RimWorld

RimWorld

352 ratings
Growing Zones +
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Mod, 1.4, 1.5
File Size
Posted
Updated
988.282 KB
25 Nov, 2023 @ 1:13am
19 May, 2024 @ 1:59pm
15 Change Notes ( view )

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Growing Zones +

Description
I plan on returning during June-July to add more functionality to the mod; turns out medical school makes it hard to continue mod development!

PLACE BELOW ALL OTHER MODS THAT ALTER FARMING/GROW ZONES!
Updated for 1.5! Please report any bugs in the comments

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Finally, growth zones get increased functionality!

This mod adds a bill system (similar to the one found in crafting stations) to vanilla growing zones, allowing automation of growth zones!

Currently, you can set plant growing bills to :
- Grow plants forever
- Grow plants until you have X of said plant
- Grow plants until you have X amount of edible products

The mod also adds a toggle that determines whether colonists should cut/sow over already sown plants when the zone's plant-type changes. No more pesky cutting of nearly-grown plants when you decide you'd rather have corn instead of rice!

In my testing both auto-cut blight and mods that add additional plants have ZERO compatibility issues with this mod!

This mod is fresh off the press, so please report any bugs directly in the comments section at the bottom of the page. Additionally, if you have any recommendations about other ways you would add on to the vanilla "growing zone" system, feel free to let me know about them :)

PLANNED (in order of priority) :
- continue fleshing out the details menu for bills
- (somehow) make this compatible with hydroponics "zones"
- create a "custom plan" bill, that lets you determine where and what plants are grown on the zone's grid
- test more compatibility
Popular Discussions View All (4)
29
7 Jun @ 8:50am
PINNED: BUG REPORTS
BabyLettuce
6
12 Jul @ 1:40pm
"Sow over sown" identical to "allow cutting" vanilla gizmo
BabyLettuce
1
14 Dec, 2023 @ 7:20pm
Performance Issues?
Luk
165 Comments
Swifty_Meme_lord 20 Aug @ 3:46pm 
FOR THOSE WHO TRIED TO UNINSTALL THE MOD AND RAN INTO THE BLANK TOOLBAR BUG
*remove the growth zones in the save beforehand
*save THAT save
*load the save without the growth zones
*you should have a ok toolbar

this is bug is either caused about by removing the mod or i fucked with the GUI too much.
Swifty_Meme_lord 20 Aug @ 2:43pm 
if you wnat to add this mod be sure you want it becuase when you remove it.
it makes your task bar invisible after you remove it
Sl0thESP 4 Aug @ 8:08pm 
Maybe update it for 1.6? Pls?
Demon 30 Jul @ 3:46pm 
works with 1.6 if you do a new game
blue 27 Jul @ 10:25pm 
this works just fine in 1.6?? atleast when loaded by itself with harmony. there's probably just a mod incompatibility
Borf Borf 21 Jul @ 3:08pm 
I do hope this gets updated soon. I can't load Odyssey into my game without breaking it and this is the only mod that I cant seem to remove without also breaking my game. But I also get being busy. Ill be grateful when it updates to 1.6
What Zit Tooya 20 Jul @ 4:59pm 
Doesn't seem to show a bills button at all in v1.6. Eagerly awaiting an update.
Lobanych 20 Jul @ 4:49pm 
umm how does it work?
CanAdam420 12 Jul @ 1:29pm 
Really hope this gets updated... hopefully with a copy/paste function.
Gideon 9 Jul @ 1:30pm 
This has become a staple for me. Are there plans to update to 1.6?