Cities: Skylines

Cities: Skylines

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A collection of mine
Items (152)
Better Road Toolbar
Created by Delta 5-1
https://i.imgur.com/a0VrMRr.png Maintain sanity when browsing the Road toolbar. Description Adds more tabs in the Road toolbar. Replaces the 3 default Small/Medium/Large road tabs with up to 7 new tabs: 1U (8m) wide 2U (16m) wide, ≤2 lanes 2U (16m) wide, ≥...
Advanced Toolbar
Created by CWMlolzlz
Advanced Toolbar introduces new functionality to the toolbar including an expandable asset panel and auto icon centre. Too many icons on your bar? Center them all by enabling Auto Centre in the options. This will shift them so they are easier to access. Th...
American RoadSigns v2.2.0
Created by Judazzz
About this mod American RoadSigns is a both stripped-down and enhanced version of hyperdrive_engaged's original American Roads, which is no longer supported, and unfortunately causes some issues for some players. The good news is that recently an American ...
Road Builder v1.4.6
Created by T. D. W.
Road Builder is a revolutionary mod that allows you to create roads without dealing with the tedious asset editor! This mod automatically generates the properties, lanes, props, models, and markings of the road based on a configuration created in Thumbnail...
Adaptive Networks (AN) V3.18 (STABLE)
Created by Chamëleon TBN
https://i.imgur.com/CYNzkiJ.png Adaptive Networks STABLE formerly known as Adaptive Roads (AR). As a lot of new functions will be released in future that also include other networks we decided to rename Adaptive Roads (AR) to Adaptive Networks (AN) and als...
Hide TMPE crosswalks V3.2 [stable]
Created by kian.zarrin
https://i.imgur.com/O3ujMsj.png link to Experimental Mod! CLICK HERE to understand where are the log files and how to upload them. ** Migrating between mods? (true for any mod) you must exit to desktop AFTER you have unsubscribed from the old version. ** N...
City Vitals Watch
Created by Rob
Adds a configurable panel to display vital city stats at a glance. Features - Displays real-time stats on service usage, citizen safety, and more (see full stat list below) - Select the stats you want to watch with the settings panel (click the gear button...
Newbie Harbor - a beginner-friendly map!
Created by MrMiyagi
Anyone can play this map, but if you're a beginner, especially if you've been frustrated trying to build a new city by traffic problems or other issues like water resources, this map was carefully planned to be your harbor from frustration. You won't need ...
Chirper Collider 1.0
Created by Oqt1
Chirper Collider 1.0 by Oqt1 Hello everyone. I just wanted to share my first asset that I have made after leaning how to.! I will welcome constructive criticism. Because this is my first I'v added props to it. I would in the future only upload naked buildi...
McDonald's restaurant
Created by Gruny
McDonald's restaurant The architecture presented here corresponds to the end of the 2000s (repercussion of the new identity on a green background used mainly in Europe). Specs Ploppable RICO commercial low level 2 18 workers cost 10000 — Tris 5199 / 93 (lo...
Water Treatment
Created by Ronyx69
Includes a water treatment clarifier and basin. Found in water & sewage. Has same stats as clarifier and basin by Avanya. Clarifier has a moving fidget spinner. (Technically a wind turbine) Water looks weird in the basin because it reuses the same textures...
Solar Parking Lot 2x2
Created by Zuben
Solar Parking Lot 2x2 by Zuben Parking lot with solar panels. Changed the category and re-uploaded. Park -> Electricity Tris : 1232 / 48 Texture : 512x512 / 256x256 Size : 2x2 Cost : 1000 Upkeep : 24/week Electricity production : 3MW (100%) Solar Parking L...
IKEA Mannheim (ploppable RICO)
Created by SvenBerlin
IKEA Mannheim by SvenBerlin tris count 2935 LOD tris 156 commercial low level 3 200 workers cost 1200000 600 ...
Doel Nuclear Power Plant
Created by Ronyx69
Doel Nuclear Power Plant - Belgium Includes a main building set, 12 individual buildings and 5 props. The big building is a power plant, all the others are decoration buildings. The big building requires a road connection, so drag a road to the main big ga...
Silverwind Casino
Created by Leo Mystic Magic
Sorry I haven't posted anything new in a while, been taking a break for a little bit. Here's something that I hope you will enjoy using in your cities and bring a little bit of color to your night life. I wanted to make a casino after seeing others upload ...
Data Mining Agency
Created by Senfkorn
Hi community, we catch every single byte and create trends and statistics from this data. From your favourite homemade hot dog chili sauce to your neighbours secret rocket construction materials, nothing can escape the critical eyes of our high-quality dat...
Small Clinic
Created by Fishbus
Small Clinic: A small clinic with basic team of medical staff, able to keep small communities healthy. Footprint: 2x4 Cost: 3000 Upkeep: 120/week Ambulances: 2 Patient Capacity: 25 Healthcare Accumulation: 70 Cure Rate: 8 Catchment Area: 325 Power Usage: 4...
Doctor's Office
Created by Senfkorn
Hi community, I wanted to create some assets with interior, because using the advantage of transparency is such a cool thing. It's a way to give Cities Skylines assets a bit more depth. I know it increases the tris count and it needs additional texture map...
