Project Zomboid

Project Zomboid

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Kink It Up! Extra
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141.079 MB
29 Apr, 2024 @ 4:34pm
13 Aug, 2024 @ 7:36am
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Kink It Up! Extra

Description
B42 version is here! Partially, at least. link to mod page .






This mod requires Retrad_'s Kink It Up! to function. Make sure this mod is loaded ***AFTER*** Kink It Up! as part of this mod overrides some functions of Kink It Up!.

Note! It is NOT recommended to run this mod with the Kink It Up! Extension sub-mod, as the latter is a legacy iteration. Having both Extra and Extension enabled may cause stability issues.




...to your one-stop shop for anything alternative fashion! This mod was first developed as an add-on for Retrad_'s Kink It Up! and had grown substantially since its inception. We are now setting this up as a separate mod so it could have the space to grow even more.


...more than 64 65 68 83 153 items and 167 175 214 450 1842 variants of alt-fashion clothing items for the zombie-killing professionals who do not need the constraints of protective gears. From punk and goth to the fetishistic and erotic, there is something for you and everyone. We also provide a range of Kink It Up! heels for stomping/crushing those zombie skulls in absolute style.

While the baseline Kink It Up! offers a selection of latex and fetish clothes, this mod adds to it by providing more detailed designs, and 3 additional schools of clothings: fishnet, nylon and leather to mix and match to your heart's content. All items are craftable and salvageable, needing only the materials and some maintenance skill. Latex and leather items have protection stats while nylon and fishnet items are cosmetic only. New items and variants will be added regularly.

And yes, all clothing items can be worn by dudes.


...the clothes by crafting them from scraps salvaged from either industrial material rolls looted from warehouses or ripped clothes from zombies. You will also be able to find the occasional lingerie and fetish clothes in the bedrooms and clothing store counters.


Q: Is this mod save compatible?
A: YES. Though the new items will not spawn in already discovered areas, zombies with Kink It Up! clothes should start spawning after installation.

Q: What layers/bodylocations do the items use?
A: Most of the items use custom slots added by this very mod, some items follow vanilla convention e.g., stockings and tights in underwearextra1, corsets in vest, etc. You can find detailed rules below.

Q: How do I begin crafting?
A: You can repair existing clothings after reaching maintenance level 2, and craft them at level 4. You will be able to rip mod clothes with no skill requirement. Vanilla fishnets, tights and stockings can be salvaged for their materials too.

Q: How does crafting work?
A: You need (fishnet and nylon) scraps and (latex and leather) strips to craft mod clothes. You can obtain the materials from clothes spawned on zombies, or salvage industrial material rolls spawned in warehouse crates. Repair restores the items to full durability but may reroll the variants. Use this function to get the variants you want or to restore item condition. Damaged or unwanted items can be salvaged from the right click menu with the right tools.

Q: Where are the zombies wearing your clothes?
A: Most zombies in mod clothes are concealed, meaning they have vanilla clothes layered on top to hide their kinks. You will only know when you loot their bodies. More expressive zombies are considerably rarer.

Q: Can I use your mod in my mod pack?
A: Ask for permission!

Q: Mod compatibility issues?
A: There may be stability issues if both Kink It Up Extension (legacy version) and Extra are enabled, but there should be no external conflict, to the best of knowledge. Please report any error you encounter in the BUG REPORT post.

Q: This is ♥♥♥♥♥♥♥ disgusting what is wrong with you lmao
A: ...what isn't? Now go watch some Teletubbies or something.

BODY LOCATION RULES
bodylocation
Vanilla clothes
Kink It Up! Clothes
Underwear
Default underwear
"Soft" bodysuit
UnderwearBottom
Default underwear
Harness panties, lingerie
UnderwearTop
Default bra
Harness bra, "soft" corset
KIU3
"Hard" bodysuit
KIU2
"Soft" leotard
KIU1
Leeloo
KIU0
Harness
UnderwearExtra1
Default stockings
"Soft" tights&stockings
UnderwearExtra2
Garter
"Hard" stockings, garter
KIUA
"Hard" leotard
KIUB
Croptop and top
KIUC
Belero, "soft" gloves
TankTop
Default corset
Corset
Tshirt
Default bandeau
Bandeau


Liking the mod? Give it a rating to show your support! Keeping you entertained is what motivates us.



Tags: rubber clothing, latex, nylon, fishnets, leather, spandex, lace, catsuit, bodysuit, leotard, stockings, tights, designer, lingerie, outfits, Leeloo, harness, bondage, bolero, skirts, goth, punk, alternative fashion, alt-fashion, speciality clothing.


Mods used in thumbnails and preview images:
TTRP Poses
Boots and Clothes Expanded

Workshop ID: 3235632664
Mod ID: Kink It Up Extra by GanydeBielovzki
Popular Discussions View All (2)
31
4 Jan @ 4:01pm
SUGGESTIONS
GanydeBielovzki
6
4 Mar @ 1:45pm
BUG REPORT
GanydeBielovzki
81 Comments
GanydeBielovzki  [author] 1 hour ago 
@Captain Battlekoch that's an issue with Kink It Up that Mr. Retrad has been unable to fix, not Extra. I'll talk to him.

Basically it's B41's location tags failing to function in B42. So if you are savvy enough you can find the file, which is WC_Distributions.lua, remove the lines that are failing, and everything will be fine.
Captain Battlekoch 1 hour ago 
`attempted index: items of non-table: null
function: WC_Distributions.lua -- file: WC_Distributions.lua line # 47 | MOD: Kink It Up!
java.lang.RuntimeException: attempted index: items of non-table: null

`
Error, what do
~Myself Fo' Yourself~ 22 Jul @ 11:42pm 
Kinky
GanydeBielovzki  [author] 26 May @ 9:25am 
@Hei I see. I'm thinking along the lines of a toggle, or a separate, optional submod.

At any rate I do appreciate you asking.
Hei 26 May @ 9:20am 
Understood. Its a shame but we cant wait for that; Custom zombie outfits will damage ZPOP files to the point zombies cease to spawn or erratically pop in and murder players. Our server being at 100/100 makes the issues become much much worse and the situation is too rapidly degrading to wait.

I'll give you a heads up too, should you still decide to go through with sandbox. Don't attempt to write code like:

local KinkItUP = SandboxVars.KinkItUPSpawnChance * 0.001;

Or such, basically when ever you try to turn a sandbox value into a local value, it will use the default value you set for SandBoxVars, and ignore what ever the player sets for their save file, its a very common mistake made across modding but its easy enough to test and see yourself.
GanydeBielovzki  [author] 26 May @ 1:45am 
@Hei permission not granted in this instance.

However, I’m not opposed to adding sandbox settings for zombie outfits. This mod needs one more update before I move on anyway. I’ll see what I can do.
Hei 25 May @ 4:46pm 
Howdy, reaching out for a server im a part of to see about modpacking permissions, we need to gut the zombie outfits because, a lesser known aspect of PZ multiplayer, zombie outfits can ruin zombie spawns!

Ideally we can have modpack permissions so we can fix it up without requiring any work from your end, since our players love the mod.
KiwIgs~ 22 Feb @ 6:59am 
Wish this worked without the other kink it up, I like this clothing better, anaway thanks
GanydeBielovzki  [author] 20 Feb @ 6:23pm 
First part of the B42 version is here! It's not showing up in the recent mod page for whatever reason, but have a link .[/h1] here. Go have fun.
Vagineer1 28 Jan @ 9:57am 
Posted this already in the kink it up comments but just to be safe I'll post it in here as well.

Neither this nor kink it up are showing up in my modlist in B41 despite being subscribed to both and I don't know why.