XCOM 2
Larger Long War Of The Chosen
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Update: 8 Mar, 2024 @ 10:07pm

Removed the alert modifier on Smash n Grabs and Crate Races.

Update: 8 Feb, 2024 @ 6:55pm

1.0.4

  • Undoubled most retals except recruit raids due to balance issues with rebels and chosen. Recruit Raids can't be undoubled due to complications with schedules and reinforcements.
  • Undoubled Covert Ops Ambushes as well to maintain balance / not spawn a pile of enemies by the covert op soldiers.

Update: 8 Feb, 2024 @ 5:51pm

Fix another typo, but scale recruiting income to 1.5x instead of 2x base LWoTC

Update: 8 Feb, 2024 @ 6:14am

Typo fix for recruit job change.

Update: 7 Feb, 2024 @ 7:10pm

1.0.3

  • Increased value of the supply hack rewards from 35/75 to 50/100.
  • Incrased value of the alien alloy hack rewards from 10/20 to 15/30.
  • The 50% increase in resource rewards is now rounded up so should help early game alloys/elerium.
  • Doubled the effectiveness of the Recruit job.
  • Doubled number of soldiers available in the black market (requires LWoTC beta v14 or newer).
  • Doubled the number of soldiers, rebels, and rookies from POIs.
  • Starting recruits available from 5/5/3/0 to 15/15/10/5.

Update: 2 Feb, 2024 @ 9:29pm

1.0.2

- exclude Rendezvous schedules from the doubling of Double Pod Counts since there isn't a good way to increase the number of rebels on them.

Update: 2 Feb, 2024 @ 5:52am

1.0.1

Fixed some config typos

Update: 1 Feb, 2024 @ 9:02pm

1.0 - initial release