INTERACTIVE PRISONS - Prison Pack
Created by BadPeanut
Become a Prison Architect with Interactive Prisons Pack! https://i.imgur.com/fMDcsT0.png Interactive Prisons wants to rehabilitate your city's criminals at the most efficient cost to you! Our company believes in some of the rights of prisoners, and as for ...
Fire Department 17
Created by Senfkorn
Hi community, here is it, the worst nightmare of all pyromaniacs: the new Fire Department 17. You like what you see? Then take a look at my matching Fire Station. Have fun! You like my assets and want to support my work? That's cool! Thank you. PayPal Abou...
University Hospital
Created by Senfkorn
Hi community, enjoy the new University Hospital intown. The main building provides an emergency department, some laboratories and patient rooms. It's directly connected to the annex building where medical students can find a small laboratory, a lecture hal...
Public Library
Created by Senfkorn
Hi community, it is a great pleasure for me to announce you the completion of the new public library. In a combination of literature and relaxation, enthusiastic readers will find comfortable reading zones on all four floors. As an emergent venue, the libr...
Freight Terminal
Created by Senfkorn
Hi community, the Freight Terminal works exactly like the cargo station - without brightly coloured containers. That was important for me :) Subscribing to this asset brings you two assets, the Freight Terminal and a matching storage hall (for fans of bigg...
SHELL gas station growable
Created by SvenBerlin
SHELL gas station by Svenpotsdam commercial L1 4x4 growable triangles 2569 3D Shell logo takes some of them LOD 284 triangles unique version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=528836109 ploppable version: https://steamhost.cn/steamcommunity_com/share...
Modern Taxi Depot
Created by Wobbs_
https://i.imgur.com/INMv3td.gif This is a simple modern take on a small Taxi Depot. It comes with a sign. *Note* If you rename the building it will close the garage doors. if you want them to go back to open just name it back to Modern Taxi Depot. Tri Coun...
Australia Square tower
Created by Robert
Not sure what happened to the description on this one :( Anyway I have updated it to fix the auto-baked LOD with my own. Also seems like I lost the concrete and the light props at some point.. these have been restored....
Perth Council Building (RICO) Australia
Created by Crazyglueit
As requested the Perth Council Building on St Georges Terrace in Perth, Western Australia. Completed in 1963 and opened by The Queen. This 13-storey office building, 47.9-metre (157 ft), was designed by Howlett and Bailey Architects and mostly serves as th...
No Abandonment
Created by Katalepsis
Disable Building Abandonment This mod disables abandonment in your game. Useful for people who like to play in complete sandbox mode and not worry about their carefully placed buildings being abandoned. Already abandoned buildings are not affected. Enjoy! ...
Highway Intersection
Created by Maxwell0305
新建资产 by Maxwell...
3-Lane (1+2) Two-Way Road with Bike Lanes
Created by Delta 5-1
A three-lane, asymmetrical (1+2), two-way road with bike lanes. Features: Ground-level, elevated and tunnel variants Bike lanes All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road, check out other roads in my collection. https://...
Line Tool 0.7.1
Created by algernon
https://i.imgur.com/9ms8DIe.png Place props, trees, and/or buildings in a line Still under active and comparatively early development, but already does all the required basics; the UI in particular is a bit under-developed in this version, and will be impr...
Toggle Edge Scrolling 1.2.2
Created by algernon
https://i.imgur.com/9ms8DIe.png New in 1.2: option to automatically disable edge scrolling when the game loses focus (goes into the background) New in 1.1: option to automatically start the game with edge scrolling disabled (regardless of previous setting)...
Instant Return To Desktop
Created by Cgameworld
This mod modifies the behavior of the “To Desktop” exit button to terminate the game executable immediately. Helpful for modded games, where the game takes a long time to exit. This mod’s behavior is functionally the same as ending the game process manuall...
BigCity (25 tiles mod)
Created by frost
Allows cities to be 25 tiles big instead of only 9 Summary By default the game only allows you to purchase up to 9 tiles. This mod sets the limit of purchasable tiles to 25, so that you can still expand more once the last milestone has been reached. FAQ Th...
Real Gas Station
Created by pcfantasy
Cargo Truck and PassengerCar(non-electric car) will go for fuel now! Report Bugs: Remember to send output.log and RealGasStation.txt to me. Otherwise I can not fix any bugs. Here Extra details: Similar to the RealConstruction mod, this mod will cause desig...
OP Crematorium
Created by TechOfSteel
OP Crematorium by TechOfSteel...
FPS Display
Created by Fissll
Let's you see the current FPS ingame. You can drag and drop the display all over the screen and toggle it with F8. You can change the keybind in the Gameplay tab in the Options window. Thanks to Aras Pranckevicius for providing the FPS calculations. http://...
Render It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to change render processing. NEW IN 1.37 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). - Updated to latest YamlDotNet version. NEW IN 1.36 - Recompiled for Citi...
