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ennard endo
funtime endo
glamrock endo
springlocked endo with the guy in it
stuffed endo
stitchwraith endo
Did all this on Construct. Furthest I had them be apart was having one be in the tall building near where you spawn and one near the water. They still caused each other to wander.
Them being a bit harder to agro is an error I noticed while testing, seemingly an issued caused by the VJ base revamp, apologizes. I'll try some more testing in the future to see what I can do.
Endo 02 (and the scrap animatronics) also don't seem to like talking to each other as much. Or... at least stay to finish the conversation. They'll either just keep patrolling when trying to talk to each other or they'll stop for a moment and suddenly wander off.
Don't think this is intentional. VJ Base revamp issue I assume.