Space Engineers

Space Engineers

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Description
Idk, Its just a Thing when the game gets drunk... I just unsub all and download it all from here so I can save time...
Items (39)
[PARK] Piston And Rotor Keybinds
Created by Trekki
This is a script intended to make things like cranes simpler and easier to control. It allows you to control rotors and pistons using movement commands through a cockpit. As a result, you can have four six axes of control, per profile (which I will explain...
Torpedo Turret
Created by Elindis
The Torpedo Turret The Torpedo Turret is a vanilla-based, high-explosive missile turret with a low rate of fire. I balanced it against the vanilla Rocket Turret, as well as the warfare turrets, and gave it a niche in the 600-1000m range as a heavy explosiv...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
STC Garage
Created by herrschaftg35
***This "world" contains a collection of themed rovers and trailers. Includes a tiny ship as well. The "STC Garage" is equipped as a base and was originally built to consolidate the blueprints. No mods or scripts. This installation comes from the Space Tru...
Rich HUD Master
Created by Dark Helmet
This is not a mod. This is the master module of the Rich HUD Framework: a set of shared tools made to help modders create custom GUI. It's not strictly necessary for you to subscribe to this. If you have a mod that uses this, then it should be loaded autom...
Ore Detector+
Created by Sapphire
My edit to Ore Detectors as I found the range a bit too small. Changes: Max range small grids 50 ---> 200 Max range large grids 150 ---> 400...
Optimization Mod - Part 2 (Block FiX)
Created by TPOH
Status: In development Mod io - Added. Other parts of the mod Optimization Mod - Part 1 (No Smoke) Optimization Mod - Part 3 (Sound FiX) Hello engineers!!! This mod changes the skeleton of the blocks according to which triangles are considered. This skelet...
Optimization Mod - Part 1 (No Smoke)
Created by TPOH
Status: Completed Mod io - Added. Other parts of the mod Optimization Mod - Part 2 (Block FiX) Optimization Mod - Part 3 (Sound FiX) Greetings, engineers! This mod removes all the smoke from weapons and explosions, because they greatly lose FPS, especially...
Nanobot Build and Repair System
Created by Dummy08
Nanobot build and repair system for small and large ships/stations (automatic welding/grindig/cleanup system) Features This system could repair damaged, build projected and grind marked/enemy blocks within range around the system. It also could collect flo...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
MES Mobile Merchants
Created by Gaz
MES Mobile Merchants is an NPC mod that adds friendly traveling merchant encounters that will come near you with randomized wares, which you can buy in their store block and also buy certain items from you (similar to Trading Stations). They will have a ra...
MES Lost Colony Encounters + Frostbite
Created by Bačiulis
Buildings and bunkers from Lost Colony scenario will spawn on grass type terrain in planets that has grass. Rusted buildings from Lost Colony scenario will spawn on sand. Buildings from Frostbite scenario will spawn in Snow terrain (but not on Ice). Mod re...
Improved Interior Turrets
Created by Splitsie
This small mod changes the accuracy, tracking ability and damage of interior turrets back to their pre-warfare 2 levels, no longer will the interior turret be a sniper that can kill from 600m away, with care and tactics you can actually defeat one of these...
Easy Inventory
Created by DraygoKorvan
Keen reached out to me and asked permission to borrow ideas from this mod. Permission was granted. As a consequence of the release of build planner I have ceased development on this mod. The mod will remain on the workshop as is for people running previous...
Corruption PvE Combat
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
Control Module - basically key binding for ships
Created by Digi
This mod adds the ability for Timer Blocks and Programmable Blocks to be triggered/ran when the input (key/mouse/gamepad/game control) is pressed and/or released by a player controlling a cockpit/RC/seat in the same grid system. The system is very flexible...
Configurable Automatic LCDs
Created by MMaster
The new major update of this script was released here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=822950976 I hope you will like it! Merry Christmas everyone! ====================================================== ^^ THIS SCRIPT WAS NOW REPLACED...
Cockpit Piston, Rotor & Hinge Controller
Created by Tekk
Script for controlling Hinges, Rotors and Pistons from a cockpit or remote control, using the regular movement keys, allowing for control of up to 6 groups of rotors or pistons! Supports: Cockpits, Seats, Remote Controls and Custom Turret Controllers as in...
Camera Panning - rotate camera view (+reset 1st person character view)
Created by Digi
This mod enables players to change the direction camera while viewing it. Works for any camera block, modded or vanilla. How to use in game When you view a camera the mod will tell you the controls as a HUD notification. Simply hold the LookAround key (def...
