RimWorld

RimWorld

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Optimized Leather
   
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Mod, 1.6
File Size
Posted
Updated
143.589 KB
24 Oct, 2023 @ 7:38pm
12 Jul @ 4:12pm
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Optimized Leather

Description
This is a reupload of TruBluCaribou's xml mod (mostly for my own enjoyment). I'll take it down if asked. I can confirm it works with Vanilla Animals Expanded and Megafauna, but I haven't tested if it's up to date with anything else.



This mod completely overhauls the current leather system in the game, along with patching a dozen plus other animal mods. It introduces the following "new" leather types: sturdy leather (from animals like elephants and rhinos), thick pelt (from animals like bears and alphabeavers), longfur pelt (from cold weather animals like wolves and foxes), shorthair pelt (from warm weather animals like lions and camels), coarse fur (from small animals like rats and raccoons), soft fur (from most pets and wild animals like rabbits), and luxe fur (from rare small critters with valuable pelts).

The final list of leathers includes: Coarse fur, soft fur, luxe fur, heavy fur, light leather, plain leather, sturdy leather, shorthair pelt, longfur pelt, thick pelt, bird skin, lizard skin, human leather, and thrumbofur.

For a full list of what animal drops what:

https://docs.google.com/spreadsheets/d/1vmyLtQ7ksImbVEWQRfr55YtbXPioj_ry1Hw75WjUKKs/edit?usp=sharing


9 Comments
Limey Lassen  [author] 12 Jul @ 4:18pm 
The new Odyssey animals have been integrated.

I guess I've adopted this, for now.

I updated my Optimized Wool mod as well, check it out.
Thranos 11 Jul @ 10:50pm 
Given that this is an XML mod, it'll probably work with 1.6, for anyone checking in.
I'll delete this comment with a "doesn't work" if it, in fact, does not work.
snuggly-ghost 6 Mar, 2024 @ 2:52pm 
hey, in case you're interested in bug/incompatibilities reports (and might help other diagnostic problems otherwise):
VanillaExpanded.BaseGeneration : use bluefur explicitly a lot in the generated structures (bed stuff) and loot tables (the mod also seem to be using other deleted leathers but only this one throw an error message)

RooAndGloomy.DragonianRaceMod : use leather pig explicitly for faction clothing
Limey Lassen  [author] 11 Nov, 2023 @ 11:01am 
@notbuddhanuff It isn't. Alpha Animals, Dinosauria and Star Wars Animals have their own separate compatibility mods. They might work in 1.4 but I haven't tested them.
not_buddhanuff 10 Nov, 2023 @ 11:47pm 
Is this compatible with Alpha Animals? I see it on your excel sheet but it's not listed on your compatibilities
Kokorocodon 29 Oct, 2023 @ 8:40am 
thank you for your fine upload, mein gentlemen
BertrandCG 27 Oct, 2023 @ 5:11pm 
Nice, I am currently having incompatibilities with Optimization:Leathers C# and maybe this mod would be a good alternative. tyty
Limey Lassen  [author] 27 Oct, 2023 @ 8:35am 
@BillMcD I think it was actually working fine with core 1.4 already, it just wasn't up to date with popular mods. I tested it with my 350+ modlist and it works fine with every animal.
Soleil 27 Oct, 2023 @ 6:30am 
I missed this mod. This game has so many hide types its silly. any form of simplification that isn't patchleather is appreciated. I take it you have confirmed it works on 1.4 and isn't entirely depricated?