Project Zomboid

Project Zomboid

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[B42/1] Frockin Shirts & Ties!
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13.784 MB
28 Mar @ 9:40am
17 Apr @ 9:01am
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[B42/1] Frockin Shirts & Ties!

In 1 collection by GanydeBielovzki
GanydeBielovzki's Frockin’ Fashion Universe
5 items
Description

10 extremely functional shirts: long formal shirt, mid-length shirt, crop shirt, sleeveless shirt and sleeveless, backless shirt, and their random colour variants. All shirts have context menu options to: do and undo cuffs, roll up and down sleeves (not available for sleeveless shirts, duh), and undo buttons.



Overhaul vanilla ties and bow ties:
expand tie colours and patterns by more than 1500%: mono colour, stripped, chequered and gradients. Model overhaul for vanilla bow tie, and add new cowboy (bolo) ties. All ties, bow ties and bolo ties have function to wear above or below collar, available via context menu options. All items can be found in containers at reasonable places, and "gift boxes".





Q: Is this mod save compatible?
A: YES. Though the new items will not spawn in already discovered areas, zombies with Frockin Splendor! clothes should start spawning after installation.

Q: I can't find the stuff in containers!
A: While the mod is save compatible, you will need to go to areas previously unexplored for the new items to start spawning in. A new tech has allowed this mod to place items in custom containers, or, "gift boxes", inside other containers such as wardrobes or crates. This way all Frockin Splendor! clothes can be found in reasonable quantities, while not crowding out the loot tables for vanilla and other modded items. These "gift boxes" have between 0.55% and 1.19% chance to spawn.

Q: Can I use your mod in my mod pack?
A: Ask for permission!

Q: Mod compatibility issues?
A: There should be no external conflict with other mods, to the best of knowledge. Please report any error you encounter in the BUG REPORT post.

Q: What about character model mods?
A: The shirts are not separate 3D items, meaning they can be used with various character model mods without issue.


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This mod is part of the Frockin' Splendor! franchise.



Mods used in thumbnails and preview images:
Frockin Splendor! Vol.1 by GanydeBielovzki
Frockin Splendor! Vol.2 by GanydeBielovzki
Frockin Splendor! Vol.3 by GanydeBielovzki
TTRP Poses by CrystalChris
Simple Character Retextures by heafoxy
Boots Expanded by Mark IV
and various hairstyle mods. All recommanded.

Workshop ID: 3453676250
Mod ID: GanydeBielovzki's Frockin Shirts n Ties
Popular Discussions View All (1)
10
27 Jun @ 1:09am
BUG REPORT
GanydeBielovzki
86 Comments
GanydeBielovzki  [author] 27 Jun @ 4:47am 
Re the issue about ties becoming invisible as reported by some: it seems to be a new vanilla bug that was introduced in B42.9.0. Nothing can be done from the my end without some pretty radical modifications, we’ll have to wait for the devs to fix it.
GanydeBielovzki  [author] 21 Jun @ 4:07pm 
@NalMac at some point sure. It’s all part of the great vanilla shirt replacement project. Won’t happen this round of updates though, and unlikely to happen before I finish Epilogue either.
NalMac 21 Jun @ 6:02am 
Any chance you might add the lumber jack shirts to the collection? How will I ever roplay the sexy lumberjack if you don't?!
GanydeBielovzki  [author] 19 Jun @ 9:41am 
@Not A GDR Spy last time I checked ties work fine with suit jackets, in B42 at least. What you described sounds like a mask problem, I’ll have a look when I can.
Not A GDR Spy 18 Jun @ 9:36pm 
I am having issues with ties being display together with suit jackets. Is this simply not possible? Whenever I equip a suit jacket the tie "disappears", but I am actually wearing it.
aether 7 Jun @ 11:17am 
I'm pretty sure majority of clothing items need their insulation fixed. Most are just unrealistic. Adding to this is the ridiculous amount of boxes and tote bags with quadrillion items in them, which not only just bloats the overall distribution but also create a very easy way to binge level tailoring
GanydeBielovzki  [author] 31 May @ 4:48am 
Alright guys I’m posting this here since it’s on the workshop front page:

I’m thinking of doing a balance pass for all volumes and shirts in preparation for the Epilogue. I need feedback on the spawn rates, protection stats, whatever. Loot box spawn rates will most likely be lowered considerably, seeing there is going to be a lot more zombie outfits. There’ll also be small content updates for the mods too.

Feel free to drop the suggestions here or in the respective comment section/suggestion threads, cheerio!
GanydeBielovzki  [author] 29 May @ 8:07am 
Because we’re with the science team.
RuinGaming1 29 May @ 3:25am 
Why do we all have to wear these ridiculous ties?
Milloni 21 May @ 2:38pm 
Time flies by doesn't it :lunar2019piginablanket: