Total War: WARHAMMER III

Total War: WARHAMMER III

25 ratings
LCCP and Caravans of the Old World Compatibility Submod
   
Award
Favorite
Favorited
Unfavorite
campaign
Tags: mod
File Size
Posted
Updated
470.495 KB
26 Jan, 2024 @ 9:27pm
26 May, 2024 @ 11:54pm
2 Change Notes ( view )

Subscribe to download
LCCP and Caravans of the Old World Compatibility Submod

Description
FIRST AND FOREMOST

The people who made all these beautiful mechanics, factions, units, and maps are not me. I just stitched the mechanics to the new factions on the map. If you want to give credit where credit's due for these great things, let them know; the relevant mods are listed in the required section.

Features

When playing as any of the following:
  • Revellers of Domance
  • Leofric's Fellowship
  • Firebeard's Excavators
  • Empire Secessonists (a little bonus)

You can send caravans.

This will make the strategic layer easier and add more tactical battles, in theory.

This mod will most likely crash if you do not have both IEE, LCCP, and Caravans of the Old World installed and enabled.

Known Issues

You're stuck on the regular routes. I do not know how to make the caravans go around your actual location, so you'll have to make do.

Thanks to:

  • Da Modding Den, who spent valuable time helping me ascend from monke to data entry monke. 🐒🍌

If you like this:

Here, give them rites, too.

Nobody's stopping you.

Miscellaneous

American Truck Simulator moment
8 Comments
𓆚 standardheadache 𓆚  [author] 1 Jan @ 10:45pm 
@opuntia: Works on my machine, boots with no issues. Do you have all the dependencies active and are testing with minimal mods? :2017eyeball:
opuntia 1 Jan @ 8:41am 
Hello
Since the latest update causes a table error on game load.
sigmars_disciple 29 May, 2024 @ 3:42pm 
OK, just in case the author forgets to change the required item here to the new LCCP or to write a comment here clarifying: I'd say it's 99% likely that this MOD WORKS when run in a 5.0.3 CAMPAIGN. I've at least not seen any issues running this, but I do NOT play with one of the factions directly affacted by it. So I'll go ahead and say it's SAFE TO USE with 5.0.3 <3
sigmars_disciple 27 May, 2024 @ 9:08pm 
Same here, old LCCP in required <3
sigmars_disciple 7 Mar, 2024 @ 2:56am 
Hey guys, there is specifically a submod for compatibility with Marienburg (which btw I personally think is the least essential of the bunch of the bunch, certainly not one that I'd activate all the time just on the off chance that an AI will now possibly have 8 instead of 4 faction rites to choose from). It's from the same author as the one for Mousillon, I believe - should be easy to find, lemme know if you need a link <3
𓆚 standardheadache 𓆚  [author] 17 Feb, 2024 @ 12:08pm 
@Rince: :WH3_clasp:
@Dixie: I run this alongside Marienburg without issues, they use different caravan routes and I think a different stance with different events so I'm not sure where the incompatibility would be. Are you running any other mods besides the minimum to test this (Marienburg, the required mods for this submod, and Mixer)?
Dixie Normus 11 Feb, 2024 @ 9:55am 
Hey man, love your OWR compatibility submods. Could you make this one compatible with SCM's Marienburg as well? Because that's the one that actually causes problems.
Rincewind322 28 Jan, 2024 @ 2:43pm 
Thank you!