Cities: Skylines Multiplayer (CSM) [Beta]
Created by xylisn
Please Note: If you have any issues or comments, Discord is the preferred feedback medium: https://discord.gg/RjACPhd Due to the early state of this mod, not everything works. You can see an example on what is synced on the GitHub. Cities: Skylines Multipl...
More CitizenUnits 1.1.3
Created by algernon
https://i.imgur.com/9ms8DIe.png Doubles the number of CitizenUnits (NOT CITIZENS) available in the game (from 524,288 to 1,048,576). Just enable and start a new game, lor load an existing one - no other steps are needed. IMPORTANT NOTE It's like using the ...
Employ Overeducated Workers V2 (1.30+)
Created by pcfantasy
Note: This is an update version for old Employ Overeducated Workers Please UnSub other Employ Overeducated Workers mod Issue Fix: (1)Fix transfer bettween industrial warehouse (2)Fix confict bettween Real City Mod (3)Fix confict bettween Real Construction ...
Speed Slider [v2]
Created by Rojoss
Adds a slider to your UI to modify the entire game speed. This does make your entire game run faster or slower including thngs such a the camera. See the FAQ below to understand better how this works. It's mostly used by people that want to make the game g...
PostProcessFX v1.9.0
Created by MazK
Enable additional post processing effects such as bloom, lensflare, different anti aliasing options and ambient occlusion. Bloom and lensflare Can be fully controlled with the ingame UI with the following settings: - Enable Bloom: Enables the bloom effect....
UI Resolution 1.3
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/sLtPy2b.png Overview This mod changes the game UI resolution to match the selected screen resolution The game UI resolution is always Full HD (1920x1080) regardless of the selected screen resolution, so t...
Smart Intersection Builder (P&P Updated)
Created by Strad
Please report any bugs and/or odd behavior! It could by caused by the new update(s) and I might not know about it. What does this mod do? This mod allows you to place prebuilt intersections and tollbooths onto existing roads without the need to clear the a...
Empty It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to automate the emptying of service buildings. NEW IN 1.6 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.5 - Recompiled for Cities Skylines 1.16.1-f2 (H...
Optimised Outside Connections
Created by Quboid
Optimised Outside Connections Compatible with Cities Skylines 1.17 (23nd May Update) Sick of 7% full cargo trains clogging up your rail network? Got a queue of near-empty cruise ships clogging up your harbours? Optimised Outside Connections reduces the num...
Dynamic Resolution (Fixed for 1.9!)
Created by Gradius Twin
NOW WORKING IN 1.9 GREEN CITIES! KNOWN ISSUE - MAC OS X: This mod is currently broken on the Mac. Installing this mod on a Mac will result in the blank sky bug. Removing (or disabling) it and restarting the game will fix the problem. I would love to suppor...
Ultimate Level Of Detail (ULOD)
Created by boformer
Make use of your graphics card! Configure the LOD distance of trees, props, buildings and networks. Updated for Campus DLC This mod enables you to increase the render distance of detailed tree, prop, building and network models. Take a look at the mod sett...
Show It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod shows vital indicators for all zoned buildings - that means residential, industrial, commercial and office buildings. NEW IN 1.11 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Re...
Ultimate Eyecandy v1.5.2
Created by Judazzz
Hey all, I've been enjoying Cities: Skylines basically since release day, immensely helped by all the awesome stuff the community created. So after so much taking, I figured it was time for a little giving. In real life I'm a web developer (mainly front-en...
No Radioactive Desert And More!
Created by BloodyPenguin
Brings sanity to ground color and makes trees lush green no matter how much pollution there (Configurable) IT'S A MOD, NOT A THEME! YOU CAN USE IT WITH ANY THEME YOU LIKE In addition to pollution and shoreside colors this mod can disable natural resources ...
Realistic Population 2 2.2.4
Created by algernon
https://i.imgur.com/9ms8DIe.png Formerly Realistic Population Revisited Key features: Provides a more realistic simulation and gameplay experience Realistic calculatrion of building populations - no more single suburban houses with half-a-dozen families an...
Random Tree Rotation
Created by boformer
Tested to be working with Industries. All instances of a tree in Cities: Skyline are rotated in the same way, which looks very unnatural. This mod rotates the detailed tree models which you will see when you zoom in. This mod applies a random rotation to a...
Ploppable RICO Revisited 2.5.6
Created by algernon
https://i.imgur.com/9ms8DIe.png Check out the wiki page for additional information, descriptions, guides and FAQ. New in 2.4: Configurable cost overrides. Option to automatically lock the building level of plopped growables (requires Advanced Building Leve...
UnifiedUI (UUI) 2.2.1 - Continued [BETA]
Created by codewitch
https://i.imgur.com/a0VrMRr.png Unsubscribe from original version before subscribing this version! Note on Load Order Requires Skyve for correct Load Order. Stable release of Skyve. (The Beta was also fine; don't worry about it. Has been fine since Oct 202...
Skyve v3.3.2.1 [Beta]
Created by T. D. W.
Skyve is the fresh re-make of the previous Loading Order Mod 1/2 & Compatibility Report. It features a completely new and slick UI, integrated & real-time compatibility management, advanced filtering, dark mode, Find It! custom tags, Linux & macOS Compatib...
