Stellaris

Stellaris

Kerbals: Redux [Abandoned]
16 Comments
Daniel Uriadnikov  [author] 16 Jan @ 8:19pm 
@sdschildberg I make compatibility with 10x System Scale https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3408925739
Daniel Uriadnikov  [author] 28 Dec, 2024 @ 9:02pm 
I'll take care of that when I start working on the next update. If it wasn't for you, I wouldn't have known about the existence of this mod, thanks.
sdschildberg 28 Dec, 2024 @ 8:50pm 
any plans for compatibility with https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1128996248 with regards to the Kerbol prescripted system?
Daniel Uriadnikov  [author] 1 Aug, 2024 @ 8:17am 
No. Most likely, I will never make them, since KSP 2 is dead. :KSad:
2dogplc 1 Aug, 2024 @ 8:13am 
Are the KSP2 systems (Deb Deb, Tuun, Qeg) in the mod? :KSmiley:
Daniel Uriadnikov  [author] 31 Jul, 2024 @ 5:47am 
I think so.
Ph00nix 31 Jul, 2024 @ 5:41am 
playable for ai?
amode66 16 Apr, 2024 @ 7:25am 
lung liv kerbals
Fion 9 Mar, 2024 @ 8:13am 
I agree with FlamerDasher25! Mod is way better then KSP 2 as it stands right now. Now Kerbals can actually meet aliens. Or enslave or be enslaved by them. LOL
FlamerDasher25 31 Jan, 2024 @ 10:54pm 
Sheesh this mod is more better than KSP-2 it's epic!
Daniel Uriadnikov  [author] 29 Jan, 2024 @ 7:00pm 
I don't even know what to say to you. But thanks for leaving a comment.
oobanooba 29 Jan, 2024 @ 5:56pm 
Thanks for making this!
Daniel Uriadnikov  [author] 4 Dec, 2023 @ 6:49pm 
Made, thanks for reminding me about the bug.
wisestminer555 4 Dec, 2023 @ 7:04am 
By the way you should give the Kerbol System the starting flag "kerbol_system", to ensure compatibility with Gigastructures, otherwise it might spawn a second Kerbol system
Daniel Uriadnikov  [author] 15 Nov, 2023 @ 4:41pm 
Okay, I'll add it when release Interstellar Update for KSP2.
tommyk 15 Nov, 2023 @ 4:30pm 
add KSP2's other solar systems (they are planned to be added within KSP2 in the next few updates) like the debdeb system