Space Engineers

Space Engineers

132 ratings
C.R.D Mech (Construction.Recovery.Demo)
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Type: Blueprint
File Size
Posted
Updated
1.235 MB
18 Sep, 2023 @ 8:31pm
22 Sep, 2023 @ 3:41pm
3 Change Notes ( view )
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C.R.D Mech (Construction.Recovery.Demo)

Description
This is my blueprint for the Construction. Recovery. Demolition (C.R.D) mech.
I got tired of boring ship type repairers and grinding ships so i designed a beat up construction mech.

Atmo version here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3040833436

the mech is space only (for now) and does not walk as its too buggy doing it that way. Instead it behaves like a ship.
The purpose of this build is to make construction, recovery or demo in space easier and more efficient than in a space suit. Space suits allow for 12 minutes of air and hydro, while the mech gives you 12+ hours. The on board projector allows you to build your blueprints with ease of use. Docking connector on the back allows quick cargo transfers and recharging.


Key Features:

-A built in projector
-Ion thrusters
-Welder and Grinder arms
-2 cargo containers
-Survival ready
-Hydro generator
-reactor

Stay tuned for a mining version as well as atmo versions.
stay tuned for a space and atmo version for tugging, towing and mooring ships.

Thanks,
34 Comments
Orixus The Paladin 26 Oct, 2024 @ 7:30pm 
Honestly, I love this design and it feels quite proper in its functionality. Sure beats using the same constructor ship over and over again.
Zen_Man 26 Dec, 2023 @ 10:49am 
Sick design!!!
SHOTFORCE  [author] 25 Sep, 2023 @ 12:09pm 
Atmo version had the wrong file in the blue print, the correct one has been uploaded, same link.
killguard32 25 Sep, 2023 @ 7:49am 
The changes made on this guy work flawlessly. Well done! I had to favorite this build. We got hit buy 4 large grid Reavers last night and this Mech ate them up after the guns disabled them. The guys all like your build on our server.
Battlemage 24 Sep, 2023 @ 9:41pm 
Awesome, thanks. I'm also looking forward to seeing the mining and tug versions. Keep up the great work!
SHOTFORCE  [author] 24 Sep, 2023 @ 4:09pm 
i dont play with projectors much, but i do know the models can be moved in the projectors settings in the control panel. you have to adjust the Horizonal, yaw, pitch etc
SHOTFORCE  [author] 24 Sep, 2023 @ 3:45pm 
SHOTFORCE  [author] 24 Sep, 2023 @ 3:10pm 
i have no issue with you using my repairers with your stations. ship away.

On another note, i have got an Atmo version being uploaded right now, ill post the link here when its done being set up in workshop.
Battlemage 24 Sep, 2023 @ 2:42pm 
Who cares if it doesn't walk, hot damn that's a good looking ship that'll be right at home in any orbital shipyard. Seriously, I might have to include a couple of these with the shipyard station I'm putting together, any issues if I ship it with my station once it's finished? (obviously giving credit where credit is due)
Garrett P.I. 24 Sep, 2023 @ 10:08am 
It's looks very cool, this repairer in MechWarrior disguise!

A little question - how to use embedded projector for build, for example, a small ship? I tried, and its projection very limited in range, I forced to build almost inside of the mech, and failed soon. Sorry, I'm new in this game, and not experienced with projectors yet.