Entropy : Zero 2

Entropy : Zero 2

57 ratings
Running Zombies
   
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Assets: NPC
File Size
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1.801 MB
2 Mar, 2024 @ 7:36pm
3 Jan @ 6:58pm
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Running Zombies

Description




Makes it so zombies will either use the running animation from Garry's Mod or they'll use the Zombine running animation from Half-Life 2: Episodic. This files in this mod were copied and moved here from my other Black Mesa addon, so sorry if the LODs are weird.





Tags: Zombie / Headcrab / Fast / Faster / Head Crab / Headcrab Zombie / Classic Zombie / Animation / Zombine / GMod / Garry's Mod / HL2: Deathmatch / Half-Life 2: Deathmatch
10 Comments
GhostSynth  [author] 5 Apr @ 2:51pm 
I'm aware the legs only glitch out when doing the Garry's Mod run animation. I'll probably remove the IK legs next update.
meeqah 5 Apr @ 7:58am 
the legs are fucked up
. 14 Sep, 2024 @ 11:23am 
holy god thats so scary wth
. 14 Sep, 2024 @ 11:20am 
didnt work first time i installed it, i am trying it again
The TRUE And ONLY Big cat. 29 Jun, 2024 @ 5:52pm 
Cool
soup_in_space 1 May, 2024 @ 4:02pm 
now there happy boys! :)
GhostSynth  [author] 9 Mar, 2024 @ 6:51pm 
Maybe I'll consider that actually. First I have to fix the LODs for this addon first though because the zombie is super low poly and his hands are now stiff.
THICKNICK313 9 Mar, 2024 @ 6:21pm 
THIS NEEDS TO BE MADE FOR GMOD
Ivan Jerknoff 8 Mar, 2024 @ 6:43pm 
I fear them now
Mr_Blue 5 Mar, 2024 @ 4:24pm 
good mod:steamhappy::steamhappy::steamhappy: