XCOM: Chimera Squad

XCOM: Chimera Squad

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Items (19)
Ability Distraction
Created by Juravis
New ability: Distraction Any unit that has Preparation will get Distraction also added, but only XCOM can use the ability. The ability is right next to Preparation, on the left of it. -= EFFECT =- The target is moved down the Timeline (acts later) and is r...
Aimed Shot
Created by Juravis
All units that can use Standard Shot now receive a free extra ability, Aimed Shot. Aimed Shot costs 2 Action Points and ends the turn. It provides +30% to Aim and also costs 1 Ammo as usual. Aimed Shot does not have a cooldown. It also does not deal additi...
Breach Mark Target Ability
Created by Juravis
Provides XCOM with the Mark Target ability, usable during breach on any opponent visible to you during breach. It has the same effect has the Turret ability Targeting Systems. It stacks with Holo Targeting. Characters using it will point at the target visu...
Captures are Okay
Created by geoffhom
# CapturesAreOkay README This is the README for the XCOM: Chimera Squad mod, 'Captures are Okay.' The game has a bug where kills are rewarded XP but captures aren't. What kind of message is that sending? This mod is to fix that bug. ## Features The trivial...
Cost-Based Ability Colors
Created by MTH<3GRL
Changes the colors of ability icons to reflect their action point cost, so you can see that information at a glance rather than... honestly, in many cases in Chimera Squad, I'm not sure *how* they intended you to figure it out other than through trial-and-...
Enemies Get Preparation
Created by Juravis
All enemy units get the "Preparation" ability given to them. -= EXCEPTIONS =- Not awarded to : - Turrets - Berserkers - Andromedon Robots - Cocoons - Psi Zombies of all types. -= REQUIREMENTS =- In order to be able to use the ability correctly, my Improved...
Extra Enemy Abilities
Created by Juravis
Adds extra passive abilities to enemies. For the extra masochistic. I suggest Impossible Difficulty with hidden enemy HP and no heals between phases. Good luck. THE GOOD GUYS: All Civilians (not the ones you control): Shadowstep OLD FRIENDS: ADVENT MEC: Fu...
FreePlay
Created by SkacikPL
The ride never ends FreePlay mod removes the forced end of campaign upon completion of main storyline. Once Atlas is taken down, player will be presented with ending cinematic and campaign stats screen, however upon closing them the game will continue, sti...
Guardian - Templar Agent
Created by RealityMachina
Ready to fight just as the war for liberation reached its conclusion, Guardian is ready to provide his brand of support to Chimera Squad. Abilities Guardian starts with both the basic Templar kit of Rend plus Momentum, plus his own unique psionic talent ca...
More Accurate Smash
Created by KimKast
Summary Axiom's Smash Ability gain +3% aim per each Rage: so maximum aim bonus is 15% at 5 Rage stack. Bonus is configurable in .ini file. Works on mid-campaign, but not work on mid-tactical....
Melee Can Crit
Created by Juravis
Ever noticed that Melee cannot crit in Chimera Squad? This is a quick fix to all melee abilities in game and allows them to crit. Note that in exchange for Zephyr to be allowed to crit just as many times as a gun would, she is no longer able to automatical...
More Mission Variants
Created by RealityMachina
Adds additional mission variants to the game. Or, well, the one variant for now, at least. Description This mod currently adds: Turf War - a variation on the outbreak mission type, this adds a small squad of random enemies (they can be Shrike, Sacred Coil,...
New Subobjective - Armed Civilian
Created by RealityMachina
Whisper: Son of a...Chimera Squad, watch out in the next room, we got a civilian trying to be a hero. Make sure they don't die, alright? Description This mod adds a new subobjective that can appear on missions: an armed civilian emulating the spirit of the...
New Agent: Julian Shen
Created by RealityMachina
Welcome back a familiar not quite friend in a not quite familiar body. The Rundown Agent Shen's got a particular history with XCOM (and especially with Chief Lily Shen), but as for Chimera Squad, he's been a surprisingly good fit for the squad. Like a conv...
Order Surrender
Created by RealityMachina
Adds an alternate starting Breach option, Order Surrender. Order Surrender does a Will vs Will check with various bonuses and maluses. If it succeeds, the targeted unit will be panicking for the rest of the encounter, enabling you to clean them up afterwar...
Sleeper Agent
Created by Juravis
New squad ability: Sleeper Agent. Turns a humanoid (if it can be bound by a snake, it's humanoid), non robot non civilian unit to your side. The target must not be impaired in any way (stunned, panicked, burning, disoriented, rooted) or berserk. It can be ...
[CS] Clear to Evac
Created by NightNinja54
Commander, the area is clear. Get out while you can! Bradford -Whisper Clear to Evac Clearing the area of all hostiles will allow Chimera Squad to evac immediately. Enhancements Certain missions require the squad to evac the team, or a VIP, from a hostile ...
Updated Black Market
Created by ea192000
Updated Black Market This mod Update the Black Market (Scavenger Market) and the HQ Inventory. New features and upgrades: Scavenger Market prices now are on Supplies instead Intel. Scavenger Market now appears every day once is unlocked. Scavenger Market U...
[CS] Shield: Bonus Armor
Created by NightNinja54
My shield allows me to protect my squad and take down the bad guys, Chief! -Cherub, Warden Shield: Bonus Armor Cherub carries a shield to defend against Chimera Squad's foes - improving his armor in battle. Enhancements By default, Cherub's shield will rec...