RimWorld

RimWorld

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Beliar Xenotype
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Mod, 1.5, 1.6
File Size
Posted
Updated
1.297 MB
1 May, 2024 @ 12:10pm
12 Jul @ 9:34am
16 Change Notes ( view )
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Beliar Xenotype

Description
This mod adds the Beliar, a hemogenic xenotype which lives to kill and kills to live. Revel in exquisite carnage and paint the Rim red alongside your infernal host, or battle against the demonic armies, and send them back to the hells that spawned them.

The xenotype naturally spawns as part of the impid tribe, pirates and if you have Vanilla Factions Expanded: Empire, the deserters.

This mod requires Expanded Biotech Style Genes framework to function.





















The mod also adds the Bloodletter Blade, a powerful sword made out of anomalous materials.





Nephilim Xenotype: Enhanced integration. When both mods are active, both xenotypes gain a new gene representing their rivalry.




Furthermore if you play with ReSplice Charmweavers their genes such as wings and tail will also be discriminated against by the Nephilim. They are bastards like that.



Russian by дюрекс
Chinese by CHOUGH
Brazilian Portuguese by MarcusLeao
German by Daedalus



Sovereign: Concept, xml and sound

Visandar the Unliving: Hero art

DetVisor: Bloodletter blade and xenotype icon, showcase screenshots

Elseud: Background art of the preview, gene and ability icons, body graphics, infographics, xml

Special thanks to alite for creating the EBSG framework and making this mod possible, Sir Van for the initial south graphic for profane head and horns, Zomuro for proofreading, and ThatBartGuy for playtesting.

This mod is distributed under Creative Commons Attribution 4.0 International which means that you can use and modify this mod as long as you credit me and others who worked on it.

RimWorld is owned by Ludeon Studios
163 Comments
Draegon1993 2 hours ago 
Hi there! May I suggest potentially making them immune to damage from Odyssey lava?
Sovereign  [author] 23 hours ago 
no but i made some
koraidonfan19 21 Jul @ 4:21pm 
Are there any angelic xenotypes in base game?
Sovereign  [author] 16 Jul @ 11:33am 
it works yes.
Without a log we cant do much even if it doesnt work
Yoctobit 15 Jul @ 3:44am 
does bloodbath work in 1.6? I kill animals in melee and cannot gain hemogen (killing humans still works)
DiegoCalvito 14 Jul @ 4:14am 
thank you for the hardwork
Svergithz 12 Jul @ 12:04pm 
Thanks for the update ^^
Sovereign  [author] 12 Jul @ 9:52am 
1.6 :)
Benjy 11 Jul @ 3:50pm 
1.6 :-)
BigGovernment 26 May @ 11:10pm 
@Gladiosanctus yes, patched on the end of CE