Barotrauma

Barotrauma

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Argenta
   
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17 Apr, 2024 @ 6:53pm
29 Apr, 2024 @ 2:11pm
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Argenta

Description
Short description:
  • Class - Attack III
  • Dimensions - 47x14m
  • Cost - 32500 mk
  • Velocity - 24 km/h
  • Descent -13 km/h (18 km/h with water intake)
  • Ascent - 19 km/h
  • Recommended crew - 3-6 people
  • Cargo capacity - 12 crates

Historical information:

The Argenta class submarines were originally designed and used as scouts, but encounters with the abyss inhabitants of Europa forced the crews of these submarines to request a number of changes to the submarine's armament.

Engineers from Topchin Heavy Industry Dockyards were able to install 2 additional flak cannons, one on the top and one on the bottom of the hull. Previously installed gatling turrets were also refitted, engineers managed to install twin versions with an automatic tracking module. This modification was necessary to provide decent resistance without having a large team of professional shooters, since the submarine still performs reconnaissance functions.

Submarine specifications:

Weapons:
  • 3 twin Gatling turrets with auto/manual control (auto/manual switch is on gunnery terminal near railgun)
  • 2 flak cannons controlled from one periscope with the ability to switch between them with a double click
  • 1 ventral railgun
  • 2 EDC (Electrical Discharge Coil) with auto/manual activation (auto/manual switch is on gunnery terminal near railgun)
Energy grid:
The entire power grid is divided into 2 circuits:
  • The 1st circuit includes navigation and status terminals, engine, pumps and weapons. Powered by reactor, batteries and external power via docking port
  • The 2nd circuit includes lighting, oxygen generator and workbenches. Powered by reactor and external power via docking port
Reactor with a power of 5500 kW and fuel consumption of 0.200 (20%) and the ability to activate the ARC (Automatic Reactor Control) module, which minimizes the chance of overheating and works stably even on 4 rods. (auto/manual switch is under terminal keyboard on reactor)

Battery array with a total capacity of 4500 kW managed via a control terminal installed in the reactor room, has several operating modes:
  • Surge protection – automatic selection of battery charge speed as well as auto on/off of the Battery array network
  • Charging to a certain value mode
  • Charging at a certain rate mode
  • Full charge mode
Storage:
  • 7 racks for diving suits
  • 2 large cabinets
  • 1 small cabinet
  • 2 shelves for crates with a capacity of 4 crates each, designated for transporting cargo
  • 2 shelves for crates with a capacity of 2 crates each, designed for use by personnel
  • 1 medical cabinet
  • 2 weapon safes (one in the command room and one in the gunnery) with access only to the captain and security officer
  • 1 toxin cabinet with access only to the captain and medic
  • a lot of smaller storage compartments in almost every room
Workbenches
  • Fabricator
  • Deconstructor
  • Medical fabricator
Additional systems:
  • Automatically controlled oxygen generator that saves energy and maintains oxygen above 50%
  • Ballast drainage to fight ballast flora
  • Ability to use airlock access and airlock as a ballast for increased descent velocity – blue alert signal
  • Fire Suppression System in reactor room and junction compartment
  • Alert about low amount of fuel in the reactor (5% and below) - yellow alert signal
  • Low battery alert (only work when the reactor is off and the battery charge is between 1%-5%) - turquoise alert signal
  • Reactor Meltdown Alert – red alert signal


Credits and gratitudes
I would like to thank the authors of the following mods whose ideas and builds I used in the submarine:
Halepa - AUTOAIMING TURRETS
arufa - Triangulating Turret Demo
自由の代償 - Double-click turret switch
Antoneeee - Antoneeees Auto reactor room
zuff - Advanced Battery Controller with Surge Protection
uberdrück - O2 Regulator and Alarm System
Arti Strelkov - Auto Advanced Door "Gvinevra"
VikXUs - [Ballast flora] PUMP with switch
Popular Discussions View All (2)
1
17 Jul, 2024 @ 10:56pm
PINNED: Bugs and malfunctions
Topchin
0
18 Apr, 2024 @ 8:13am
PINNED: Feedback and recomendations
Topchin
16 Comments
Moon-Shadow 24 Apr, 2024 @ 6:08pm 
The original "Acacia" from "rav2n", and therefore my [Modernized] version.

Also have such a docking port downwards, so to dock to Beacon, but since these are rarely so bad in the level, it is not bad if a large submarine docks.

As long as the Beacon is built so that you can dock because of collision of components.

-

I am waiting for an update of the drone I use the game update from 24.4.2024 made the light of the drone unusable, and I don't know how it works with the drone to do it myself.

I have read the update, I don't know what they did to make the light stop working.
Островський 24 Apr, 2024 @ 5:46pm 
I mean, the R-278 has a bottom docking hatch.
Moon-Shadow 24 Apr, 2024 @ 10:49am 
If you don't do anything to the top one, you can't dock with it either.

It is then clear that you have to do something for somewhere else, I just meant that there is something for the bottom without needing a mod for it.

Mod there are of course those who have already created ready-made circuits with doors and dock ports, you just have to subscribe and insert them, and you don't necessarily have to mention them unless they have made something that is really complex, if others are looking for it too.

If you search in the editor for such a finished circuit, on the right in the construction menu one of the two on the right, one this has such finished things.
Topchin  [author] 24 Apr, 2024 @ 8:26am 
@Moon-Shadow standard item assembly docking port couldn't be used as an airlock door (without tinkering with it)
Moon-Shadow 24 Apr, 2024 @ 1:22am 
The Editor have a Standard Docking Port.

Which can be used for top and bottom.
Topchin  [author] 23 Apr, 2024 @ 8:37pm 
@Островський, nah cause didn't have docking port. It is only customizable hatch.
Островський 23 Apr, 2024 @ 8:11pm 
Is the bottom hatch dockable?
Topchin  [author] 22 Apr, 2024 @ 6:59am 
@Rebel nice
Topchin  [author] 22 Apr, 2024 @ 6:07am 
@Rebel Feel free, just give me a credit