2-Lane One-Way Bus-Only Road
Created by Delta 5-1
You need a mod for the road to be fully functional To make the road behave as a bus-only road, you need to be using either: Bus-Only Road Enabler or TM:PE (road restrictions need to be set manually) Please note that the two mods are mutually incompatible. ...
2-Lane Avenue with Grass and Parking
Created by Delta 5-1
A two-lane, two-way avenue with decorative grass and parking spaces. Features: Ground-level, elevated and tunnel variants Median with grass Parking lanes 100% vanilla style Width: 2 squares (16m) Speed limit: 40 km/h (~25 mph) If you like this road, check ...
2-Lane Avenue with Trees and Parking
Created by Delta 5-1
A two-lane, two-way avenue with decorative trees and parking spaces. Features: Ground-level, elevated and tunnel variants Median with grass and trees Parking lanes 100% vanilla style Width: 2 squares (16m) Speed limit: 40 km/h (~25 mph) If you like this ro...
2-Lane Two-Way Road with Median and Bike Lanes
Created by Delta 5-1
A two-lane, two-way road with painted median and bike lanes. Features: Ground-level, elevated and tunnel variants Painted median Bike lanes 100% vanilla style Width: 2 squares (16m) Speed limit: 40 km/h (~25 mph) If you like this road, check out other road...
2-Lane Avenue with Bike Lanes
Created by Delta 5-1
As of November 2022 (patch 1.15.1), an equivalent road has been added to the After Dark DLC. Notable differences: Minor styling A two-lane, two-way avenue with bike lanes. Features: Ground-level, elevated and tunnel variants Bike lanes 100% vanilla style W...
2-Lane Avenue with Grass without Parking
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. Notable differences: This road has bus bays. A two-lane, two-way avenue with decorative grass, without parking spaces. Features: Ground-level, elevated and tunnel vari...
2-Lane Avenue with Trees without Parking
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. Notable differences: This road has bus bays. The median is covered with grass instead of tilled soil. A two-lane, two-way avenue with decorative trees, without parking...
3-Lane One-Way Road with Trees
Created by Delta 5-1
A three-lane, one-way road with decorative trees. Features: Ground-level, elevated and tunnel variants Grass verge with trees Bus bays Width: 2 squares (16m) Speed limit: 40 The road is designed to blend in as much as possible with vanilla roads. If you li...
3-Lane One-Way Road with Grass
Created by Delta 5-1
A three-lane, one-way road with decorative grass. Features: Ground-level, elevated and tunnel variants Grass verge Bus bays Width: 2 squares (16m) Speed limit: 40 The road is designed to blend in as much as possible with vanilla roads. If you like this roa...
3-Lane One-Way Road with Parking (One Side)
Created by Delta 5-1
A three-lane, one-way road with parking spaces on one side. Features: Ground-level, elevated and tunnel variants Parking lane Bus bays Width: 2 squares (16m) Speed limit: 40 The road is designed to blend in as much as possible with vanilla roads. If you li...
1-Lane One-Way Road with Parking (One Side)
Created by Delta 5-1
A single-lane, one-way road with parking spaces on one side. Features: Ground-level, elevated and tunnel variants Parking lane Bus bays 100% vanilla style Width: 2 squares (16m) Speed limit: 30 km/h (~20 mph) If you like this road, check out other roads in...
4-Lane (2+2) Two-Way Highway
Created by Delta 5-1
As of March 2023 (patch 1.16.1), an equivalent road has been added to Mass Transit DLC. A four-lane, two-way highway. Features: Ground-level, elevated and tunnel variants Width: 3 squares (24m) Speed limit: 100 The road is designed to blend in as much as p...
4-Lane (2+2) Two-Way Highway with Sound Barriers
Created by Delta 5-1
As of March 2023 (patch 1.16.1), an equivalent road has been added to Mass Transit DLC. A four-lane, two-way highway with sound barriers. Features: Ground-level, elevated and tunnel variants Sound barriers (ground level only) Width: 3 squares (24m) Speed l...
4-Lane Two-Way Road without Parking
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. Notable differences: Speed limit: 50 (this road) vs 40 (vanilla) This road spawns traffic lights by default. A four-lane, two-way road without parking spaces. Features...
4-Lane Two-Way Road with Parking
Created by Delta 5-1
A four-lane, two-way road with parking spaces. Features: Ground-level, elevated and tunnel variants Parking lanes Bus bays Width: 4 squares (32m) Speed limit: 50 The road is designed to blend in as much as possible with vanilla roads. If you like this road...
4-Lane Two-Way Road with Grass
Created by Delta 5-1
As of March 2023 (patch 1.16.1), an equivalent road has been added to the base game. A four-lane, two-way road with decorative grass. Features: Ground-level, elevated and tunnel variants Grass verges Bus bays Width: 4 squares (32m) Speed limit: 50 The road...
4-Lane Two-Way Road with Trees
Created by Delta 5-1
As of March 2023 (patch 1.16.1), an equivalent road has been added to the base game. A four-lane, two-way road with decorative trees. Features: Ground-level, elevated and tunnel variants Grass verges with trees Bus bays Width: 4 squares (32m) Speed limit: ...
