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I don't intend to buy WH3 due do it's overly fantastical aspects, but perhaps I'll join late to the party as I did here.
Have fun!
"More Mounts mod is required for gameplay balance and compatibility issues (otherwise another version had to be made)."
Is it required for this mod as well?
Krell is infantry and thus is included in the nerf, and his splash is the same as casters, resulting in no splash. Recalculation will make all of them have splash, which isn't intended, and manual editing is ineligible.
The reduction in melee attack intervals is from deadly attack dynamics mod, in this mod i just halved the damage. So, it will only negate the halved damage if you're playing without the base mod, else it will balanced to that mod where every unit has reduced melee intervals.
One little thing, this might be me misreading the entry, but it looks like krell got hit by the splash nerf bat too for some reason? assuming that this is actually correct, I'm assuming this was a mistake?
I also noticed the reduction in 'wait between attack' time, which I havent been watching for but will be now! My one concern is that it will counter the reduced damage with increased attack frequency almost 1:1, as each attach takes about 3-4 seconds or so? has this been accounted for elsewhere or should the damage be dropped yet further?