Halo: The Master Chief Collection

Halo: The Master Chief Collection

Huge High Ground
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Update: 31 Mar @ 10:37pm

Update: 31 Mar @ 10:26pm

Update: 12 May, 2024 @ 1:38am

Version 2.0.2
  • After a lot of feedback, the button for the gate has been restored to its original location and now opens your teams gate.
  • Fixed a few decorator brush issues.

Update: 12 May, 2024 @ 1:24am

Version 2.0.2
  • After a lot of feedback, the button for the gate has been restored to its original location and now opens your teams gate.

Update: 27 Feb, 2024 @ 2:11pm

Version 2.0.1
  • Now works on latest game version.

Update: 15 Oct, 2023 @ 1:52am

Version 2.0.0
  • Map has been significantly expanded into three lanes making it even larger, with each side leading into a cave that has the Forerunner structure from Valhalla.
  • Structure-design / soft barriers have been changed so they face vertically, rather than horizontally. This allows for the use of Banshees.
  • Hard barriers removed.
  • Acoustics have been updated correctly in the mirrored base so it replicates the first base.
  • Grav-lift now added so you can scale over the body of water in the middle. This is perfect for objective modes.
  • Spawns & spawn zones have been updated so you're not spawning in the base constantly.
  • Scorpion tank removed as it was too powerful. A single Wraith is now located inside the cave.
  • Water quality has been improved.
  • More vehicles added.
  • Weapon sandbox increased.
  • Custom FX added in the scenery Forge pallet.
  • Overall map details improved.

Update: 30 Sep, 2023 @ 2:35am

Version 1.1.0
  • Alpha Bubbleshield equipment has now been added! Bungie's original idea of the Bubbleshield rolling was seen in a video of pre-release alpha footage in their multiplayer vidoc. I've made a minor modification, which is that it now magnetises to vehicles as well. This is effective in both attacking and defending situations.
  • The Halo 3 Beta Tripmine is back! When Bungie presented us with a first play of Halo 3 during the Beta, the Tripmine was significantly more powerful. It was a game changer to be able to set traps by sticking them to vehicles. The Tripmine was rendered useless in the final build of Halo 3 due to its lowered damage and removal of magnetism. This decesion wasn't recieved well and players were asking for it back. This update brings the Beta Tripmine back to its full glory.
  • Spawn timers on vehicles have been adjusted.
  • Forge pallete updated.
  • Small changes to weapon and vehicle placements.

Update: 24 Sep, 2023 @ 3:30pm