Crusader Kings III

Crusader Kings III

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Items (23)
Cultural Immersive Music Mod - Pack 1 : Traditional Music (2250 tracks – 150h)
Created by Baboutsy
(Compatible with all DLC / No DLC required) Cultural Immersive Music Mod (CIMM), is a mod for CK3 that tries to make the musical aspect of the game much more realistic and immersive. This mod is the spiritual successor of my old mod on CK2, which some here...
MergeEmpires
Created by thrasykles
MergeEmpires by Thrasykles This mod adds a major decision to the game to merge all currently held empire titles under the primary title. Not ironman friendly and not available with game rule custom kingdoms off. Player notifications in multiplayer are impl...
Missionaries
Created by MASTER SKYWALKER
"Missionaries" allows you to spread your faith all over the world with new events, decisions, and court positions. https://i.imgur.com/2hb5bwQ.png This mod adds a new core doctrine that decides if your faith can access missionaries and if it's encouraged o...
Raised Army CoA
Created by MaTraKa
Coat of Arms in your Raised Armies The mod replaces the standard rally point banner as your "CoA" when your armies are raised. This is my first mod, I tested it with the AGOT mod, but it should work normally with other CoA mods. **** I published another mo...
Artifacts Variations [LEGACY]
Created by I Am Full Truie
UNMAINTAINED LEGACY VERSION LINK TO UPDATED VERSION Should work rather ok-ish though. Use at your own risk. Introduction This mod reworks most artifact visuals of the Vanilla game. It does NOT add any new artifact. https://i.imgur.com/RDv2aEU.png Features ...
Unique Artifacts +
Created by I Am Full Truie
ART UPDATED, UP TO DATE FOR 1.16.X FURTHER UPDATE COMING TO REFORGE ARTIFACTS, AND GRANT HISTORICAL ONES ON GAME START Introduction If you ever got somewhat tired of the vanilla unique artifacts, this mod will bring you more flavour with new unique items y...
Counterfactuals
Created by CaelReader
Counterfactuals for Crusader Kings 3 1.16.* Counterfactuals is a small content mod containing events that react and respond to various ahistorical things that might happen in your game (as well as some historical ones). Currently adds events for the follow...
Mass Demand Conversion
Created by Serp
Adds a decision (under topic Administrative) to send religious "demand conversion" interaction to all infidel: - direct vassals - indirect vassals - courtiers - housemembers This reduces the needed clicks alot to demand conversion from all your subjects, s...
Cheaper University
Created by mazeedt
Ever thought that the cost of university is ridiculous in CK3? Especially early game for the universities that already exist at game start. This simple mod reduces the cost to a maximum of 500 gold so your average emperor can afford to send their children ...
Disable Hostage Notifications
Created by jim281062
Disables hostage notifications from current situations window. Lightweight and save compatible. "Can Recall Hostages" will still show....
Auto increase control
Created by slaneche
Auto increase control Dans le cadre de la lutte contre la folie, un mode pour augmenter automatiquement le contrôle comtal. As part of the fight against madness, a mod to automatically increase county control. Permettez à votre maréchal d'augmenter le cont...
Auto conversion
Created by slaneche
Auto promote religion Dans le cadre de la lutte contre la folie, un mode pour promouvoir automatiquement la religion. As part of the fight against madness, a mod to automatically conversion. Permettez à votre chapelain de promouvoir automatiquement la reli...
Auto promote culture
Created by slaneche
Auto promote culture Dans le cadre de la lutte contre la folie, un mode pour promouvoir automatiquement la culture. As part of the fight against madness, a mod to automatically promote culture. Permettez à votre intendant de promouvoir automatiquement la c...
No de jure drift (STOP DRIFTING!!!)
This mod effectively disables de jure drift so as to avoid the hideous de jure bordergore that will result if you play a few hundred years. The de facto borders will still be hideous but rest easy in the knowledge that according to the highest laws of the ...
CoAsfix More establishable countries
Created by BigBen
NOT ironman compatible Mod CoAs content This is an early version Three new titles have been added. Macedonia, Prussia and a Chinese government----the Anxi Grand Protectorate. Anxi Grand Protectorate will have its own unique way of playing. Anxi Grand Prote...
Better Clouds : Imperator Style
Created by paxromania
Change the surrounding clouds to a more vibrant and realistic clouds. Look very similar to the clouds found in Imperator : Rome. It was also first used in The Rising Eagle mod (in development). Can be a great match with : 𝚈𝚞𝚔𝟷𝚗𝚊𝚛𝟷's Imperator Rome Terrain ...
Casus Belli - Demand Religious Conversion
Created by Zyme
Have you ever wanted to spread your religion without blobbing? Playing tall as a King but still want to spread your religion? This new casus belli uses the same rules as a minor Holy War where you can attack a county and if you win, the ruler of the county...
Special Buildings Expanded AGOT
Created by Vortavor
AGOT - Special Buildings Expanded Special Buildings Expanded for AGOT is a pretty straightforward submod that currently adds 30 special buildings in various canon locations all over Westeros, in hopes to provide more variety and choice when it comes to uni...
More Background Illustrations
Created by Askil
Compatible with CK3 1.16 "Khans of the Steppe" Update Ever felt weird that wherever you played, the illustrations for events were always the same? More Background Illustrations addresses this issue by providing an abundance of illustrations to enhance the ...
Stop Leg Shrink - EPE Patch
Created by nolatency
*EPE now includes the changes from this mod. Thank you for your support. This mod will still be available for older versions of the game. This patch applies the tweaks from the original "Stop Leg Shrink" mod to the new clothes added by Ethnicities & Portra...
Fertility Improved
Created by 雪小颜
Features This mod improves the base fertility rate to make it closer to modern humans(science-based). Now women can get pregnant before 50. Slightly increase base chance of having twins. A character's base fertility is determined by their age: https://stea...
AI Promote Culture Decision
Created by Ultimate Powa
This is a fairly simple mod that allows for the AI to promote culture more often, as the AI seems to never do it on their own unless they have a hybrid culture and are targeting one of the parent cultures. The AI will now start promoting culture on their o...