Build Info
Created by Digi
Displays more information about the block you're holding or aiming at, along with other features listed below. Air leak finder was moved to a standalone version! This means you can use that without all the other stuff this mod provides. Highlight features ...
Build Vision 3.0
Created by Dark Helmet
This is a quick access context menu, based on the original Build Vision by Jimmacle, designed to supplement the game's terminal. Most of the time, the terminal works just fine for setting up blocks, but sometimes, it's cumbersome. With BV, you can just poi...
Automatic Ore Pickup
Created by Gwindalmir
Summary Tired of floating ore slowing you down and giving you concussions? Phoenix Manufacturing is back with something to take care of that! Now your drills all include a micro gravity generator* which will cause it to collect all floating ore nearby. In ...
Automatic LCDs 2
Created by MMaster
Everything you will ever need to know about your ship and station displayed in real time on LCD panels in any vanilla games. modded games and servers! Now with cockpit panels support! Thank all of you for making amazing creations with this script, using it...
Autofill Bottles
Created by Echthros
Tired of refilling bottles manually? Now your bottles will automatically refill from the excess in your suit whenever you are in a piped cockpit or refilling from a medical station! Works for both single player and multiplayer. NOTE: Your suit H2 and O2 le...
Assertive Combat Systems
Created by Splitsie
Assertive Combat Systems brings life and challenge to your world. This mod includes cargoships and bases for planets, moons and space. It will progressively increase in challenge as you grow in threat. So, how does it work? - cargoships will spawn in the l...
AiEnabled v1.9
Created by jTurp
https://i.imgur.com/fVVaDCS.gif v1.9.7 published April 9, 2025 Please refer to the changelog for patch notes. Check the Discussions for details on items commonly asked about https://i.imgur.com/cdhLXnQ.png AiEnabled is a total NPC inclusion mod that aims t...
Advanced Welding - detaching and reattaching blocks!
Created by Digi
This mod adds 3 things: Weld Pad block (for smallship and largeship/station) Ultra-slim and cheap merge blocks that are only usable once because they get destroyed in the merge process. Also unlike mergers they don't have a magnetic ability but they do inf...
ACS Assertive Bunkers
Created by Pav
ACS Assertive Bunkers adds additional bases to further expand the life and challenge in your world. This mod currently include underground bases for planets, and will progressively increase in challenge as your threat increases inline with other ACS bases....
500 speed mod (only changes speed)
Created by lAimBotl
Only changes the speed. Small and large grid speeds are the same. 500m/s max. (I should probably explain why it is important that this mod only changes the speed, some other speed mods can collide with mods like space just go real, which change the lightin...
Wave Spawner (Space)
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an Add-On for the Modular Encounters Spawner that enables a new spawn mode called the Wave Spawner. How It Works The Wave Spawner sets a random timer that goes off ...
Suppress Vanilla Encounters
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will remove all vanilla Random Encounters (mayday signals, etc) from the Spawning Roster in MES. If another mod adds the vanilla encounters back however, this mod will ...
Adapted Economy
Created by GXTracker
An adaptation of the economy system to allow for more thorough and complicated play styles than what the default Keen economy system allows for. About Have you ever wanted to include the economy system in your playthrough, but felt it was lacking in option...
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
Slow Cargo Ship Spawn Rate
Created by Meridius_IX / Lucas
Description This mod changes how often Cargo Ship Events will trigger near the player. Specifications - First Spawning (Game Start): 15 min (Default: 5 min) - Minimum Spawn Time: 30 min (Default: 13 min) - Maximum Spawn Time: 60 min (Default: 17 min) Compa...
Planetary Derelicts [Reworked]
Created by QBFreak
A collection of abandoned structures that spawn on planets. Requires Modular Encounters System. At present it is comprised of the vanilla economy stations typically found on planetary surfaces, as well as a few buildings from the Lost Colony scenario. Othe...
Smugglers
Created by Solnakar
Smuggler - someone who takes goods or people into or out of a country illegally. - Cambridge dictionary This mod adds hostile faction SMUGGLERS that consists of cargo ships filled with legal cargo, but also some more rare goods in hidden contraband compart...
Wasteland Encounters V2 Continued
Created by ECTOPLASIM
Wasteland Encounters V2 is a continuation of Wasteland Encounters made by Kobb. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2345298530 This mod spawns wrecks randomly around the map each having their own loot randomly spawned in their containers...
Elite Dangerous: FSD Supercruise
Created by 幽霊
The must-have of every space engineer! For Known Issues check the Bug Reports discussion! DEV BRANCH The Frame Shift Drive (FSD) is a revolutionary ship hyperdrive system manufactured by Sirius Corporation. It was introduced to the market in 3297 after dec...