Age of Empires II (2013)

Age of Empires II (2013)

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Attila Expanded FE AF ROR
   
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168.772 MB
28 Sep, 2014 @ 12:54pm
18 Sep, 2019 @ 1:38am
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Attila Expanded FE AF ROR

In 1 collection by Turan Khan
Original Age of Empires 2 Campaigns Updated to FE-AF-ROR
5 items
Description
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Attila_Expanded_FEAFROR: Attila Expanded with All DLCs
A 6-scenario-campaign
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Title : Attila_Expanded_FEAFROR: Attila Expanded with all DLCs
Number of Scenarios : 6
Required Game Version : Age of Empires II HD (2013)
Required Add Ons : The Forgotten Empires, The African Kingdoms, Rise of the Rajas
Author : TuranKhan
Posted Date : 9/28/2014
Update Date: : 9/17/2019


Age of Empires 2: Age of Kings Campaign

Attila Expanded
with:
- Forgotten Empires
- African Kingdoms
- Rise of the Rajas
by Turan Khan

Attila:

Barbarian hordes feast on the dying Roman empire. The most dangerous of these invaders are the Huns and their ferocious king, Attila. After pouring out of the Caspian steppes, looting and burning all the while, the Huns become so powerful that the Roman Empire is forced to pay a tribute to Attila. But the king of the Huns is still not satisfied, and he mobilizes his horsemen to invade Gaul and eventually Rome itself! Can nothing stop the brutal Attila?




Changes include:
- INTRO and OUTRO movies faithfully re-captured from the original AoK campaign
- Scenario Background, Banners, Buttons re-crafted as close as possible to the original AoK campaign
- Civilizations: Italians, Magyars, Slavs
- Doodads and embellishments
- New side quests
- Triggers and bugs fixed
- custom AIs that train the unique units from the new civilizations

MISSION CHANGES below:
-Mission 1: Western Roman Empire is Red Italians for all campaign, with more typical infantry-heavy Roman armies. Scythians changed to Cyan Magyars. Sassanid Empire is Orange Persians. Bleda is Green Huns. Player is still Yellow Huns.
-Mission 2: Eastern Roman Empire is Purple Byzantines for all campaign, with typical Cataphract armies. Scythians changed to Cyan Magyars with Amazon Archers and Amazon Warriors. Thessalonica (Blue) and Adrianople (Gray) to Byzantines. Dyrrhachium (Orange) and Sofia (Red) to Italians. Naissus to Green Celts.
-Mission 3: Constantinople to Purple Byzantines. Philippopolis changed to Red Byzantines. Marcianopolis changed to Green Italians.
-Mission 4: Western Roman Empire to Red Italians, all spawned with Legionaries and Centurion cavalry. Orleans (Cyan), Metz (Blue), and Burgundy (Purple) stay Franks.
-Mission 5: Western Roman Empire to Red Italians, all infantry-heavy. Alans (Cyan) changed to Magyars focusing on cavalry archers and light cavalry. Ostrogoths and Visigoths stay Goths.
-Mission 6: Rome changed to Red Italians. Milan (Green), Padua (Purple), Aquilea(Blue), and Verona(Orange) changed to Italians. Miitary production rosters changed accordingly. Should be seeing some Genoese Crossbowmen.


I hope you enjoy this update to the beloved classic Attila campaign!

Please contact me on steam if you find any bugs or have any questions to ask.

PS: For those struggling with Mission#1 beefed AI changes, here's an Opening Moves YouTube video of me guiding you through it: https://www.youtube.com/watch?v=5pVaCd3FqEE&list=UUAQurazCc1VEFV5A_2u1MEQ
I hope that this is helpful to you Sander. Next up, Barbarossa Mission#2 Opening Moves as well.

Cheers,
TuranKhan




Installation:

+ Extract all of the files to your main Age of Empires II HD directory
(C:\Program Files (x86)\steam\steamapps\common\Age2HD):
+ Extract the sound files to: Age2HD\resources\en\sound\scenario
+ Extract the AI files to: Age2HD\resources\_common\ai
+ Extract the campaign file to: Age2HD\resources\_common\campaign

+ Or simply subscribe to the campaign on steam:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=
+ The graphics of the scenario selection menu will only be visible in-game
if you have subscribed to the campaign via steam.


More info:

+ This campaign was designed in Age of Empires II HD, under the use of the expansions
"The Forgotten" and "The African Kingdoms" and "Rise of the Rajas".
It is not compatible with the non HD version.
+ Credit to Ensemble Studios first and foremost.
43 Comments
connorjl 23 May, 2021 @ 9:59pm 
do the scythians still give you cav archers?
merchantmudcrab 23 Sep, 2019 @ 8:24am 
In Mission 5 the red villagers will try to (unsuccessfully) hunt the horses you put in the upper left corner. This can lead to an easier victory, you destroy the right red town center, they build a new one on the left side…. and the vills will bug out and gather around the horses making an easy target outside of the fortified red base. (Well, the AI doesnt need the ressources but killing all villagers will make them resign)
Apomind 18 Sep, 2019 @ 5:18pm 
una sugerencia: en la misión 5 podrías agregar a Atila al campo de batalla... y a "Teodorico el Godo". Que suceda algo similar que con el Maestre del Temple y cada cierto tiempo aparezca en el campo de batalla con "un gran" número de refuerzos romanos y, además, matarlo para que de un "bonus".
Muchas gracias por todo el trabajo realizado, por leer y añadir las sugerencias que te dejamos en los comentarios.
Tengu 18 Sep, 2019 @ 2:45am 
@Turan Khan: Please add Hero Attila in all scenarios. Furthermore, please add Saladin Hero in all scenarios of Saladin campaign. In addition, please add hero Barbarossa unit in Barbarossa campaign of scenario 1 to 5.
Tengu 18 Sep, 2019 @ 2:42am 
@Turan Khan: Thank you very much. I love all your expanded campaign mods. I am looking forward to Montezuma, Joan of Arc and Battle of Conquerors. In Montezuma, please put Cuahtemoc hero unit since that campaign is leading by Cuahtemoc's forces.
Turan Khan  [author] 18 Sep, 2019 @ 1:56am 
Thank you everybody!

Please support me on Patreon: https://www.patreon.com/turankhan

With your votes/support, I'll prioritize titles that support me more over those that don't.
Turan Khan  [author] 18 Sep, 2019 @ 1:54am 
@killerbear65: I just updated the Attila campaign into the Expanded FE AF ROR format, with the INTRO and OUTRO cinematics, Background and Icon Buttons, and everything. Please let me know that everything works. As far as I have tested it, it's all good. Cheers! :D :steamhappy:
Turan Khan  [author] 18 Sep, 2019 @ 1:53am 
@Apomind:
sólo una acotación, cuando jugué la misión final, el Papa no aparece, es sólo un detalle
Per Google Translate:
only one dimension, when I played the final mission, the Pope does not appear, it is only a detail

Yes, the Pope does appear. I checked. Please un-subscribe and then re-subscribe to see the changes.
Tengu 18 Sep, 2019 @ 12:39am 
@Turan Khan, please update your Attila campaign into Expanded FE AF ROR?
Apomind 16 Sep, 2019 @ 4:48pm 
sólo una acotación, cuando jugué la misión final, el Papa no aparece, es sólo un detalle