Half-Life 2

Half-Life 2

25 ratings
Running Classic Zombies
   
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type: assets
contains: models
File Size
Posted
Updated
4.143 MB
2 Jan @ 5:17pm
20 Mar @ 6:02pm
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Running Classic Zombies

Description




A more definitive version of an old Black Mesa mod I did, except this one uses actual LODs now rather than the lowest count. "This replacement uses different walking animations, replaced by the GMod player zombie run and the Half-Life 2: Episodic run animation for the Zombine. This mod was inspired by Aggressive HEV Zombie but I made this version from scratch in order to work with the Classic Headcrab." Textures used in icon/screenshots BTW, not included.[gamebanana.com]





Tags: Zombie / Headcrab / Fast / Faster / Head Crab / Headcrab Zombie / Classic Zombie / Animation / Zombine / GMod / Garry's Mod / HL2: Deathmatch / Half-Life 2: Deathmatch
5 Comments
Nova 20 Mar @ 4:36pm 
could you maybe make a version for the Poison Zombies, they already have a running animation so it should be easy
Nova 10 Jan @ 1:40pm 
i found out that they seem to work best when mounted into the addon files as a legacy addon
GhostSynth  [author] 10 Jan @ 1:35pm 
I would consider that, but I typically pair mods like "Sabre-aN's Headcrab Zombie Mod" and it overrides the animations. I might take consideration into using "xdR" as a base, so it works with HD models, whatnot. :gmod:
Nova 10 Jan @ 11:40am 
can you port this gmod? all the other running anim mods either don't work or don't match
Theplayerthatexists 2 Jan @ 8:20pm 
Can you upload a version that only uses the GMOD running animations?