Space Engineers

Space Engineers

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not working Cursor Item X
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
151.680 KB
14 Sep, 2014 @ 8:33pm
9 Oct, 2014 @ 8:01pm
6 Change Notes ( view )

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not working Cursor Item X

Description
Important message: this mod isnt anymore supported but there is a new mod created by Gorea235
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=574309098
thx u very much to revive my old (forgotten) mod :D


A mod who gives you a micro item which looks like an x (like a curser) to delete an color blocks in creative and only color blocks in survival.

Its a block who looks like an X.. and can be used like a cursor. I was looking for this because somentimes when I try to color some blocks with another phantom block, it bothers and takes your view.
Maybe I am only nod good at pointing some blocks with another transparent block in front of me..
For this reason I ve mostly for myself created this mod. Its like described above only a micro block who looks like a X.

Its not realy multiplayer ready because you could build this block an it will use a full block space which doesnt passes anyome true.

Yes and it fills another space in the G-Menu... also a not realy needed mod..

Features:
- Colorable: No
- Blocks: small and large
- Collision: only large
- Placable: no (survival)
- Proofed: survival and creative
- Uses: act like a micro cursor for color and delete blocks

Planned Features:
- Collision Model for small Block's
- open for ideas and wishes

Update 1:
- Now the large ship model has a collision model
- Its survival proofed and cannot be placed!! (uses component metal scrap which isnt implemented yet now in the game)
- If placed in creative mode the model is now on the surface of a block and not in the middle in space!

Update 2 (09/10/2014 EU Date Format):
Added:
- Blueprintclasses (Class "nothing")
- Blueprints (Blueprint "nothing")
- Components (Component "nothing")

to avoid loading error and it keeps unplacable in survival modus
27 Comments
Weaver 27 Jan, 2017 @ 4:28am 
Aw thanks guys, this is one of those things that you never think about until you start missing it :3
moon fangirl 12 Dec, 2015 @ 4:14pm 
no problem. i think i made the model differently, but i think it looks good.
eXor  [author] 12 Dec, 2015 @ 3:49pm 
nice one.. thx alot
moon fangirl 12 Dec, 2015 @ 1:35pm 
Alrighty, I have made the new model, and it works (well, the textures don't, but still). The new item is here . I attempted to make the model as similar as possible to the original, since I quite liked it.
moon fangirl 8 Dec, 2015 @ 5:15pm 
Ah, alright. I'm attempting to make my own, however it's taking a while, since I'm guessing most of it.
eXor  [author] 8 Dec, 2015 @ 4:55pm 
thats also my problem.. my harddrive crashed.. had to install my system new and then the other harddrive crashed so I ve lost two times my original files so this time I couldnt recouver it.. to put it on a nutshell.. had lot of bad luck with my computer last time so ve lost lots of files and as well as my model files from SE.. also have to mention that I am very bad and design and 3d programs :D so sorry I cant help u this way
moon fangirl 8 Dec, 2015 @ 4:35pm 
Would i be able to have the original models? I think that is the problem, and I can't do anything to the .mwm files. If I had the original models, I might be able to fix them.
eXor  [author] 8 Dec, 2015 @ 5:25am 
yes please.. think u just can use all of my model files but just have to change the cfg files
moon fangirl 8 Dec, 2015 @ 2:23am 
Thank you so much! I know that the model is simple, it's just that I haven't modeled at all and the one you've made is remarkably good. I'll post a link the the updated version here when I upload it unless you say otherwise.
eXor  [author] 7 Dec, 2015 @ 7:05pm 
of corse u can do.. this model isnt dificult.. just use a 3d program and write an x in 3d.. the only trick its to write the configfiles from SE liek blueprint/classes