RimWorld

RimWorld

Not enough ratings
Retractable Defenses Updated
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
37.470 MB
2 Dec, 2023 @ 6:23am
20 Jul @ 5:37am
8 Change Notes ( view )

Subscribe to download
Retractable Defenses Updated

Description
Updated to work up to and including 1.6

Walls are also airtight if built with the right materials (same as normal Walls) but only if not submersed.

1.6 Warning: be careful when submerging walls in Space as Pawns still see rooms with submersing walls as valid airtight rooms while the submersion is counting down.


Adds various defenses that can control movement between spaces.
Full Credits go to .json who created this Mod
as I only compiled it for 1.4 without any changes which seems to work without problems.

Original Mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2214068164

If .json updates his mod or wants me to take this down I will.

Original Description:

Adds various defenses that can control movement between spaces.

---Medieval Tech---
Gates require the same amount of work to open and close.

Portcullises require more work to raise but significantly less work to close.

---Industrial Tech---
Submersible Walls added can be made out of any material.

Submersible Walls can only be submerge when the utility console is manned.



GitHub (For non-steam version and source): github url removed, as I did not update it on github and steams new policy enforcement would unlist the mod as soon as they found the url



Credits to Mlie for fixing bugs!

Plans to add holographic walls for spacer era tech.
22 Comments
hr_hotline 20 Jul @ 8:08am 
@Homi555
Thank you
Homi555  [author] 20 Jul @ 5:39am 
@hr_hotline
Lets ignore the fact that it was 1.6 ready as soon as the Beta version dropped and I just forgot to upload it to the workshop.

I now uploaded it and also updated the walls to be airtight when built with airtight materials (same as normal walls) while !unsubmersed!

Update should show up on the workshop as soon as steam verified it.
hr_hotline 19 Jul @ 6:17am 
1.6 plz
Eisblume_2000 17 May, 2024 @ 1:39pm 
yeah new update fixed the bug. thx <3
Eisblume_2000 17 May, 2024 @ 12:43pm 
no problem, maybe i screwd something up, i know that feeling
Homi555  [author] 17 May, 2024 @ 12:29pm 
@Eisblume_2000 don't worry I'm just insanely talented in somehow adding one bug each update/bugfix. Should be fixed as soon as workshop finishes its checks
Eisblume_2000 17 May, 2024 @ 12:12pm 
to be fair i have some mods, but i worked before so
Eisblume_2000 17 May, 2024 @ 12:09pm 
since today i cant raise nor submerge the walls, when i have no one at the console and i click either of the options it says i need a manned console, but when i man the console the options are grayed out as if there would be no one on the console, but it doesnt say i need a manned console
Homi555  [author] 17 May, 2024 @ 1:30am 
as soon as Steam Workshop finishes it's checks it should be updated.
@Dylithian portcullis translation should be fixed
@none duplicate image error should be fixed
Homi555  [author] 17 May, 2024 @ 12:20am 
@Dylithian I actually saw this but it seemed to have always been the case and thus I decided to not change it, will push an Update today later to change it