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I'd say the original gate buttons should just be restored, OR alternatively - you could put the gate controls in the new middle areas. Could be near the middle water area for each side (think Containment from Halo 2). Maybe near the grav lifts or something, a little elevated so they're harder to reach from the opposite side. Could also be interesting if they were somewhere in/near the Valhalla base, but there's probably already plenty of motivation to go there.
I think it's the spawns that need rearranging and generally the scale of the cave and tunnel that need reducing overall. Due the scale of the tunnel and where the spawns are situated is what is causing the main problem. It takes too long to get through the tunnel with too many spawns at base and not enough in the cave, which is what it causing the congestion.
I do have another version that hasn't been finalised yet with these adjustments. Adjusting the cave was also on my agenda so it's not too much open space would help significantly with player engagements.