4-Lane One-Way Road without Parking
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. Notable differences: Speed limit: 50 (this road) vs 40 (vanilla) This road spawns traffic lights by default. A four-lane, one-way road without parking spaces. Features...
4-Lane One-Way Road with Parking (One Side)
Created by Delta 5-1
A four-lane, one-way road with parking spaces on one side. Features: Ground-level, elevated and tunnel variants Parking lane Bus bays Width: 4 squares (32m) Speed limit: 50 The road is designed to blend in as much as possible with vanilla roads. If you lik...
4-Lane One-Way Road with Grass
Created by Delta 5-1
A four-lane, one-way road with decorative grass. Features: Ground-level, elevated and tunnel variants Grass verges Bus bays Width: 4 squares (32m) Speed limit: 50 The road is designed to blend in as much as possible with vanilla roads. If you like this roa...
4-Lane One-Way Road with Trees
Created by Delta 5-1
A four-lane, one-way road with decorative trees. Features: Ground-level, elevated and tunnel variants Grass verges with trees Bus bays Width: 4 squares (32m) Speed limit: 50 The road is designed to blend in as much as possible with vanilla roads. If you li...
2-Lane One-Way Road without Parking
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. A two-lane, one-way road without parking spaces. Features: Ground-level, elevated and tunnel variants Bus bays Width: 2 squares (16m) Speed limit: 40 The road is desig...
2-Lane Two-Way Road without Parking
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. A two-lane, two-way road without parking spaces. Features: Ground-level, elevated and tunnel variants Bus bays Width: 2 squares (16m) Speed limit: 40 The road is desig...
3-Lane One-Way Road without Parking
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. Notable differences: This road has bus bays, which prevent stopped buses from blocking other traffic. A three-lane, one-way road without parking spaces. Features: Grou...
2x4 Parking Lot v2.0
Created by JCity
A simple parkinglot for your city! Takes up 2x4 squares. Updated values so tourists do not visit it. This version will overwrite the old one since they have the same name! A part of my modular parking set: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/...
2-Lane Two-Way Country Lane
Created by Delta 5-1
The Country Lane is designed to carry low traffic volumes, at speeds up to 50 km/h (30 mph), while allowing pedestrian access and zoning. Details (this and related roads) Narrow Country Lane ✔️ Country Lane ✔️ Country Road Lanes 1 (One-Way) 2 (Two-Way) 2 (...
2-Lane Two-Way Country Road
Created by Delta 5-1
The Country Road is designed to carry moderate traffic volumes, at speeds up to 80 km/h (50 mph), while allowing pedestrian access and zoning. Details (this and related roads) Narrow Country Lane Country Lane ✔️ Country Road ✔️ Lanes 1 (One-Way) 2 (Two-Way...
3-Lane (1+2) Two-Way Road with Trees
Created by Delta 5-1
A three-lane, asymmetrical (1+2), two-way road with decorative trees. Features: Ground-level, elevated and tunnel variants Grass verges with trees Bus bays All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road, check out other road...
3-Lane (1+2) Two-Way Road without Parking
Created by Delta 5-1
If vanilla isn't vanilla enough for you... This roads is equivalent to the Mass Transit DLC 1+2 road (you still need the DLC to use this road), but with minor changes: Pavement and roadway textures are a closer match to the standard 2-lane road and an exac...
1-Lane One-Way Bus-Only Road
Created by Delta 5-1
You need a mod for the road to be fully functional To make the road behave as a bus-only road, you need to be using either: Bus-Only Road Enabler or TM:PE (road restrictions need to be set manually) Please note that the two mods are mutually incompatible. ...
2-Lane Avenue without Parking
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. Notable differences: This road has bus bays. A two-lane, two-way avenue without parking spaces. Features: Ground-level, elevated and tunnel variants Bus bays 100% vani...
Roundabout Builder
Created by Strad
This mod automatically builds roundabouts for you. It clears the area of the roads and snaps them onto the roundabout. Network Anarchy is recommended. VERSION RELEASE 1.9.7 Experiencing issues? Reinstall (resubscribe) the mod If you cannot run this mod at ...
Building Spawn Points 1.4.1
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/j5BJcCL.png Overview This mod allows you change and add building points where spawn vehicles What’s Included Change position of existing spawn points Add additional spawn points Spawn vehicles from any si...
Timboh's Sonnborner Interchange
Created by Timboh
Once upon a time in Wuppertal, the autobahn arrived, smashing down 65 buildings, leaving 2 000 people homeless and dividing villages. All in the name of progress and science, so no harm done, really! Nah, I'm just being sarcastic here. Road egineers should...
Bulldoze It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to automate the bulldozing of residential, industrial, commercial and offices buildings if they become abandoned, burned down, collapsed or flooded. NEW IN 1.8 - Recompiled for C...
Timboh's Kleinploderplein Interchange
Created by Timboh
Is it a stack? Is it a turbine? Is it a roundabout? No, it's confusing, and I love it! Jokes aside, knooppunt Kleinpolderplein is an interchange is Rotterdam, connecting Rijksweg 13 and Rijksweg 20 with local roads. Now, there isn't really a construction d...
