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Also added the Automatic Script Parser as a requirement because I simply forgot to.
@SashexSRB Only thing I can think of is that a second instance of the weapon script is running. Note that the scripts run globally, and don't need to be ran as part of the level.
When i put them as generic item in the world and receive 6 grenades, i can only use 3 and the ammo count is 0.
Is there a way to fix this?
Relatedly, Custom Weapons Management support is now LIVE, so go nuts.
And yes, the saw blades do bounce off walls.