XCOM 2
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Knox's Proficiency Plugin: SPARK Unit Pack
   
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5.021 MB
12 Oct, 2023 @ 2:48pm
19 Feb @ 5:09pm
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Knox's Proficiency Plugin: SPARK Unit Pack

Description
"Commander, R&D has finally finished that project, after the many delays, we managed to get two of the Experimental SPARK Units operational. Unlike the other SPARKs we have that share multiple systems, these two are a bit more unique. They sport custom chassis to improve their combat effectiveness and some new equipment that we had to develop specifically to keep up with their combat prowess. We've already copied their cores and are able to produce more at your will. Additionally we have more Units in development, but until those get passed testing, these are all we have for now."

-Eric "Fixer" Sanders

Introducing the SPARK Unit Pack, including two new SPARK Classes and over 20 custom abilities between the two classes. The SPARK Breacher excels in Close Quarters Combat; with its Breach-Loading Shotgun, a devastating single-shot close quarters weapon, and its Integrated Auto Pistol to attack those that are further away. The SPARK Guardian specializes in controlling the battlefield, whether through attacking its enemies with its Heavy Machine Gun, or through defending its allies with its Ballistic Shield.

Due to size of the mod, I am unable to write down everything on this page, in order to see the Abilities of the SPARKs, please visit the Discussion Page.

SPARK Breacher Ability Set

SPARK Guardian Ability Set

GTS Perks:
  • None - As of current, this class has no GTS Perks.

Compatibility/Recommendations:
  • Shield Rework - Changes the SPARK Defender's shield to not provide Shield HP and only provides Armor and Dodge, very nice.
  • Damage Calculation Tweaks - Changes how Armor works, I advise using this if you have modded enemies that can Shred Armor.
  • Covert Infiltration - Only compatible if you also have the Compatibility Patch. Should also work for mods that make items single build, but has not been tested.

Issues/Conflicts:
  • Grenades thrown by the SPARKs play the XCOM Soldier Grenade Throw animation (general SPARK bug).
  • Valkyrie Protocol has you punch your ally in the face (no damage is dealt, but this is an issue with the way the targeting is).
  • SPARK Weapons may not be auto-upgraded - Fix by typing "KPPForceSPARKUpgrade" in your console.

Credits:
  • Chawmander - Wrote/Planned all abilities and weapons for the SPARK Guardian and its Localization. Additionally got the mod back on track after its delay.

  • Shiremct, MrCloista, and Dies Irae - I learned a lot by looking into the code they have made and learned how to make my own class because of it, they all make really cool Proficiency Classes.

  • EvilBob22 - Kindly provided new icons for the SPARK Breacher and SPARK Guardian.

  • Iridar - Helped fix multiple abilities and the Breach-Loading Shotgun.

  • Tedster, Rusty Dios, & H4ilst0rm - Helped fix individual abilities.

  • FearTheBunnies - Found the issue that prevented the SPARK Breacher's Shotgun from upgrading to Magnetic Tier.

  • PZ - Old code from their mod had a patch for SPARK Weaponry issues.

  • Everyone's mods that mine requires - Literally couldn't exist without them, they are talented modders.

Closing Notes:
This mod underwent a major delay after burnout, but finally after months, it is here. I haven't been able to widely test everything in this mod, there may be a few bugs. I plan on updating this pack with more SPARKs in the future, but for now, enjoy the SPARK Breacher and Guardian.

Additionally, this mod has not been majorly tested mid-campaign, I recommend starting a new campaign for the least amount of issues.
Popular Discussions View All (3)
2
28 Nov, 2024 @ 1:44pm
Mod request:
45fg45
0
12 Oct, 2023 @ 5:34pm
PINNED: SPARK Guardian Ability Set
KnoxAHHHHHHHHHH
0
12 Oct, 2023 @ 5:33pm
PINNED: SPARK Breacher Ability Set
KnoxAHHHHHHHHHH
104 Comments
KnoxAHHHHHHHHHH  [author] 20 May @ 12:20pm 
@Alastor The Puppet

I've known the issue with the SPARK Breacher being too squishy, I'll need to do a rebalance to make the Breacher a bit more sustainability. This will be investigated in the next update.
Alastor The Puppet 20 May @ 2:47am 
Thank you so much! I loved this mod but with Larger LWOTC, the Spark Breacher is just so squishy. It has 0 defense so it gets bombarded the instant you can't kill every enemy. So i'm trying to make some fair but tougher sparks for LWOTC.
KnoxAHHHHHHHHHH  [author] 19 May @ 5:34pm 
@Alastor The Puppet
I have been summoned

Feel free to use the code, it's how I learned how to make mods. Learning for XCom is difficult at first, so learning what you need from other's code a great way to begin. Can't wait to see what you make out of it.
Alastor The Puppet 19 May @ 1:25pm 
No worries, i'm not in a hurry. Thank you for the heads up.
★ Chawmander  [author] 19 May @ 1:19pm 
@AlastorThePuppet Knox is gonna be busy until Friday so he likely won't be able to give a response until then, but I'll see if I can ask him for you before then.
Alastor The Puppet 19 May @ 12:20pm 
KnoxAHHHHHHHHHH can I "borrow" your code for the Breacher shotgun? I'm making custom sparks and i would love to use it. I will credit you when i'm done with the mod
Boisegangpc 11 Feb @ 11:39am 
Alright, thank you so much for the response.
KnoxAHHHHHHHHHH  [author] 11 Feb @ 9:41am 
@Boisegangpc I've discovered this issue a fairly recently and I'm not sure why its happening. I'll atleast update the bugs section to mention this issue. Not sure when exactly this would be fixed.
Boisegangpc 10 Feb @ 9:14pm 
The Conventional Breech-loading shotgun uses the proper animations, but the Mag-tier ones seem to use soldier animations which just contorts the spark skeleton into something extremely unsettling.
Richard the Hamster 8 Jan @ 11:02am 
Alright, totally reinstalled the mod and the command showed up. It works btw. Nice job @Knox and ty for trying to help @EvilBob22