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Basically it's B41's location tags failing to function in B42. So if you are savvy enough you can find the file, which is WC_Distributions.lua, remove the lines that are failing, and everything will be fine.
function: WC_Distributions.lua -- file: WC_Distributions.lua line # 47 | MOD: Kink It Up!
java.lang.RuntimeException: attempted index: items of non-table: null
`
Error, what do
At any rate I do appreciate you asking.
I'll give you a heads up too, should you still decide to go through with sandbox. Don't attempt to write code like:
local KinkItUP = SandboxVars.KinkItUPSpawnChance * 0.001;
Or such, basically when ever you try to turn a sandbox value into a local value, it will use the default value you set for SandBoxVars, and ignore what ever the player sets for their save file, its a very common mistake made across modding but its easy enough to test and see yourself.
However, I’m not opposed to adding sandbox settings for zombie outfits. This mod needs one more update before I move on anyway. I’ll see what I can do.
Ideally we can have modpack permissions so we can fix it up without requiring any work from your end, since our players love the mod.
Neither this nor kink it up are showing up in my modlist in B41 despite being subscribed to both and I don't know why.