XCOM 2
95 ratings
Larger Long War Of The Chosen
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
94.434 KB
1 Feb, 2024 @ 9:02pm
8 Mar, 2024 @ 10:07pm
8 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Larger Long War Of The Chosen

Description
What is this?
So in case you didn't like the smaller nature of many Long War 2 missions, or want to change things up, this mod makes them all bigger! Here's a list of things it does:
  • Doubles the number of soldiers allowed on most missions. Up to 16 people on gops, 20 people on HQs, and 24 people on waterworld!
  • (Most retaliations are now normal again due to issues with rebel and chosen balance until I come up with a better way)
  • Adjusts infiltration times for the new squad sizes.
  • Increases the starting barracks size from 22 to 45.
  • Increases resource rewards by 50% and the resources from the supply job by 50% since you have more soldiers to kit out.
  • Increases income from Recruit Job by 50%
  • Doubles soldiers available for purchase from the Black Market (LWoTC beta v14 or newer required).
  • Increases some mission timers to account for the larger missions and more fighting.
  • Decreases Reinforcement bucket fill rate by 10%.
  • Increases size of reinforcement drops to match.
This mod is designed to be used with Mitzruti's Double Pod Count mod and includes configuration to account for LW specific pods with it.
Requirements:
  • Long War Of The Chosen - duh
  • Will work fine with LWoTC beta.
  • Double Pod Counts - for the intended experience, but not mandatory.
Compatibility:
  • Should work just fine with Mod Jam or anything else. It's all OPTC or config changes.
Balance:
  • I got no clue how balanced it actually is. I just doubled everything and scaled stuff what I thought was needed, things might change.
64 Comments
Wrath 6 Jun @ 2:52pm 
@Razeluxe related to your message from 5/11/24 , is it a mandatory edit ? Or does the game runs fine with this mod installed out of the box ?
Karas Neckurus 25 Apr @ 6:05pm 
with lwotc and double pod count, in supply raid mission, you can activate around 80% of the pod in the map just by doing blue move...
Hurt Cobain 31 Jan @ 3:04am 
Thanks! I'll be sure to do that I appericate the help
Tedster  [author] 27 Jan @ 6:04pm 
You'll have to edit mission defs for each mission manually to increase their size.
Hurt Cobain 25 Jan @ 7:18pm 
I edited the Max_Squad_Size to 32 and the Max_first_mission_squad_size to 24 but it doesnt seem to allow me to deploy more then 16. Not sure what else I have to change to allow me to use 24 guys on a standard mission.
Hurt Cobain 25 Jan @ 5:18pm 
Is there a config to change retaliation missions id like to have 16 units on those missions
Razeluxe 5 Nov, 2024 @ 6:01am 
Editing pointers for the geeks out there :

- Number of enemies in a map = copy paste the XcomLW_Overhaul.ini from longwar folder and overwrite this mod ini file (same name, XcomLW_Overhaul)

- Number of squad for your xcom = this mod has a file named XComLW_InfiltrationSettings.ini and all you have to do is edit the numbers on MAX_SQUAD_SIZE and MAX_FIRST_MISSION_ SQUAD_SIZE into something moderate, like 12 or 14

YOUR WELCOME, TWEAK AND EDIT WHATEVER YOU LKE INCLUDING SQUAD SIZE AND ENEMY SIZE EACH MAP
Razeluxe 5 Nov, 2024 @ 4:03am 
its intended for new campaign, adding the mod midgame will result in CTD
Komissar Gebet 29 Sep, 2024 @ 6:07pm 
Got constant CTDs on destroy monument missions. Just once it somehow loaded and I was able to complete it, but the next one was totally a no-go. So I deactivated map mods - didn't work. Then I deactivated this mod and voila - the mission finally was able to start.
Komissar Gebet 22 Sep, 2024 @ 7:06am 
Can this be added mid-campaign or do I need to start from scratch?