Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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UNIT PACK: Tau Empire
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108.648 MB
17 Feb, 2024 @ 12:25am
23 May, 2024 @ 12:38pm
7 Change Notes ( view )
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UNIT PACK: Tau Empire

Description
For the Tau'Va Commander
Let none doubt that the Tau Empire will bring unity to all – let none doubt that now is our time. Forward, for the Greater Good! ~ Aun'Va, Master of the Undying Spirit

This unit pack adds four new units and five new models for the T'au faction.
  • If you like my content please leave thumbs up.
  • Feedback and bug reports are welcome.
  • These models are for the community and can be used in any Proxy game mods.
  • Huge thanks to Toffster of Too Many Voices for his help with 3d modelling. As well as the whole Gladius modding community.
  • Russian Language support added - thanks to flak88nik

New Units
XV8 Crisis Battlesuits
- Updated model

XV8-02 Crisis Bodyguard
- Equiped Iridium battlesuit, Cyclic Ion Blaster and Plasma Rifle that protect nearby Tau heroes.

Gue'Vesa Auxiliaries
- Light infantry equipped with Pulse Carbines.

Orca
- Super-heavy flyer with a large cargo capacity.

Breachers Moved to
Unit Pack: Alternative Demolition

Check out the Faction: Farsight Enclaves mod for even more T'au models and unique gameplay.


42 Comments
Chernobex 20 Dec, 2024 @ 9:42am 
Hi, your mod is really cool! But I have a question. What do I have to research to build the Orca aircraft?
WavyCylinder256 31 May, 2024 @ 2:19pm 
To clarify the potential glitch, it occurs with and without the mod. I just thought it was interesting enough to share.
WavyCylinder256 31 May, 2024 @ 2:17pm 
Some of the units from this mod show up in the research tree such as the Crisis Bodyguards, but not everything does. Is there a place that lists what units unlock with what research? To better explain, I toggled the setting to have every tier auto-unlock for the sake of testing the mod, and had unlocked the Orca heavy flyer despite not being a separate item in the research list. And a potential glitch that I discovered is that enabling the setting to auto-research stuff enables the production of DLC units that I do not own the DLC for. That fun thing aside, any information on this would be greatly appreciated.
dexgattaca  [author] 23 May, 2024 @ 12:47pm 
Hi folks. Breachers have been moved to Alternative Demolition unit pack to prevent conflict with new expansion.
Foxassassin 23 May, 2024 @ 9:57am 
Yeah. The duplicate units are causing crashing. It's a shame.

Also, I honestly think your Breacher model looks better than theirs.
Nexus 666 21 May, 2024 @ 9:20pm 
Oh no I love the breachers that’s a shame
dexgattaca  [author] 21 May, 2024 @ 9:01pm 
hey Flak. I'll be removing the Breachers, Chaos and Assault Terminators from my packs. I'll try to use my models for something else in the future.
flak88nik 21 May, 2024 @ 8:29pm 
Hi dexgattaca. What should a player do? Suddenly, developers in the upcoming DLS will suddenly add, for example, Breachers or another, then an ordinary user of the mod will have 2 similar units in the technology tree. Some players will want both a mod and a DLS. Are you planning any changes in this case?
dexgattaca  [author] 30 Apr, 2024 @ 7:55pm 
Quick update for balance and cosmetics.
ZECROME197 1 Apr, 2024 @ 10:18pm 
I'll answer for MiniLeagueGamer since i've already been using both and it does work. (assuming we actually are using the same mods..)