Large Advanced Crematorium
Created by Fishbus
Large Advanced Crematorium: A large contemporary Crematorium that can deal with both traditional burial and modern cremation. Footprint: 9x15 Cost: 155000 Upkeep: 2640/week (16500) Burial Rate: 4 Corpse Capacity: 800 Deathcare: 175 DeathCare Radius: 1450 H...
You're Fired
Created by Delta 5-1
https://i.imgur.com/O3ujMsj.png Are your businesses complaining about having "not enough educated workers", while hordes of unemployed graduates roam the streets? Then this mod is for you! What the mod does The mod allows businesses (commercial/industrial/...
More Vehicles
Created by dymanoid
https://i.imgur.com/0O9w9Ta.png This mod increases the limit of spawned vehicles. The vanilla game allows at most 16,383 moving vehicles and at most 32,767 parked vehicles. Want more? With More Vehicles, up to 65,535 moving vehicles and up to 65,535 parked...
Network Anarchy
Created by Quboid
Network Anarchy 3.2.5 Compatible with Cities Skylines 1.17 (23nd May Update) https://i.imgur.com/9z4zVck.png This mod adds additional options when building networks (roads, quays, etc) and provides game-wide anarchy to let you break the placement rules. Ne...
Timboh's Cloverleaf Interchange
Created by Timboh
A more realisticly designed cloverleaf interchange than the vanilla one, with parallel ramps improving the capacity of the cloverleaf. It's probably the most common interchange in the world due to its low cost, but they are generally considered obselete in...
Timboh's A-4 Parclo Interchange
Created by Timboh
Here's my first proper service interchange in my collection, the A-4 Parclo! Now, as a road geek, it pains me to tell you that I actually had to look up the meaning of "A-4". As far as I've understood it, the A means that the ramps are located before the d...
Recycling Center
Created by Fishbus
Recycling Center: Slowly sifts through and removes garbage over time. Very noisy, inefficient but it's 100% clean! Stats: Footprint: 8x4 Cost: 45000 Upkeep: 960/week Garbage Capacity: 250000 Garbage Processing: 24000/week Garbage Trucks: 12 Catchment Area:...
Ragnarok - More disaster controls
Created by Asser
Bigger disasters? Disable disasters? Auto-evacuate people? Please report any bugs or issues you may have in this discussion so I can look into it. * * * Features All of these features can be enabled or disabled through the options menu, or you can choose n...
Medium Road Dam
Created by BadPeanut
This is the vanilla dam, expanded to add more lanes. Slight price increase but everything else remains the same. 4 lanes is better than 2... right? Look for this icon in the electricity menu: https://i.imgur.com/ymxgVvs.png DISCLAIMER For full transparency...
Network Extensions 2
Created by sniggledigit
Now Using Harmony 2.2 What's New (v.1.2.2.0) Updated for Hotels & Retreats (v.1.2.1.0) Now compatible with Better Education Toolbar (v1.2.0.0) Updated for compatibility with Plazas & Promenades https://i.imgur.com/a0VrMRr.png Source: https://i.imgur.com/n2...
Highway + Roundabout
Created by CJ
This is a very space-efficent freeway ramp with a roundabout. It is very good for moderate traffic, but it can also handle industrial zones....
Harmony 2.2.2-0 (Mod Dependency)
Created by boformer
https://i.imgur.com/CYNzkiJ.png This is a dependency for various other mods. It provides Andreas Pardeike's Harmony patching library (version 2.2.2) to all mods that require it. It also hotpatches older Harmony versions (1.2.0.1 and 1.1.0.0) and adds limit...
Timboh's A-Trumpet Interchange
Created by Timboh
Mirrored Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=411393372 Let's take a break from all the 4-ways and move on to some 3-way interchanges, and is there any better way to start then with a trumpet interchange. In real life, this is by ...
Large Water Pumping Station
Created by Fishbus
Large Water Pumping Station: The perfect solution for serving large volumes of water to your citizens. Stats: Footprint: 8x6 Cost: 17500 Upkeep: 560/week Pumping Capacity: 384000/week Power Usage: 960KW Noise Pollution: 50 Noise Radius: 110 ---------- 大型抽水...
Patch Loader Mod
Created by Krzychu1245
Core dependency of FPS Booster https://i.imgur.com/9ms8DIe.png New in 2.1.2, 30/Nov/2021 bugfix: problem with detection of -noWorkshop and -disableMods command line flags, improvement: local mods directory path detection on MacOS v2.1.1, 6/Aug/2021 fixed c...
Timboh's Cloverstack Interchange
Created by Timboh
The interchange of choice here in Europe! It's probably the most common interchange after the Cloverleaf interchange, and there's a good reason for that. Many of them are upgraded cloverleafs, and the majority of new interchanges built today in Europe are ...
Large Recycling Center
Created by Fishbus
This larger recycling facility can deal with the most demanding of cities by sifting through and removing garbage over time. Noisy and expensive but it's 100% clean! Stats: Footprint: 16x8 Cost: 100000 Upkeep: 1920/week Garbage Capacity: 570000 Garbage Pro...
