised of the vanilla economy stations typically found on planetary surfaces, as well as a few buildings from the Lost Colony scenario. Othe...
BetterStoneSkyFix
Created by Rumir
Personal Fork of Better Stone Fixes "missing Texture" for the EarthFarClouds_* and Landsky_texture_* models on Linux systems....
Colorful Rendering
Created by Ryukki
Ever felt like SE visuals were a little bland? Or that putting pee shine on Earthlike isn't a visual upgrade for the game? With this mod which uses Medieval Engineers superior visuals as base now has more vibrant colors along with shadows. This mod will ma...
Space Credit Mint - Advanced Assembler / Normal Assembler
Created by Siv
Commodity-Backed Vanilla Space Credits and Minting This mod enables Advanced Assembler / Normal Assembler to: Mint (assemble) physical Space Credits from precious metals in the Tools tab. Extract precious metals from Space Credits by disassembling them. Ba...
Assertive Combat Systems
Created by Splitsie
Assertive Combat Systems brings life and challenge to your world. This mod includes cargoships and bases for planets, moons and space. It will progressively increase in challenge as you grow in threat. So, how does it work? - cargoships will spawn in the l...
Improved Interior Turrets
Created by Splitsie
This small mod changes the accuracy, tracking ability and damage of interior turrets back to their pre-warfare 2 levels, no longer will the interior turret be a sniper that can kill from 600m away, with care and tactics you can actually defeat one of these...
Flamethrower
Created by Valikai
This mod adds a handheld flamethrower to the game. It fires a cone of flames in front of it which can do substantial damage to organics. Grids take significantly less damage. Range is about 12m. The flame doesn't travel incredibly fast, so you should lead ...
AQD - Emissive Colors
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.0b Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod changes the colors of the emissives on all blocks. Emissives are the glowy bits indicating a block's status. In va...
Assertive Loot
Created by gruzzob
This here is a set of improved thrusters for use as loot in Splitsie's Assertive Combat Systems mod. Now with thrusters you can pickup and store in your inventory. Variants have been made of all Vanilla and DLC thrusters that produce 115% peak thrust, at 9...
AiEnabled v1.9
Created by jTurp
https://i.imgur.com/fVVaDCS.gif v1.9.7 published April 9, 2025 Please refer to the changelog for patch notes. Check the Discussions for details on items commonly asked about https://i.imgur.com/cdhLXnQ.png AiEnabled is a total NPC inclusion mod that aims t...
Improvised Experimentation
Created by mz
BUFFED VERSION FOR CREATIVE MODE USE. Improvised Experimentation CREATIVE MODE BUFF Progress on IE-2 here Trello Description This is the Experimentation Section of my mod. Here is the main version. Improvised Engineering (Grid Pickup/Holding/Manipulation M...
Heavy Gas
Created by nevcairiel
Gas-tronomical Realism This mod adds mass to gases - in an accurate fashion. This gives meaning to the rocket equation as your ship gets lighter as you lift off in gravity and burn fuel, adding just a bit of complexity and forethought back into fuel manage...
先进聚变反应能源系统 通用版
Created by shijun12342
Contains a fusion reactor that uses deuterium fuel, and an extractor that extracts deuterium fuel from rock and ice. Advanced Fusion Reactor Large Block Size 1×1×1 Output Power 100MW Fuel Consumption Rate 0.03 Advanced Fusion Reactor Small Block Size 3×3×3...
Trade Operators Coalition
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Trade Operators Coalition adds several Economy-Driven Neutral NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Enco...
Ancient Astronauts
Created by Bačiulis
Intro This is a scenario mod that adds an end-goal to the game as well as reason to explore planets and interact with NPCs. Enigmatic ancient temples were discovered on planets in star system which are rumored to posses advanced alien artifacts. Players go...
Reward Blocks Pack
Created by Alb
This pack includes some VERY POWERFUL, practically-cheating blocks. However, there is no way to reproduce, replicate or build these blocks in survival mode. They don't even show up in the G-menu! They all require a single unobtainable component. And if you...
[SEE] Super Engineered Encounters
Created by Alb
This simple mod adds some very difficult, very rare, and VERY REWARDING encounters that spawn on the Alien and Titan worlds (modded planets need a patch) What sets these encounters apart from others is that they're equipped with very powerful and useful bl...
Animated Ore Detectors +
Created by Krynoc
Detectors do something! With range! Adds animation to the Ore Detectors in Space Engineers, now they will move when powered. This version also adjusts the range of both the large and small detectors. Currently 250m for the small detector and 1000m for the ...