RimWorld

RimWorld

138 ratings
Pocket Dimensions (Continued)
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
4.608 MB
12 Apr, 2024 @ 9:54pm
1 Change Note ( view )

Subscribe to download
Pocket Dimensions (Continued)

Description
THIS IS NOT MY MOD. ORIGINAL AUTHOR IS CAPTAIN MUSCLES
If the original author requests it, I will remove this mod.
Original Mod Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2307817213
1.4 Fork Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2885998212
(packageID from the 1.4 fork was kept for compatibility's sake)

This is just a fixed, updated version for 1.5. Full list of changes:
  • When going outside (exiting) from a pocket dimension, it will first check for an interaction spot, useful for custom big buildings. Otherwise it will use the default location.
Made this update so that the Movable RV mod can be updated as well: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3184281714
48 Comments
huohaibin1996 21 Jul @ 5:43am 
help 1.6:steamhappy:
fantasia5thsymphony 17 Jul @ 12:42pm 
I wish I could actually code so I could wrap my head around the issue and actually help
Alexis Popcorn  [author] 16 Jul @ 4:48pm 
Please don't spam with "1.6???", it doesn't help, i will update the mod when i can
stinkyFerret 16 Jul @ 4:32pm 
1.6 pls
fantasia5thsymphony 15 Jul @ 2:51pm 
@Player 1 I wanted to do the same thing, but I'm not sure it's possible with a basic fix.
Godlike Mod!1.6PLZ
rv094 14 Jun @ 9:52pm 
godlike mod!1.6plz
Uncovered_Jager 21 Apr @ 8:59pm 
My bad, no worries then!
Alexis Popcorn  [author] 19 Apr @ 4:56pm 
I really can't make any modifications or additions to the mod since I don't even understand how it works, I only changed a couple pieces of code so that they can use the updated code from 1.5
Player 1 19 Apr @ 8:33am 
Q - Possible to make a Load/Unload comand Button like for Vehicles ? Its very hard to use the Dimension as a "Supply" source with those "Shelfs".