Precision Engineering
Created by Simie
http://i.imgur.com/oLnq6h3.png Precision Engineering augments Cities: Skylines by adding angle snapping, guidelines and additional information to assist you when building roads, train lines, pipes and power lines. http://i.imgur.com/voLHeOi.gif Installatio...
Timboh's B-Trumpet Interchange
Created by Timboh
Mirrored Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=410030736 Let's take a break from all the 4-ways and move on to some 3-way interchanges, and is there any better way to start then with a trumpet interchange. In real life, this is by ...
Advanced Incineration Plant
Created by Fishbus
Advanced Incineration Plant: An expensive but efficient incinerator that causes light pollution while producing more power from burning more garbage. Footprint: 6x6 Cost: 75000 Upkeep: 1600/week Garbage Capacity: 500000 Garbage Processing: 59200/week Garba...
Large Advanced Incineration Plant
Created by Fishbus
Large Advanced Incineration Plant: A large, expensive and efficient incinerator that causes little pollution, produces power and processes large volumes of garbage. Footprint: 12x8 Cost: 175000 Upkeep: 3200/week Garbage Capacity: 750000 Garbage Processing:...
FPS Booster
Created by Krzychu1245
Increases in-game frame rate, but... results may vary because there are many factors like CPU/GPU speed, RAM usage, current in-game scene complexity etc. Disclaimer: you need good and efficient GPU cooling, because this mod may force your GPU run at full s...
Not So Unique Buildings
Created by BloodyPenguin
Now you can plop unique buildings and wonders (a.k.a monuments) as many times as you wish https://i.imgur.com/vGVs7xb.png This mod doesn't unlock any landmarks, it just allows them to post them more than one time. GitHub repository This mod uses Harmony ve...
Advanced Building Level Control 1.3.2
Created by algernon
https://i.imgur.com/9ms8DIe.png Enables fine-grained control of growable building levels New in 1.3: Support "true random" selection of building appearance when changing building levels (by default, the game will always use the same model for each level of...
Intersection Marking Tool 1.14.7
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/fkaKgIp.png Overview This mod allows you to quickly create road markings at intersections. This is for detailing and aesthetics ONLY and WILL NOT tell your traffic where to go. If you want to control traf...
Timboh's Dual Trumpet Interchange
Created by Timboh
Now this is a strange one! The dual trumpet is... Well, it's two trumpets put together! And the chance to find one in the real world is pretty small. If I remember correctly, there are only five of these in the world. I could be wrong,but I know atleast th...
Timboh's Semi-Directional A-Trumpet Interchange
Created by Timboh
Mirrored Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=411400601 More trumpets, Timboh? Do we really need more of these things? I'd say we do indeed need more of them. See, the semi-directional variant of the trumpet actually adds quite al...
Real Time
Created by dymanoid
Welcome to Real Time! https://i.imgur.com/0O9w9Ta.png Are you wondering why your Cims never sleep and keep working and studying all night long? Do you also think that the "days" flying by on the time bar are not so real? A fully-crowded bouncy castle park ...
6-Lane One-Way Road without Parking
Created by Delta 5-1
A six-lane, one-way road without parking spaces. Features: Ground-level, elevated and tunnel variants Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roads in my collection. https://i.imgur.com/JMhSm...
Network Multitool 1.3.7
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/4bLVAsL.png Overview This mod provides many different tools for working with networks What’s Included Add node mode: add node to exist segment Remove node mode: remove node and join segments Union nodes m...
Fill The Houses
Created by Nohealforu
Residential buildings currently only fill up to about 80% of full capacity (i.e. 8/10 households) due to some quirks with how the system works. I think it is mostly intentional behavior, but I would prefer my residential buildings to fill up more when unem...
6-Lane Two-Way Road without Parking
Created by Delta 5-1
A six-lane, two-way road without parking spaces. Features: Ground-level, elevated and tunnel variants Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roads in my collection. https://i.imgur.com/JMhSm...
Parallel Road Tool
Created by S__T
https://i.imgur.com/a0VrMRr.pngParallel Road Toolhelps you easily drawing parallel and stacked networks.Main features are: Limitless parallel/stacked configurations: you can choose any network (not only roads!) and distances (both horizontal and vertical) ...
6-Lane Avenue with Parking
Created by Delta 5-1
A six-lane, two-way avenue with parking spaces. Features: Ground-level, elevated and tunnel variants Parking lanes Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roads in the Vanilla+ collection....
6-Lane Avenue with Trees and Parking
Created by Delta 5-1
A six-lane, two-way avenue with decorative trees and parking spaces. Features: Ground-level, elevated and tunnel variants Parking lanes Median with grass and trees Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, che...
6-Lane Avenue without Parking
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. Notable differences: This road has a wider median. A six-lane, two-way avenue without parking spaces. Features: Ground-level, elevated and tunnel variants Bus bays All...
6-Lane Avenue with Trees (without Parking)
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. Notable differences: This road has a wider median. This road's median is covered with grass instead of tilled soil. A six-lane, two-way avenue with decorative trees (w...
