RimWorld

RimWorld

69 ratings
DevilFruit
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
9.237 MB
27 Feb, 2024 @ 4:56pm
9 Aug @ 4:37pm
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DevilFruit

Description
Re-flavour of genepacks, neuroformers, and skilltrainers to be Devil Fruits from One Piece!

This mod is intended to be used with Medieval Genepacks or Inject Genes but doesn't technically require it! If you don't have Medieval Genepacks or Inject Genes then the "fruit" won't be edible and will function like a standard genepack, but it'll still look like a fruit and get the fun renames.

Settings are provided to allow you to make eating a second fruit ineffective, and to hide the effects of the fruit until it is eaten. Even with this enabled the fruit will be named after one of the genes it contains, but you might eat the dark vision fruit and become yellow and grow a tail as well, you just won't know until you eat it!

If enabled, only Genepacks have this limit. If you "eat" the skilltrainer, neurotrainer, or neuroformer "fruits" you won't be limited at all, they just have the fun re-theme.


Disclaimer
Portions of the materials used to create this content/mod are trademarks and/or copyrighted works of Ludeon Studios Inc. All rights reserved by Ludeon.

Devil Fruits are a concept from the manga One Piece, created by Eiichiro Oda who holds the copyright for it.

This content/mod is not official and is not endorsed by Ludeon, Toei, or Eiichiro Oda.

Credits

XML & C# - Taggerung/Dexter Feldoh
Textures & Workshop assets - Mr Samuel Streamer

Thanks
  • Ludeon for the Game
  • Eiichiro Oda for One Piece
  • Sarg Bjornson for Bucko's Attire in the Thumbnail - Get it from Alpha Memes


Art works were inspired from various sources of varying canon across the web, I (Sam) have no knowledge of One Piece so inaccurate or non-canon art is part of the experience!

[github.com]
16 Comments
Hackerman ™ 29 Nov, 2024 @ 9:04am 
I am working on a Rimworld Anime mod, I want to know if I add stuff to your mod, textures,code anything and a credit you, your mod would be required for mine, are you ok with that?
Milk 26 Nov, 2024 @ 7:14am 
why no 1.8 dude:papyrus:
Taggerung  [author] 25 May, 2024 @ 7:40am 
Smh I updated to 1.6 -3.069 years ago
Mother of Anarchy 24 May, 2024 @ 11:13am 
This mod is amazing, plz update to 1.6. 1.6 came out like -3 years ago.
Taggerung  [author] 8 Mar, 2024 @ 3:18am 
Reminder that all of my mods are open source, if you’d like to offer improvements, do feel free, you’ll be credited for any features you add.
Sublime 7 Mar, 2024 @ 4:52pm 
fr fr
Ethan 7 Mar, 2024 @ 3:16pm 
Yeah this isnt gonna do it for me. The effort you put into this mod is the bare minimum. Stop being lazy and playing video games or whatever else you're doing, and do your job. Add some more content to your mod next time before you upload it. Till you do, this aint gonna be used in my rimworld playthrough
ItsJeromeme 3 Mar, 2024 @ 7:58am 
At first I thought renaming psytrainers to devilfruits was a niche idea in the pirate speak mod, glad you stuck to it and made it awesome!
Withergo 2 Mar, 2024 @ 3:57pm 
you should do a Jojo addon about "stand" without the biotech expansion
Mr Samuel Streamer  [author] 28 Feb, 2024 @ 8:44am 
@Latex Santa Thank you! For a fantasy/magical playthrough we could add a toggle to rename it to something more generic like "magical fruit" so it's not too immersion breaking