Total War: WARHAMMER III

Total War: WARHAMMER III

308 ratings
Landmarks of Eternity: SFO submod
2
4
2
   
Award
Favorite
Favorited
Unfavorite
overhaul
Tags: mod
File Size
Posted
Updated
1.070 MB
2 Oct, 2023 @ 3:11am
12 Apr @ 2:14am
10 Change Notes ( view )

Subscribe to download
Landmarks of Eternity: SFO submod

Description
This is a submod to balance the unit that I added with Landmarks of Eternity and it's IEE version to fit SFO's standards.

(You can use it with the main mod, the IEE version or both ot them at the same time. It should never cause any crash, except when you're not using SFO obviously)

YourFavoriteCryptKeeper will now be in charge of the mod ,thanks a lot to him for his work!
89 Comments
Smartie 13 Jun @ 6:01pm 
I just wanted to ask if it is intended that any units that are instantly recruited in the Black Water province while playing as Elspeth do not gain the 30% extra ammunition from the Zhufbar Landmark?
Tyronis2054 10 May @ 7:25am 
I checked with Chasslo on the main LoE page for those curious this sub-mod should be good if you use SFO , so have fun with it! :)
Tyronis2054 9 May @ 6:29pm 
Hello, I take it this mod is not working properly at the moment? I was thinking of using Landmarks of Eternity (since it works with Old World Campaign mod) with this SFO submod too since I use it and want units balanced around SFO, but the comments below have me a bit concerned.
The Last Hussar 2 May @ 11:52am 
please update
purpleV 12 Apr @ 1:56am 
I just tested it. When i'm using sfo and Landmarks of Eternity vanilla the units show up. But not with LoE sfo (this mod).
purpleV 12 Apr @ 1:48am 
Any ideas why i can't recruit the units with sfo and this mod, they don't show up in the unit selection for custom battles either? with both versions vanilla i can recruite the units.
RogueSkeptic 12 Mar @ 11:30am 
Compatible with latest LoE update?
GK 25 Jan @ 10:32pm 
Thank you very much.
DonYohKu 24 Jan @ 8:32am 
Awesome! Was just checking to see what I can add to my first campaign back Thank you very much!
Chasslo  [author] 24 Jan @ 8:16am 
@DonYohKu I'm going to release a small update just to show that it's playable, the only thing missing will be the balancing of the units added with the main mod's last update and it will come pretty soon