Zoning Adjuster 1.6
Created by algernon
https://i.imgur.com/9ms8DIe.png A tool to adjust and fine-tune zoning grids Yes, the one-sided and remove zoning functions of this mod work happily alongside those introduced in the base game in 1.17 - you can use either or both. Remember that this mod doe...
Timboh's Semi-Directional B-Trumpet Interchange
Created by Timboh
Mirrored Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=411396977 More trumpets, Timboh? Do we really need more of these things? I'd say we do indeed need more of them. See, the semi-directional variant of the trumpet actually adds quite al...
Tiny 1-Lane One-Way Road with Parking (One Side)
Created by Delta 5-1
This road requires a third-party mod to function as intended This road is 1-square wide, which the unmodded game does not fully support. In order for zoning to snap to the road, you need to be using either: Zoning Adjuster by algernon (recommended), or Net...
Tiny 2-Lane Two-Way Road without Parking
Created by Delta 5-1
This road requires a third-party mod to function as intended This road is 1-square wide, which the unmodded game does not fully support. In order for zoning to snap to the road, you need to be using either: Zoning Adjuster by algernon (recommended), or Net...
Tiny 2-Lane One-Way Road without Parking
Created by Delta 5-1
This road requires a third-party mod to function as intended This road is 1-square wide, which the unmodded game does not fully support. In order for zoning to snap to the road, you need to be using either: Zoning Adjuster by algernon (recommended), or Net...
Timboh's T-Bone Interchange
Created by Timboh
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Small 4 Lane Industrial Road (Vanilla Match)
Created by James
The new small industrial road looks like it could easily fit more lanes of traffic or parking lanes. So, here is a version that adds 2 more lanes of traffic to match the vanilla road from the Industries DLC (required) 4 lane with Bus Lane version: https://...
8-Lane Avenue without Parking
Created by Delta 5-1
An eight-lane, two-way avenue without parking spaces. Features: Ground-level, elevated and tunnel variants 100% vanilla style Width: 4 squares (32m) Speed limit: 60 km/h (~37 mph) If you like this road, check out other roads in the Vanilla+ collection....
8-Lane Avenue with Grass without Parking
Created by Delta 5-1
An eight-lane, two-way avenue with decorative grass, without parking spaces. Features: Ground-level, elevated and tunnel variants Median with grass 100% vanilla style Width: 4 squares (32m) Speed limit: 60 km/h (~37 mph) If you like this road, check out ot...
The Original Turbo Roundabout (The Perfect Roundabout)
Created by Impact
This is the original Turbo Roundabout ever created in Cities: Skylines. Feel free to use it and upgrade it as you want. NO MODS REQUIRED...
Achieve It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod enables achievements while also playing with mods. NEW IN 1.11 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.10 - Recompiled for Cities Skylines 1.16.1-f2 (Hu...
8-Lane Avenue with Trees without Parking
Created by Delta 5-1
An eight-lane, two-way avenue with decorative trees, without parking spaces. Features: Ground-level, elevated and tunnel variants Median with grass and trees 100% vanilla style Width: 4 squares (32m) Speed limit: 60 km/h (~37 mph) If you like this road, ch...
Timboh's U-Pentagon Interchange
Created by Timboh
As " 7-elephant" requested, here is a new version of my Pentagon Interchange with U-turns! " 7-elephant" was kind enough to send me a little sketch where the U-turns were drawn out, and I thought it was such a good idea that I decided to upload a new versi...
Move It
Created by Quboid
Move It 2.10.8 Compatible with Cities Skylines 1.18.1 (23rd October Update) New in 2.10.8: - Updated for game version 1.18.1 - Added support for Nyoko's Procedural Objects fix This mod allows you to select, move and align various things. https://i.imgur.co...
Monorail-over-Road Tracks
Created by Delta 5-1
Turn any road into a monorail road with this set of rail-over-road monorail tracks. Features Designed for use with Vanilla+ Roads, but will work with any other road. Can be placed off-road, over footpaths, railway tracks etc. Can be raised and stacked one ...
Node Controller Renewal 3.5
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/txCq9p1.png Overview This mod allows you change node type and shape This is renewal version of original Node Controller by kian.zarrin with improved UI/UX. The new UI allows you to make the perfect inters...
Oceania
Created by Two Dollars Twenty
Follow my Youtube series https://youtu.be/eQjUh794Qy8 The map is named "Australia6" when starting a new map. Subscribe to ALL the mods and assets in the Oceania Map collection: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2418567711 About the Map...
Vanilla Coast - Just PlainI
Created by MrMiyagi
No mods, no custom content, no DLC. Just plain! A map for the builders! Completely flat, even 25 square area. Background mountain scenery at map edges Careful, neat construction of infrastructure Multiple bountiful water sources 4x Rail, Highway, Sea and A...
TM:PE 11.9.1.0 STABLE (Traffic Manager: President Edition)
Created by Krzychu1245
Improve lane and parking usage. and customise junctions, roads, and rails! This is the stable release with tested features. https://i.imgur.com/biZEmm8.png https://imgur.com/mzpNwS8.png ⠀⠀⠀⠀⠀⠀⠀⠀User Guide⠀⠀⠀⠀Report Bugs⠀⠀⠀⠀Discord Chat Vehicles despawning ...